Adding new counter types
And a question for good measure:
I was setting up "hatchling" counters for Ludevic's Test Subject, but I don't seem to be able to do so. I looked through the other mods and saw that thefiremind's has the most complete list of counters, so I took his card layout file and added another counter type to that like so:
<COUNTER_23_TYPE_NAME string="Hatchling"/>
<COUNTER_23_LUMP_FILENAME string="default"/>
<COUNTER_23_COLOUR_R integer="50"/>
<COUNTER_23_COLOUR_G integer="75"/>
<COUNTER_23_COLOUR_B integer="150"/>
<COUNTER_23_COLOUR_A integer="255"/>
<COUNTER_23_ROTATION float="330"/>
In game, though, none of my color and rotation settings work. Any ideas why?
I was setting up "hatchling" counters for Ludevic's Test Subject, but I don't seem to be able to do so. I looked through the other mods and saw that thefiremind's has the most complete list of counters, so I took his card layout file and added another counter type to that like so:
<COUNTER_23_TYPE_NAME string="Hatchling"/>
<COUNTER_23_LUMP_FILENAME string="default"/>
<COUNTER_23_COLOUR_R integer="50"/>
<COUNTER_23_COLOUR_G integer="75"/>
<COUNTER_23_COLOUR_B integer="150"/>
<COUNTER_23_COLOUR_A integer="255"/>
<COUNTER_23_ROTATION float="330"/>
In game, though, none of my color and rotation settings work. Any ideas why?