Xander9009 wrote:One thing you could try (and I HIGHLY doubt it will work) is to use PutPTTokensOntoBattlefield and store the pointer to the created token in a chest. Then, on the token's pointer, call PutOntoBattlefieldTappedAndAttacking. I doubt it'll work, though.
I did this for
Flash Foliage (of course, blocking instead of attacking), and it was behaving strangely, basically the creatures blocked by the Saproling dealt their damage as though they had trample. So, if you want to go down this road, test it carefully, because it may act strange.
Also notice that the text for
Gemini Engine doesn't say "tapped", it just says "attacking". I happened to watch a YouTube video of a MTGO Mirrodin draft and I saw the token come to the battlefield untapped and attacking, so I guess it was right (MTGO had another bug regarding that token, I think it wasn't dealing damage, but that's another story).