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Card Requests

by BetaSteward

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Re: Card Requests

Postby Robotics » 16 Dec 2017, 03:25

Panglacial Wurm DONE
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Re: Card Requests

Postby MalcolmS » 16 Dec 2017, 13:35

Psychic Battle
Treacherous Link
Scars of the Veteran
Glyph of Life
Last edited by MalcolmS on 21 Dec 2017, 22:05, edited 3 times in total.
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Re: Card Requests

Postby ryntia » 18 Dec 2017, 03:25

Rhystic Scrying from Prophecy is not in your system. It is something I have added to my commander deck but cannot test it on your system.

(2)UU

Draw three cards. Then, if any player pays (2), discard three cards from your hand.


Thank you!
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Re: Card Requests

Postby Alterus » 18 Dec 2017, 07:12

The Unstable cards in the list that are under "Requires Augment/Host" include host creatures which can be implemented as they are, though. If Augments aren't implemented, I support those who think that at least all hosts should be added as regular creatures.

Shellephant and Box of Free-Range Goblins should probably be possible to implement, as I believe they don't do anything Xmage doesn't currently support.

I also wonder if it's possible to do Urza, Academy Headmaster and the counter moving stuff like in By Gnome Means. And maybe, if/when there is a way to implement the functionally different prints of cards, do the Very Cryptic Commands? There are 2 or 3 modes in each version that are essentially black-border.
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Re: Card Requests

Postby spjspj » 23 Dec 2017, 06:22

Alterus wrote:The Unstable cards in the list that are under "Requires Augment/Host" include host creatures which can be implemented as they are, though. If Augments aren't implemented, I support those who think that at least all hosts should be added as regular creatures.

Shellephant and Box of Free-Range Goblins should probably be possible to implement, as I believe they don't do anything Xmage doesn't currently support.

I also wonder if it's possible to do Urza, Academy Headmaster and the counter moving stuff like in By Gnome Means. And maybe, if/when there is a way to implement the functionally different prints of cards, do the Very Cryptic Commands? There are 2 or 3 modes in each version that are essentially black-border.
It's not good to half implement a card.
Box of FRG is done (and dice rolls weren't supported up till and including 1.4.26v9).
Shellephant is not currently possible(though I've not tried it) (no other card can switch power toughness whilst on the stack for example).
Urza - this has a number of defined loyalty abilities that seem to correspond to each other PW's abilities - but the problem is is that they may change them in javascript quite easily and askurza.com is the only authoritative source for it.
By Gnome Means is possible to implement. And the proliferate Everythingamejig is possible as well.
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Re: Card Requests

Postby Talek » 23 Dec 2017, 23:13

"Keeper of the Light", "Equinox" and "Spiritual Focus" cards are missing.

Thanks!
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Re: Card Requests

Postby pedrofausto » 24 Dec 2017, 00:23

Desolation
1BB
Set: Visions
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Re: Card Requests

Postby spjspj » 24 Dec 2017, 01:37

Cards voted for more than once that haven't been implemented yet:
Keeper of the Dead
Psychic Battle
Purgatory
Equinox
Glyph of Life
Keeper of the Light
Prophecy
Rhystic Scrying
Scars of the Veteran
Spiritual Focus
Treacherous Link
Soraya the Falconer
Spellweaver VoluteDONE
Autumn Willow
Illusionary Mask
Lodestone Bauble
Fractured Powerstone
Glittering Lynx
Ice Cauldron
Last Rites
Snowfall
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Re: Card Requests

Postby Alterus » 24 Dec 2017, 01:42

spjspj wrote:It's not good to half implement a card.
Box of FRG is done (and dice rolls weren't supported up till and including 1.4.26v9).
Shellephant is not currently possible(though I've not tried it) (no other card can switch power toughness whilst on the stack for example).
Urza - this has a number of defined loyalty abilities that seem to correspond to each other PW's abilities - but the problem is is that they may change them in javascript quite easily and askurza.com is the only authoritative source for it.
By Gnome Means is possible to implement. And the proliferate Everythingamejig is possible as well.
Many thanks for such a detailed answer!
Regarding Urza, while they might theoretically change the abilities in the future, I believe it is not something that should prevent from just implementing the abilities that he can have now. The probability of a change is quite low, it probably should not be counted upon.
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Re: Card Requests

Postby MalcolmS » 24 Dec 2017, 16:49

Retether
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Re: Card Requests

Postby Talek » 26 Dec 2017, 10:47

Landslide
Rhystic Lightning


Thanks!
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Re: Card Requests

Postby SuneEnough » 27 Dec 2017, 19:48

Retether
Truce
Indentured Djinn
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Re: Card Requests

Postby Rainheart » 28 Dec 2017, 13:51

Rainheart
 
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Re: Card Requests

Postby CumCaptain » 28 Dec 2017, 18:49

Retether Done
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Re: Card Requests

Postby gcb » 30 Dec 2017, 12:20

Drought
Search for Survivors
Uphill Battle
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