It is currently 19 Jun 2025, 13:53
   
Text Size

Bug Reports

by BetaSteward

Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins

Re: Bug Reports

Postby jmartus » 07 Nov 2011, 00:30

It seams sometime the done trigger doesn't register not sure whats causing it but should be looked into more or atleast make sure its working. Seams to happen only during online games vs humans.
jmartus
 
Posts: 207
Joined: 11 Oct 2010, 09:25
Has thanked: 0 time
Been thanked: 7 times

Re: Bug Reports

Postby quercitron » 09 Nov 2011, 09:52

Game exception occurred: java.lang.NullPointerException
Server version: 0.8.1
mage.abilities.condition.common.HasCounterCondition.apply(HasCounterCondition.java:54)
mage.abilities.decorator.ConditionalStaticAbility.getEffects(ConditionalStaticAbility.java:64)
mage.abilities.effects.ContinuousEffects.costModification(ContinuousEffects.java:368)
mage.abilities.AbilityImpl.activate(AbilityImpl.java:206)
mage.players.PlayerImpl.triggerAbility(PlayerImpl.java:660)
mage.game.GameImpl.checkTriggered(GameImpl.java:693)
mage.game.GameImpl.checkStateAndTriggered(GameImpl.java:674)
mage.game.GameImpl.playPriority(GameImpl.java:561)
mage.game.turn.Step.priority(Step.java:75)
mage.game.turn.Phase.playStep(Phase.java:144)
mage.game.turn.Phase.play(Phase.java:108)
mage.game.turn.Turn.play(Turn.java:120)
mage.game.GameImpl.play(GameImpl.java:371)
mage.game.GameImpl.start(GameImpl.java:352)
mage.game.GameImpl.start(GameImpl.java:344)
mage.server.game.GameWorker.call(GameWorker.java:57)
java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
java.util.concurrent.FutureTask.run(Unknown Source)
java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source)
java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
java.lang.Thread.run(Unknown Source)
quercitron
 
Posts: 17
Joined: 09 Nov 2011, 08:32
Has thanked: 0 time
Been thanked: 1 time

Re: Bug Reports

Postby Ginolard » 15 Nov 2011, 08:41

May have been mentioned already but Doomed Traveller doesn't put 1/1 flying spirit token into play when it dies
Ginolard
 
Posts: 7
Joined: 22 Oct 2011, 15:52
Has thanked: 0 time
Been thanked: 1 time

Re: Bug Reports

Postby BryanM » 16 Nov 2011, 06:47

In 8.0:

Elder of Laurels's buff constantly checks how many creatures you have, when it should only check once when it is used, as per http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=247418.
BryanM
 
Posts: 40
Joined: 19 Sep 2011, 23:37
Has thanked: 0 time
Been thanked: 2 times

Re: Bug Reports

Postby ursulbek » 16 Nov 2011, 20:30

Found these bugs.

-Stormkirk noble isn't able to block any creature.
-Tribute to hunger seems to do nothing.
-Vampiric fury doesnt give a first strike ability as enlisted.
-Curse of Nightly hunt affects the caster, even if he or she targets another player.
-Game drops when the werevolwes are turning sometimes.
-When using Olivia Voldaren's second ability, appears a question if the caster wants to search the library for a basic land.
ursulbek
 
Posts: 1
Joined: 16 Nov 2011, 20:22
Has thanked: 0 time
Been thanked: 0 time

Re: Bug Reports

Postby Tranberry » 19 Nov 2011, 01:40

I get disconnected from my own server "localhost", seems strange to lose connection to that.

I also get "java.lang.NullPointerException" sometimes.

Log files:
http://www.mediafire.com/?tv86aiwx9bfo0 ... dv87z8bg08
User experience, make or break. MtG drafting is fun.
User avatar
Tranberry
 
Posts: 59
Joined: 01 Apr 2010, 19:32
Location: Sweden
Has thanked: 136 times
Been thanked: 3 times

Re: Bug Reports

Postby nhrn » 21 Nov 2011, 02:11

When trying to use the Windows batch file from the bundle I get the message "Windows can not find 'javaw'

Edit: Right, so by instead using the applications I got the client running, but when I try running the server using the applications the command prompt opens throws a whole bunch of text at me then closes.

