Bug Reports XMage 1.4.50 with AFR and GUI improves
by BetaSteward
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by ArielMTG » 29 Jul 2022, 18:29
Wilhelt, the Rotcleaver creates a token when it dies, but the ability says "another Zombie". It should not create a token when it dies, unless you sacrifice it with its second ability.
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Suspended modal double faced cards Bug
by cocount » 11 Aug 2022, 17:28
Today I played the game on beta server in Modern format vs a human player. At some point, i used "Suspend" card from MH2 on my Valki, God of Lies. My plan was to recast it from suspend with its back side. However, when the last time counter was removed, the card did not get played at all and just stayed in the exile. Probably I missed something, but it seems like a bug, we also rollbacked the turn and the situation was same. Sadly I do not have any screenshots of the match.
Upd: that happened again on another game
Upd: that happened again on another game
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by NotGruulButWhy » 16 Aug 2022, 12:43
Let me know if this needs to go in a different thread.
Running XMage 1.4.51 Commander Free For All game vs local AI. Astral Cornucopia seems to be adding mana based on amount paid for x rather than number of counters on the permanent.
Running XMage 1.4.51 Commander Free For All game vs local AI. Astral Cornucopia seems to be adding mana based on amount paid for x rather than number of counters on the permanent.
- Cast for x=1, entered with 2 counters from Pir, Imaginative Rascal in play.
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by Aycaramba » 02 Nov 2022, 20:24
When I use the ability of Magus Lucea Kane and cast a creature with X, the copy will not enter with the counter.
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by TheDax » 27 Jan 2023, 10:44
Game exception occurred: java.lang.NullPointerException
Server version: 1.4.52-V2-beta3 (build: 2023-01-20 14:06)
mage.abilities.effects.common.ruleModifying.CantCastOrActivateOpponentsYourTurnEffect.applies(CantCastOrActivateOpponentsYourTurnEffect.java:69)
mage.abilities.effects.ContinuousEffects.preventedByRuleModification(ContinuousEffects.java:836)
mage.game.GameState.replaceEvent(GameState.java:823)
mage.game.GameState.replaceEvent(GameState.java:819)
mage.game.GameImpl.replaceEvent(GameImpl.java:3115)
mage.players.PlayerImpl.playAbility(PlayerImpl.java:1340)
mage.players.PlayerImpl.activateAbility(PlayerImpl.java:1473)
mage.player.human.HumanPlayer.activateAbility(HumanPlayer.java:2149)
mage.player.human.HumanPlayer.activateAbility(HumanPlayer.java:2172)
mage.player.human.HumanPlayer.priority(HumanPlayer.java:1239)
mage.game.GameImpl.playPriority(GameImpl.java:1540)
mage.game.turn.Step.priority(Step.java:61)
mage.game.turn.Phase.playStep(Phase.java:184)
mage.game.turn.EndPhase.playStep(EndPhase.java:47)
mage.game.turn.Phase.play(Phase.java:89)
mage.game.turn.Turn.play(Turn.java:132)
mage.game.GameImpl.playTurn(GameImpl.java:1056)
mage.game.GameImpl.play(GameImpl.java:966)
mage.game.GameImpl.start(GameImpl.java:942)
mage.server.game.GameWorker.call(GameWorker.java:34)
java.util.concurrent.FutureTask.run(FutureTask.java:266)
java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
java.lang.Thread.run(Thread.java:748)
Server version: 1.4.52-V2-beta3 (build: 2023-01-20 14:06)
mage.abilities.effects.common.ruleModifying.CantCastOrActivateOpponentsYourTurnEffect.applies(CantCastOrActivateOpponentsYourTurnEffect.java:69)
mage.abilities.effects.ContinuousEffects.preventedByRuleModification(ContinuousEffects.java:836)
mage.game.GameState.replaceEvent(GameState.java:823)
mage.game.GameState.replaceEvent(GameState.java:819)
mage.game.GameImpl.replaceEvent(GameImpl.java:3115)
mage.players.PlayerImpl.playAbility(PlayerImpl.java:1340)
mage.players.PlayerImpl.activateAbility(PlayerImpl.java:1473)
mage.player.human.HumanPlayer.activateAbility(HumanPlayer.java:2149)
mage.player.human.HumanPlayer.activateAbility(HumanPlayer.java:2172)
