Re: Card Creation Request Thread
Having problems with Izzet Keyrune.
When I coded the other keyrunes I have added abilities by simply putting in this code:
The Izzet keyrune has "Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card.", how do I code that?
When I coded the other keyrunes I have added abilities by simply putting in this code:
- Code: Select all
<CONTINUOUS_ACTION layer="6">
local target = Object()
if target ~= nil then
local characteristics = target:GetCurrentCharacteristics()
characteristics:Characteristic_Set( CHARACTERISTIC_the ability I wanted, 1 )
end
</CONTINUOUS_ACTION>
The Izzet keyrune has "Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card.", how do I code that?
(or whatever other cost)
(enabled only if you control a
in the same cost, they'll display just one, which is highly confusing for those who don't know the card enough.