Problems with characteristics
Posted: 11 Sep 2010, 18:05
I tried to implement painting of assigned (during combat) and marked damage today, but faced strange errors.
It seems that the automatic refreshing of the characteristics (for applying static abilities) breaks when characteristics are accessed from the GUI, because of the Edits produced during the refresh; As I said earlier, the GUI must not modify the game state.
I think that a restructuring of characteristics is necessary to resolve this; my idea is regularly refreshing all characteristics, and skipping the refresh on the individual requests
It seems that the automatic refreshing of the characteristics (for applying static abilities) breaks when characteristics are accessed from the GUI, because of the Edits produced during the refresh; As I said earlier, the GUI must not modify the game state.
I think that a restructuring of characteristics is necessary to resolve this; my idea is regularly refreshing all characteristics, and skipping the refresh on the individual requests