mage.player.human.HumanPlayer.priority(HumanPlayer.java:1239)
mage.game.GameImpl.playPriority(GameImpl.java:1540)
mage.game.turn.Step.priority(Step.java:61)
mage.game.turn.Phase.playStep(Phase.java:184)
mage.game.turn.EndPhase.playStep(EndPhase.java:47)
mage.game.turn.Phase.play(Phase.java:89)
mage.game.turn.Turn.play(Turn.java:132)
mage.game.GameImpl.playTurn(GameImpl.java:1056)
mage.game.GameImpl.play(GameImpl.java:966)
mage.game.GameImpl.start(GameImpl.java:942)
mage.server.game.GameWorker.call(GameWorker.java:34)
java.util.concurrent.FutureTask.run(FutureTask.java:266)
java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
java.lang.Thread.run(Thread.java:748)
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by Grahf » 02 Apr 2023, 15:32
Second mode (sacrifice token creature) of Sheoldred's Edict is bugged(?). Opponent had Batterskull on Germ token but he didn't have to sacrifice the token. I played Edict twice, same result.
Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by tehboss » 26 Apr 2023, 15:59
Playing against AI, Ral, Caller of Storms -7 ability did damage to all creatures, not just opponents'.
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by tehboss » 27 Apr 2023, 16:31
Playing against AI - Pharika's Spawn escapes while Elesh Norn, Mother of Machines is on the battlefield, controlled by another player. Pharika's Spawn etb still triggers.
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by tehboss » 28 Apr 2023, 14:46
Against AI - AI is attacking with Radha, Coalition Warlord and that is the only creature it controls. The ability is allowed to target itself, which the card is not able to do since it is "another target creature".
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by Sbriciolo » 15 May 2023, 11:24
I noticed a bug when playing 'Halo Forager'. Once I enter the battlefield, I choose a sorcery without mana cost (like 'Living End'), but it's not played. Why?
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by tehboss » 18 May 2023, 18:10
Clamavus affects all creatures. It's only supposed to affect the controller's creatures.
Against AI.
Against AI.
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by Warahar » 01 Dec 2024, 01:50
Getting this when trying to download the update.
"Downloading XMage from.xmage.today/files/mage-update_1.4.55-dev_2024-11-30_18-49.zip
Failed to download XMage eta.xmage.today/files/mage-update_1.4.55-dev_2024-11-30_18-49.zip
Java version installed: 1.8.0_201
Java version available: 1.8.0_201"
"Downloading XMage from.xmage.today/files/mage-update_1.4.55-dev_2024-11-30_18-49.zip
Failed to download XMage eta.xmage.today/files/mage-update_1.4.55-dev_2024-11-30_18-49.zip
Java version installed: 1.8.0_201
Java version available: 1.8.0_201"
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by ThanosIsKing » 24 Dec 2024, 03:16
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by richardba » 01 Feb 2025, 06:57
[[Devoted Druid]] interaction with [[Vizier of Remedies]] has been rendered useless in the latest version of XMage.
Or is there a rule update that now prevents this combo from taking place?
Or is there a rule update that now prevents this combo from taking place?
Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by RedSkullPT » 10 Feb 2025, 20:16
While playing commander in a 4 human player pod, I attacked with [[Blim, comedic genius]] my commander and the opponent beeing attacked controlled more permanents that I own than cards in hand. With blim trigger that makes them discard cards equal to the permanents they control but dont own the game asks to discard the opponent selects all cards in hand but as its not enough the game just keeps asking to discard. This has happened several times and the only option is to leave that game because there is nothing you can do after that.
Sorry for some mistakes, english is not my first language.
Thanks.
Sorry for some mistakes, english is not my first language.
Thanks.
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