Bug Reports 1.3.0 dev 2014-08-11
by BetaSteward
Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins
Re: Bug Reports 1.3.0 dev 2014-08-11
by Serfer » 16 Aug 2014, 18:42
Could take SS :/
When i played crystalline sliver with was my only creature on board, my opponent played innocent blood and i couldn't sacrifice my sliver so i needed to concede.
--Edit
i Was playing against human
FIXED
When i played crystalline sliver with was my only creature on board, my opponent played innocent blood and i couldn't sacrifice my sliver so i needed to concede.
--Edit
i Was playing against human
FIXED
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Re: Bug Reports 1.3.0 dev 2014-08-11
by NoGue2k » 16 Aug 2014, 21:05
1- Wurmcoil Engine being blocked by two 3/2 creatures only gained 4 life ( he said he could distribute the damage as 2 and 2 )
NO BUG - DAMAGE ASSIGNED MUST BE INCREASED MANUALLY
2- The persist trigger is being considered a ETB trigger for Torpor Orb and a dead Kitchen Finks returns as a 3/2.
NO BUG - TORPOR ORB DOES NOT PREVENT REPLACEMENT EFFECTS
NO BUG - DAMAGE ASSIGNED MUST BE INCREASED MANUALLY
2- The persist trigger is being considered a ETB trigger for Torpor Orb and a dead Kitchen Finks returns as a 3/2.
NO BUG - TORPOR ORB DOES NOT PREVENT REPLACEMENT EFFECTS
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Re: Bug Reports 1.3.0 dev 2014-08-11
by juanmiguel » 16 Aug 2014, 21:35
Garruk, Apex Predator's emblem seems to do nothing.
NOT REPRODUCABLE
Bubbling Cauldron's life loss can be redirected to planeswalkers. (I don't know if it's a general problem with life loss or just with cauldron).
FIXED
NOT REPRODUCABLE
Bubbling Cauldron's life loss can be redirected to planeswalkers. (I don't know if it's a general problem with life loss or just with cauldron).
FIXED
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Re: Bug Reports 1.3.0 dev 2014-08-11
by XMachina » 16 Aug 2014, 22:56
Sorry, I missed this post when I first reported here: viewtopic.php?f=70&t=15067
Anyway, I have copy/pasted the text from that post in to here. This was playing against a Human opponent. I didn't think to take a screenshot at the time, but it's pretty easy to understand what happened.
Anyway, I have copy/pasted the text from that post in to here. This was playing against a Human opponent. I didn't think to take a screenshot at the time, but it's pretty easy to understand what happened.
There seems to be a bug in XMage that allows you to cancel attacking with creatures that are required to attack every turn. When playing against someone yesterday using a common Rabble Red build, he went into combat with two Goblin Rabblemasters in play. While he was declaring attackers, he found that he could actually cancel the Rabblemasters and their tokens from attacking. He wasn't doing it on purpose, I guess he was just experimenting, but it seems to be an obvious bug of some kind.
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Re: Bug Reports 1.3.0 dev 2014-08-11
by LevelX » 17 Aug 2014, 00:10
The damage assigning if multiple creatures block an attacking creature defaults always to the minimum amount to kill the blocker if more damage can be assigned. You simply can increase the value to the desired value. If you for example each Kitchen Finks assign 3 damage you get 6 life from Lifelink. So I don't see the bug.NoGue2k wrote:1- Wurmcoil Engine being blocked by two 3/2 creatures only gained 4 life ( he said he could distribute the damage as 2 and 2 )
If I got you right, you think the Kitchen Fink has to return as a 3/2 because of Torpor Orb?NoGue2k wrote: 2- The persist trigger is being considered a ETB trigger for Torpor Orb and a dead Kitchen Finks returns as a 3/2.
But only the life gain is a ETB Trigger. Placing the -1/-1 counter on a returning Kitchen Finks is a replacement effect and so not affected by Torpor Orb.
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Re: Bug Reports 1.3.0 dev 2014-08-11
by LevelX » 17 Aug 2014, 00:24
Found a bug of Garruk's 4th ability but it caused the boost not to end on turn's end. So I can't reproduce that the Emblem does noting.juanmiguel wrote:Garruk, Apex Predator's emblem seems to do nothing.
If possible provide a game log or screenshot, that can help to find the conditions the bug happens.
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Re: Bug Reports 1.3.0 dev 2014-08-11
by NoGue2k » 17 Aug 2014, 01:26
1- The bug is that you should not be able to choose to do 4 damage with a 6/6 creature, is has to be 2&4 or 3&3. Doing 2&2 is illegal.LevelX wrote:The damage assigning if multiple creatures block an attacking creature defaults always to the minimum amount to kill the blocker if more damage can be assigned. You simply can increase the value to the desired value. If you for example each Kitchen Finks assign 3 damage you get 6 life from Lifelink. So I don't see the bug.NoGue2k wrote:1- Wurmcoil Engine being blocked by two 3/2 creatures only gained 4 life ( he said he could distribute the damage as 2 and 2 )If I got you right, you think the Kitchen Fink has to return as a 3/2 because of Torpor Orb?NoGue2k wrote: 2- The persist trigger is being considered a ETB trigger for Torpor Orb and a dead Kitchen Finks returns as a 3/2.
But only the life gain is a ETB Trigger. Placing the -1/-1 counter on a returning Kitchen Finks is a replacement effect and so not affected by Torpor Orb.
