addict insane wrote:Maybe I'm wrong, but thought I had read something about your deck builder auto-calculating lands. But yeah, it makes sense that it's a game bug.
It attempts to auto-calculate how many basic lands the game will add (shows that number above the main deck), but the Deck Builder itself does not add any basic lands unless you manually add them to the deck.
Another piece you could be thinking about would be that the Deck Builder automatically calculates the Land Pools based on the card colours in the deck. Though the Land Pools don't actually add basic lands, they just tell the engine what specific basic land cards should be used when it needs to add lands (basically adds some variety to the basic lands you will see while playing).
addict insane wrote:About the ignore cmc I tried exactly that, setting it to ignore CMC to 0 and setting a minimum number of lands. I only works consistently if I set up at least two basic lands.
This is again due to engine bugs. DotP 2013 worked perfectly fine with all and/or none of these settings, but then again DotP 2013 had full support for 5 colour decks.
addict insane wrote:I guess I'll stick to less colours since my 4+ colour decks suck anyways.
That is what is generally recommended since the game only officially supports 3 colour and below decks. The Deck Builder allows creating 5+ colour decks, but it can't compensate for the game bugs without doing things modders don't want (and would interpret as bugs).