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Bug Reports xmage 1.4.2

by BetaSteward

Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins

Re: Bug Reports xmage 1.4.2

Postby rigeld2 » 13 Jul 2015, 22:15

I started a Standard constructed game, player joined my table, I started the game.
My opponent was running a Modern deck (Shrieking Affliction, Blackmail, Liliana's Caress, etc).

Screenshot-5.png
Screenshot of my game showing it was Standard
Screenshot-5.png (10.55 KiB) Viewed 4538 times


If it matters, his deck hash is: DeckHash: -4282258404789894861


LevelX: We can't reproduce this problem.
https://github.com/magefree/mage/issues/668
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Re: Bug Reports xmage 1.4.2

Postby Hintelijente » 14 Jul 2015, 07:50

Since last week the images of MM2 stopped showing, in the deck viewer show as implemented but without the images (weird) and i never had any problem with it before.

LevelX: Probably your MM2.zip file on your haddisk is damaged. Delete it in your images folder and redownload the images.
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Re: Bug Reports xmage 1.4.2

Postby Bofu » 14 Jul 2015, 11:29

Found a bug regarding Necropotence.

When proceeding to end step the triggers resolve, but everyone can see what the cards regardless that they're face down

It will say something like Related object [Swords to Plowshares] as an example.

LevelX: Fixed beyond 1.4.2v3a3
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Re: Bug Reports xmage 1.4.2

Postby Hintelijente » 14 Jul 2015, 13:57

Hintelijente wrote:Since last week the images of MM2 stopped showing, in the deck viewer show as implemented but without the images (weird) and i never had any problem with it before.

LevelX: Probably your MM2.zip file on your haddisk is damaged. Delete it in your images folder and redownload the images.
What is the code for mm2 in images? mmq?
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Re: Bug Reports xmage 1.4.2

Postby fireshoes » 14 Jul 2015, 14:12

Hintelijente wrote:
Hintelijente wrote:Since last week the images of MM2 stopped showing, in the deck viewer show as implemented but without the images (weird) and i never had any problem with it before.

LevelX: Probably your MM2.zip file on your haddisk is damaged. Delete it in your images folder and redownload the images.
What is the code for mm2 in images? mmq?
The folder should be called MM2.
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Re: Bug Reports xmage 1.4.2

Postby Tanis44 » 14 Jul 2015, 18:19

I was playing in a Standard game with my Ug deck. I had 2 untapped lands and a Kiora's Follower. On the opponent's turn I tried to cast Dissolve, using the 2 lands for the first 2 mana, then untapping one with Kiora's Follower so I could tap it again for the 3rd. However, I couldn't find a way to interact with KF in order to do so.
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Re: Bug Reports xmage 1.4.2

Postby fireshoes » 14 Jul 2015, 19:03

Tanis44 wrote:I was playing in a Standard game with my Ug deck. I had 2 untapped lands and a Kiora's Follower. On the opponent's turn I tried to cast Dissolve, using the 2 lands for the first 2 mana, then untapping one with Kiora's Follower so I could tap it again for the 3rd. However, I couldn't find a way to interact with KF in order to do so.
Kiora's Follower's ability isn't a mana ability, so you can't activate it when paying the costs for a spell on the stack. You need to float the mana, untap the land, then cast spell, adding the mana from the pool by clicking the mana symbols on the left side of the screen.
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Re: Bug Reports xmage 1.4.2

Postby Tanis44 » 14 Jul 2015, 19:22

fireshoes wrote:
Tanis44 wrote:I was playing in a Standard game with my Ug deck. I had 2 untapped lands and a Kiora's Follower. On the opponent's turn I tried to cast Dissolve, using the 2 lands for the first 2 mana, then untapping one with Kiora's Follower so I could tap it again for the 3rd. However, I couldn't find a way to interact with KF in order to do so.
Kiora's Follower's ability isn't a mana ability, so you can't activate it when paying the costs for a spell on the stack. You need to float the mana, untap the land, then cast spell, adding the mana from the pool by clicking the mana symbols on the left side of the screen.
Maybe that's where the problem lies. I have no mana symbol to click on to the left. There's a number representing how much mana is in my pool, but no button next to it to click on. What can I do? Reinstall? I've downloaded all the Symbols and all but the 14 Images not on the 3 available servers...

LevelX: Did you really download the symbols, by using the "Symbols" menu on the top right?
Last edited by Tanis44 on 14 Jul 2015, 20:11, edited 1 time in total.
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Re: Bug Reports xmage 1.4.2

Postby jajaramillog » 14 Jul 2015, 19:33

Breaking//Entering is not working. Whenever a player draws it, the game stops working. Also, if the card is in any library and a player tries to search that library, the game stops working.