2- No, exactly the opposite, the Finks did return as a 3/2 and it should have been a 2/1.
A selection box opens when that situation happens and asks me to choose the order of the replacement effects, but it shouldn't, as they are not replacing the same thing. ( box can be seen in the screenshot )
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Re: Bug Reports 1.3.0 dev 2014-08-11
by emerald000 » 17 Aug 2014, 01:39
That is right.NoGue2k wrote:1- The bug is that you should not be able to choose to do 4 damage with a 6/6 creature, is has to be 2&4 or 3&3. Doing 2&2 is illegal.LevelX wrote:The damage assigning if multiple creatures block an attacking creature defaults always to the minimum amount to kill the blocker if more damage can be assigned. You simply can increase the value to the desired value. If you for example each Kitchen Finks assign 3 damage you get 6 life from Lifelink. So I don't see the bug.NoGue2k wrote:1- Wurmcoil Engine being blocked by two 3/2 creatures only gained 4 life ( he said he could distribute the damage as 2 and 2 )
510.1a Each attacking creature and each blocking creature assigns combat damage equal to its power.
510.1c A blocked creature assigns its combat damage to the creatures blocking it. [...] If two or more creatures are blocking it, it assigns its combat damage to those creatures according to the damage assignment order announced for it. This may allow the blocked creature to divide its combat damage. However, it can't assign combat damage to a creature that's blocking it unless, when combat damage assignments are complete, each creature that precedes that blocking creature in its order is assigned lethal damage. When checking for assigned lethal damage, take into account damage already marked on the creature and damage from other creatures that's being assigned during the same combat damage step, but not any abilities or effects that might change the amount of damage that's actually dealt. An amount of damage that's greater than a creature's lethal damage may be assigned to it.
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Re: Bug Reports 1.3.0 dev 2014-08-11
by juanmiguel » 17 Aug 2014, 09:58
I will fight myself to get the emblem (not easy to do against a real opponent lol) and will see if I was mistaking (which is possible).LevelX wrote:Found a bug of Garruk's 4th ability but it caused the boost not to end on turn's end. So I can't reproduce that the Emblem does noting.juanmiguel wrote:Garruk, Apex Predator's emblem seems to do nothing.
If possible provide a game log or screenshot, that can help to find the conditions the bug happens.
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Re: Bug Reports 1.3.0 dev 2014-08-11
by juanmiguel » 17 Aug 2014, 10:25
I got this null pointer exception error on each trigger of the emblem but it did actually work when i clicked on "accept" on the error.
I also tried the bug you told about and you're right, the creature keeps the +5/+5 bonus and trample dissapears.
Something i think is wrong is that when the ability triggers, the "target" of the ability says "Elvish Mystic, Elvish Mystic". It says the name of the attacking creature twice, which I don't know whether is right or not since that ability shouldn't have any targets, just happens on each attacking creature.
I hope this was useful.
I also tried the bug you told about and you're right, the creature keeps the +5/+5 bonus and trample dissapears.
Something i think is wrong is that when the ability triggers, the "target" of the ability says "Elvish Mystic, Elvish Mystic". It says the name of the attacking creature twice, which I don't know whether is right or not since that ability shouldn't have any targets, just happens on each attacking creature.
I hope this was useful.
Last edited by juanmiguel on 17 Aug 2014, 16:11, edited 1 time in total.
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Re: Bug Reports 1.3.0 dev 2014-08-11
by gmzombie » 17 Aug 2014, 15:07
Prophet of Kruphix was stolen with ashiok, Nightmare Weaver but when it became the AI's turn it didnt untap my lands or creatures.
Playing against the AI
Playing against the AI
can I maze of ith your snowstorm?
http://home.comcast.net/~gmzombie/index.html old stuff in here. don't use this stuff right now till I get time to get back into it and readjust.
http://home.comcast.net/~gmzombie/index.html old stuff in here. don't use this stuff right now till I get time to get back into it and readjust.
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Re: Bug Reports 1.3.0 dev 2014-08-11
by juanmiguel » 17 Aug 2014, 16:08
Proliferate seems to do nothing, at least on planeswalkers, which is what I have tried it on.
When i try to click any planeswalker the counter at the end of "choose any number of permanent with counters on it" still at 0.
I was playing commander against Human.
FIXED
When i try to click any planeswalker the counter at the end of "choose any number of permanent with counters on it" still at 0.
I was playing commander against Human.
FIXED
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Re: Bug Reports 1.3.0 dev 2014-08-11
by ahefe » 17 Aug 2014, 17:19
During the declare attacker step I was able to remove goblin tokens from combat which have to attack because of goblin rabblemaster. I did somethink like declare some other creatures to attack then click the "undo" button (I'm not sure if that's even necessary ). After that right clicking the tokens worked.
FIXED
FIXED
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Re: Bug Reports 1.3.0 dev 2014-08-11
by ilbandguy » 17 Aug 2014, 20:07
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Re: Bug Reports 1.3.0 dev 2014-08-11
by LevelX » 17 Aug 2014, 20:25
Can't reproduce the problem. Do you have the game log of the game and can you post it?gmzombie wrote:Prophet of Kruphix was stolen with ashiok, Nightmare Weaver but when it became the AI's turn it didnt untap my lands or creatures.
Playing against the AI
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