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UPDATED mini pack "I'll Be Back... " - Kaldra

PostPosted: 27 Jun 2011, 21:05
by nabeshin
there is a small dlc pack with four cards.
it is enough to bring him back ?..
(Can simply use these cards in your packs)

Updated 16/08/12

Re: UPDATED mini pack "I'll Be Back... " - Kaldra

PostPosted: 09 Oct 2012, 20:56
by skullblakka
i'm trying to use your cards but where must i put the PERMANENT_EXPANSION_PACK_EX8 and EX8_CARD_TEXT xml?

Re: UPDATED mini pack "I'll Be Back... " - Kaldra

PostPosted: 09 Oct 2012, 22:27
by RiiakShiNal
skullblakka wrote:i'm trying to use your cards but where must i put the PERMANENT_EXPANSION_PACK_EX8 and EX8_CARD_TEXT xml?
Note that this seems to be setup for DotP 2010 and will not work for DotP 2012 or DotP 2013.

EX8_CARD_TEXT.XML goes in the TEXT_DUELTIME directory
PERMANENT_EXPANSION_PACK_EX8.XML goes in the TEXT_PERMANENT directory (or in a TEXT_RESIDENT directory if putting it somewhere besides the core).

Re: UPDATED mini pack "I'll Be Back... " - Kaldra

PostPosted: 10 Oct 2012, 14:54
by skullblakka
hmm, i think i had surched everywhere on forum and i did not find this set for DOTP2013 but the sword

have i missed something?
have someone have already code it?

Re: UPDATED mini pack "I'll Be Back... " - Kaldra

PostPosted: 10 Oct 2012, 23:50
by BlindWillow
skullblakka wrote:hmm, i think i had surched everywhere on forum and i did not find this set for DOTP2013 but the sword

have i missed something?
have someone have already code it?
I've coded the sword, which may be what you're referring to. I know thefiremind coded the whole set for 2012. I can convert the rest of the set for 2013, if you need it.

Re: UPDATED mini pack "I'll Be Back... " - Kaldra

PostPosted: 11 Oct 2012, 20:41
by skullblakka
yes i got your sword, just helm and shield are missing

if you can take some time for them i'll realy appreciate it (i'm actualy trying to learn how to do but i haven't any knowledge in coding for moment)

Re: UPDATED mini pack "I'll Be Back... " - Kaldra

PostPosted: 12 Oct 2012, 14:53
by BlindWillow
Here's the full Kaldra set for 2013 (the ids for everything but the sword I already created have a 999- prefix; adjust as desired). Went about things a little differently than thefiremind did for 2012, since nabeshin's storage functions aren't available for 2013. All cards tested and working fine, though. I haven't tested how the AI would use Helm's ability (should be available to the AI only if it doesn't already control a Kaldra token). Let me know if it does weird things with it.

Re: UPDATED mini pack "I'll Be Back... " - Kaldra

PostPosted: 12 Oct 2012, 15:08
by thefiremind
BlindWillow wrote:Went about things a little differently than thefiremind did for 2012, since nabeshin's storage functions aren't available for 2013.
You could actually use nabeshin's storage functions if they were strictly necessary for something: they are just plain LUA code so they should work in any version... but DotP2013 can make data chests inside data chests, so we have all the versatility we need in most cases.

I also had lots of concerns about scenarios which actually can't happen with the limited things we can do on DotP, when I coded the Kaldra set for DotP2012 (Mirror Gallery is out of question, for example).

I didn't test your implementation but I looked at the code and seems fine to me. :)

Re: UPDATED mini pack "I'll Be Back... " - Kaldra

PostPosted: 12 Oct 2012, 15:37
by BlindWillow
thefiremind wrote:I didn't test your implementation but I looked at the code and seems fine to me. :)
The only thing that has me slightly worried is what will happen to Helm's first two static abilities if a second Shield/Sword is played. I guess I'm trusting the game to handle state based effects correctly and not check for the static ability until after the duplicate legends go to the graveyard.

Re: UPDATED mini pack "I'll Be Back... " - Kaldra

PostPosted: 12 Oct 2012, 17:20
by skullblakka
thx a lot mate!

i promess ill will learn to code them when ill sucess to end a full deck :) (i'm close to)