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[TUTORIAL] HOW TO FIX/MAKE CUSTOM TEXTURE DOTP
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[TUTORIAL] HOW TO FIX/MAKE CUSTOM TEXTURE DOTP
by kevlahnota » 10 Jan 2011, 10:21
I'm back...
EDIT: Custom expansion Symbol( Yup I don't like the expansion symbol of the mouse )...
After some hex editing (yup this is easy), we can now make some custom texture for the card token! (this also works with the expansion symbols. ).
First when you save your custom card texture with DXT5 using Paint.net with the TDX plugin (the TDX plugin is in my image tutorial) you will get this:
This is the one I made and there's no RG_Token2.tdx texture in the game.
To fix the alpha transparency issue. Open your texture with a Hex Editor program (I use Hex Workshop) and edit this line:
The initial value is 20.
Change the number to 28.
Then save it. Check your custom texture in game, it will work.
EDIT: Custom expansion Symbol( Yup I don't like the expansion symbol of the mouse )...
After some hex editing (yup this is easy), we can now make some custom texture for the card token! (this also works with the expansion symbols. ).
First when you save your custom card texture with DXT5 using Paint.net with the TDX plugin (the TDX plugin is in my image tutorial) you will get this:
This is the one I made and there's no RG_Token2.tdx texture in the game.
To fix the alpha transparency issue. Open your texture with a Hex Editor program (I use Hex Workshop) and edit this line:
The initial value is 20.
Change the number to 28.
Then save it. Check your custom texture in game, it will work.
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kevlahnota - Programmer
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Re: [TUTORIAL] HOW TO FIX/MAKE CUSTOM TEXTURE DOTP
by Huggybaby » 10 Jan 2011, 20:26
That's badass, thanks kev.
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Huggybaby - Administrator
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