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[TUTORIAL] HOW TO FIX/MAKE CUSTOM TEXTURE DOTP

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[TUTORIAL] HOW TO FIX/MAKE CUSTOM TEXTURE DOTP

Postby kevlahnota » 10 Jan 2011, 10:21

I'm back... :D

EDIT: Custom expansion Symbol( Yup I don't like the expansion symbol of the mouse #-o )... :lol:

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After some hex editing (yup this is easy), we can now make some custom texture for the card token! (this also works with the expansion symbols. :roll: ).

First when you save your custom card texture with DXT5 using Paint.net with the TDX plugin (the TDX plugin is in my image tutorial) you will get this:


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This is the one I made and there's no RG_Token2.tdx texture in the game.

To fix the alpha transparency issue. Open your texture with a Hex Editor program (I use Hex Workshop) and edit this line:

The initial value is 20.


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Change the number to 28.

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Then save it. Check your custom texture in game, it will work.

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Re: [TUTORIAL] HOW TO FIX/MAKE CUSTOM TEXTURE DOTP

Postby Huggybaby » 10 Jan 2011, 20:26

That's badass, thanks kev.
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