Modded multiplayer decode 2014
Posted: 10 Sep 2015, 04:18
Hey guys, the last two weeks I tried to help to Xander, about can use multiplayer mode with the customs decks made here, and I think that all who can give ideas to do it or decode the way is welcome.
We tried to play multiplayer with the last version of smart steam launcher on Tunngle and the same mods installed, but didn't work... the game simply crash...
We tested only with the original decks and works fine, so the problem is try to play with the mods.
Looking something to have any clue for solve this issue, I know that exist a section into the smartsteamemu.ini where you can put the DLC like:
By other side I detected another file called steam_api.ini where you can see DLCs registered of the game too, ex:
When you open an original deck .WAD, you will see:
For now, apparently this thing about play a modded by multiplayer was a myth only keeping the same files on the folder...
So if someone can help to understand how it's possible to play multiplayer with custom mods in this game, would be great for all.
Thanks
We tried to play multiplayer with the last version of smart steam launcher on Tunngle and the same mods installed, but didn't work... the game simply crash...
We tested only with the original decks and works fine, so the problem is try to play with the mods.
Looking something to have any clue for solve this issue, I know that exist a section into the smartsteamemu.ini where you can put the DLC like:
- Code: Select all
[DLC]
215850 = Magic 2014 - Expansion Pack
213890 = Magic 2014 “Firewave” Deck Key
213891 = Magic 2014 “Firewave” Foil Conversion
213892 = Magic 2014 “Masks of the Dimir” Deck Key
213893 = Magic 2014 “Masks of the Dimir” Foil Conversion
By other side I detected another file called steam_api.ini where you can see DLCs registered of the game too, ex:
- Code: Select all
[Steam]
RealAppId=213850
DLC001=213860
DLC002=213890
DLC003=213891
When you open an original deck .WAD, you will see:
- Code: Select all
<DECK uid="100732" personality="D14_ZORISLAV.XML" deck_box_image="D14_100732_MASKS_OF_THE_DIMIR_DECK_IMAGE" deck_box_image_locked="D14_locked" content_pack="1007" is_black="true" is_blue="true" cheat_menu_filter_deck_type="Standard" tus_save_data_id="100732" ios_id_1="D14_DECK_UNLOCK_1" ios_id_2="D14_DECK_FOIL_1" steam_id_1="213850" steam_id_2="213850" android_id_1="d14_deck_unlock_01" android_id_2="d14_deck_foil_01" cheat_menu_filter_datapool="D14" name_tag="D14_100732_MASKS_OF_THE_DIMIR" description_tag="D14_100732_MASKS_OF_THE_DIMIR_DESCRIPTION">
For now, apparently this thing about play a modded by multiplayer was a myth only keeping the same files on the folder...
So if someone can help to understand how it's possible to play multiplayer with custom mods in this game, would be great for all.
Thanks