Edit2: Server is now running, but in a roundabout way, I had to move the config and plugin folders into the lib folder and then run the mageserver jar file.
nhrn
 
Posts: 2
Joined: 19 Oct 2011, 22:02
Has thanked: 1 time
Been thanked: 0 time

Re: Bug Reports

Postby BryanM » 23 Nov 2011, 11:59

Skinshifter - Ability should override his base "Human Druid" types when used, so he won't get tribal bonuses from those when shifted. cite
BryanM
 
Posts: 40
Joined: 19 Sep 2011, 23:37
Has thanked: 0 time
Been thanked: 2 times

Re: Bug Reports

Postby Ginolard » 23 Nov 2011, 14:12

@nhrn - If you are running on 64bit Windows 7 I had the same problem. Uninstall ALL versions of Java and install the latest 64bit version. The problem is that the batch file is looking for javaw.exe in C:\program files and the 32bit version installs to C:\program files (x86)
Ginolard
 
Posts: 7
Joined: 22 Oct 2011, 15:52
Has thanked: 0 time
Been thanked: 1 time

Re: Bug Reports

Postby nhrn » 24 Nov 2011, 01:11

Ginolard wrote:@nhrn - If you are running on 64bit Windows 7 I had the same problem. Uninstall ALL versions of Java and install the latest 64bit version. The problem is that the batch file is looking for javaw.exe in C:\program files and the 32bit version installs to C:\program files (x86)
Thank you, this has fixed the problem.
nhrn
 
Posts: 2
Joined: 19 Oct 2011, 22:02
Has thanked: 1 time
Been thanked: 0 time

Re: Bug Reports

Postby BryanM » 30 Nov 2011, 09:59

In a free for all, Lumberknot did not receive a +1/+1 counter when a player and one of his creatures were killed in the same combat step.
BryanM
 
Posts: 40
Joined: 19 Sep 2011, 23:37
Has thanked: 0 time
Been thanked: 2 times

Re: Bug Reports

Postby n00854180t » 30 Dec 2011, 05:13

I got a fatal crash when copying a Bloodline Keeper with an Evil Twin. I wasn't able to copy the stuff in the dialog (it froze on me) but I got a screenshot of the board state and the partial error output. I've attached the image to the post.

eviltwinintobloodlinekeepercrash.jpg
n00854180t
 
Posts: 19
Joined: 09 Oct 2010, 05:41
Has thanked: 0 time
Been thanked: 0 time

Re: Bug Reports

Postby ZMAN3 » 10 Jan 2012, 12:59

Sphere of the Suns come into play untapped.
When Solemn Simulacrum dies there is no option to draw a card.
ZMAN3
 
Posts: 6
Joined: 15 Sep 2011, 09:30
Has thanked: 0 time
Been thanked: 0 time

Re: Bug Reports

Postby jmartus » 15 Jan 2012, 02:10

when my two doomed traveler died it created two spirit tokens and opponent said he still wasn't able to kill my angelic overseer
he said it still had hexproof
Attachments
when my two doomed traveler died it created two spirit tokens and opponent said he still wasn't able to kill my angelic overseer.png
jmartus
 
Posts: 207
Joined: 11 Oct 2010, 09:25
Has thanked: 0 time
Been thanked: 7 times

Re: Bug Reports

Postby jmartus » 15 Jan 2012, 06:53

opponent said font of mythos wasn't allowing him to draw 2 extra cards
Attachments
opponent said font of mythos wasn't allowing him to draw 2 extra cards.png
jmartus
 
Posts: 207
Joined: 11 Oct 2010, 09:25
Has thanked: 0 time
Been thanked: 7 times

PreviousNext

Return to XMage

Who is online

Users browsing this forum: No registered users and 8 guests

Main Menu

User Menu

Our Partners


Who is online

In total there are 8 users online :: 0 registered, 0 hidden and 8 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: No registered users and 8 guests

Login Form