Skullblakka's questions (of a noob)
Hi!
first i'm noob so be cool
i coded only few cards like Darksteel Myr, Myr Galvanizer, Myr Turbine and more... nothing so hard to do but...
i have some troubles with this one Lodestone Myr
i am on it for few hours an i don't know why i can target tapped artifact even if i get them out of the filter.
i think it's because it don't exist but what must i do to fix that two problems?
first i'm noob so be cool
i coded only few cards like Darksteel Myr, Myr Galvanizer, Myr Turbine and more... nothing so hard to do but...
i have some troubles with this one Lodestone Myr
i am on it for few hours an i don't know why i can target tapped artifact even if i get them out of the filter.
- Code: Select all
<?xml version='1.0'?>
<CARD_V2>
<FILENAME text="LODESTONE_MYR_205291" />
<CARDNAME text="LODESTONE_MYR" />
<TITLE>
<LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Lodestone Myr]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Myr di Magnetite]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Magneteisenmyr]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Myr de magnétite]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Myr de piedraimán]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[磁石マイア]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Lodestone Myr]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Lodestone Myr]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Myr de Magnetita]]></LOCALISED_TEXT>
</TITLE>
<MULTIVERSEID value="205291" />
<ARTID value="A205291" />
<ARTIST name="Greg Staples" />
<CASTING_COST cost="{4}" />
<FLAVOURTEXT>
<LOCALISED_TEXT LanguageCode="en-US"><![CDATA[When necessary, myr can override and control any artificial object, as can their creator.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Quando è necessario, i myr possono prendere il controllo di qualsiasi oggetto artificiale, così come possono farlo i loro creatori.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Falls notwendig, können sich Myr über sämtliche künstlichen Objekte hinwegsetzen und sie kontrollieren, genau wie ihr Erschaffer.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Tout comme leur créateur, les myrs peuvent, en cas de besoin, prendre le contrôle des objets.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Los myr pueden sobrecargar y controlar cualquier objeto artificial, tal como lo puede hacer su creador.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[必要とあらば、マイアはあらゆる人工物を、その製作者のように操ることができる。]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[When necessary, myr can override and control any artificial object, as can their creator.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[When necessary, myr can override and control any artificial object, as can their creator.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Quando necessário, os myr podem suprimir e controlar qualquer objeto, tal qual seu criador.]]></LOCALISED_TEXT>
</FLAVOURTEXT>
<TYPE metaname="Artifact" />
<TYPE metaname="Creature" />
<SUB_TYPE metaname="Myr" order_de-DE="0" order_es-ES="0" order_fr-FR="0" order_it-IT="0" order_jp-JA="0" order_ko-KR="0" order_pt-BR="0" order_ru-RU="0" />
<EXPANSION value="DPG" />
<RARITY metaname="R" />
<POWER value="2" />
<TOUGHNESS value="2" />
<STATIC_ABILITY filter_zone="ZONE_IN_PLAY">
<LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Trample]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Travolgere]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Verursacht Trampelschaden]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Piétinement]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Arrolla.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[トランプル]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Trample]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Trample]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Atropelar]]></LOCALISED_TEXT>
<CONTINUOUS_ACTION>
local characteristics = Object():GetCurrentCharacteristics()
characteristics:Characteristic_Set( CHARACTERISTIC_TRAMPLE, 1 )
</CONTINUOUS_ACTION>
</STATIC_ABILITY>
<ACTIVATED_ABILITY filter_zone="ZONE_IN_PLAY">
<LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[TAPpa un artefatto STAPpato che controlli: Il Myr di Magnetite prende +1/+1 fino alla fine del turno.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Tappe ein ungetapptes Artefakt, das du kontrollierst: Der Magneteisenmyr erhält +1/+1 bis zum Ende des Zuges.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Engagez un artefact dégagé que vous contrôlez : Le Myr de magnétite gagne +1/+1 jusqu'à la fin du tour.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Girar un artefacto enderezado que controles: El Myr de piedraimán obtiene +1/+1 hasta el final del turno.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[あなたがコントロールするアンタップ状態のアーティファクト1個をタップする:磁石マイアはターン終了時まで+1/+1の修正を受ける。]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Vire um artefato desvirado que você controla: Myr de Magnetita recebe +1/+1 até o final do turno.]]></LOCALISED_TEXT>
<COST type="tap">
<TARGET_DEFINITION id="6">
local filter = Object():GetFilter()
filter:Clear()
filter:NotTargetted()
filter:SetZone( ZONE_IN_PLAY )
filter:AddCardType( CARD_TYPE_ARTIFACT )
filter:SetController( EffectController() )
filter:AddExtra( FILTER_EXTRA_ARTIFACT_UNTAPPED )
filter:SetHint( HINT_ENEMY, EffectController() )
</TARGET_DEFINITION>
<TARGET_DETERMINATION>
return AtLeastOneTargetFromDefinition(6)
</TARGET_DETERMINATION>
<PLAYTIME>
EffectController():ChooseTarget( 6, "CARD_QUERY_TAP_AN_UNTAPPED_ARTIFACT_YOU_CONTROL", EffectDC():Make_Targets(0) )
</PLAYTIME>
</COST>
<CONTINUOUS_ACTION layer="7C">
if EffectSource() ~= nil then
local characteristics = EffectSource():GetCurrentCharacteristics()
characteristics:Power_Add( 1 )
characteristics:Toughness_Add( 1 )
end
</CONTINUOUS_ACTION>
<DURATION simple_duration="UntilEOT" />
</ACTIVATED_ABILITY>
</CARD_V2>
i think it's because it don't exist but what must i do to fix that two problems?