LevelX: I guess it was caused by a difference between server and client version. Check if the problem is solved with the new client version 1.4.2v3.
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Re: Bug Reports xmage 1.4.2

Postby kiranearitachi » 15 Jul 2015, 00:50

The last few days I have been getting desynched with my opponent. They will be on end step while I am on precombat main. I can still talk to them in chat but cant interact with the boardstate even trying to concede.
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Re: Bug Reports xmage 1.4.2

Postby jajaramillog » 15 Jul 2015, 04:52

jajaramillog wrote:Breaking//Entering is not working. Whenever a player draws it, the game stops working. Also, if the card is in any library and a player tries to search that library, the game stops working.

LevelX: I guess it was caused by a difference between server and client version. Check if the problem is solved with the new client version 1.4.2v3.
Yes! The new version solved it. Thanks.
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Re: Bug Reports xmage 1.4.2

Postby Tanis44 » 15 Jul 2015, 06:02

Tanis44 wrote:
fireshoes wrote:
Tanis44 wrote:I was playing in a Standard game with my Ug deck. I had 2 untapped lands and a Kiora's Follower. On the opponent's turn I tried to cast Dissolve, using the 2 lands for the first 2 mana, then untapping one with Kiora's Follower so I could tap it again for the 3rd. However, I couldn't find a way to interact with KF in order to do so.
Kiora's Follower's ability isn't a mana ability, so you can't activate it when paying the costs for a spell on the stack. You need to float the mana, untap the land, then cast spell, adding the mana from the pool by clicking the mana symbols on the left side of the screen.
Maybe that's where the problem lies. I have no mana symbol to click on to the left. There's a number representing how much mana is in my pool, but no button next to it to click on. What can I do? Reinstall? I've downloaded all the Symbols and all but the 14 Images not on the 3 available servers...

LevelX: Did you really download the symbols, by using the "Symbols" menu on the top right?
Yeah. It started out with several rows of downloads, each disappearing as it finished, some of which finished faster than others, until it got down to just one row that stopped at 587/587 (which I take to mean it's done).

LevelX: Yes, that's ok. And after the restart of the client the mana symbols in the player are are still not shown?
If not check if in the folders ..\Mage.Client\plugins\images\symbols\<size>\ the mana symbols exist.
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Re: Bug Reports xmage 1.4.2

Postby Grahf » 15 Jul 2015, 17:18

Can't tap opponent's lands when i controls him with mindslaver.

https://github.com/magefree/mage/issues/1077
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Re: Bug Reports xmage 1.4.2

Postby Tanis44 » 15 Jul 2015, 17:27

Kiora's Follower's ability isn't a mana ability, so you can't activate it when paying the costs for a spell on the stack. You need to float the mana, untap the land, then cast spell, adding the mana from the pool by clicking the mana symbols on the left side of the screen.[/quote]

Maybe that's where the problem lies. I have no mana symbol to click on to the left. There's a number representing how much mana is in my pool, but no button next to it to click on. What can I do? Reinstall? I've downloaded all the Symbols and all but the 14 Images not on the 3 available servers...

LevelX: Did you really download the symbols, by using the "Symbols" menu on the top right?[/quote]
Yeah. It started out with several rows of downloads, each disappearing as it finished, some of which finished faster than others, until it got down to just one row that stopped at 587/587 (which I take to mean it's done).

LevelX: Yes, that's ok. And after the restart of the client the mana symbols in the player are are still not shown?
If not check if in the folders ..\Mage.Client\plugins\images\symbols\<size>\ the mana symbols exist.
[/quote]
They finally ended up showing up, but not until the 3rd or 4th time that I opened Xmage after downloading everything. Weird, but at least its working now. Now I just need Elvish Soultiller, Library of Leng, and Dismal Failure to find their way into the card database so I can put my EDH decks on there and XMage will officially be awesome. :)
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Re: Bug Reports xmage 1.4.2

Postby Tanis44 » 15 Jul 2015, 19:13

Got this error report, and the link it told me to post it to was broken:

Game exception occurred: java.lang.IndexOutOfBoundsException: Index: 1, Size: 1
Server version: 1.4.2v2
java.util.ArrayList.rangeCheck(Unknown Source)
java.util.ArrayList.get(Unknown Source)
mage.sets.commander2014.BitterFeudEntersBattlefieldEffect.apply(BitterFeud.java:100)
mage.abilities.effects.EntersBattlefieldEffect.replaceEvent(EntersBattlefieldEffect.java:128)
mage.abilities.effects.ContinuousEffects.replaceEvent(ContinuousEffects.java:821)
mage.game.GameState.replaceEvent(GameState.java:672)
mage.game.GameImpl.replaceEvent(GameImpl.java:2191)
mage.game.permanent.PermanentImpl.entersBattlefield(PermanentImpl.java:904)
mage.cards.CardImpl.putOntoBattlefield(CardImpl.java:601)
mage.cards.CardImpl.putOntoBattlefield(CardImpl.java:548)
mage.game.stack.Spell.resolve(Spell.java:258)
mage.game.GameImpl.resolve(GameImpl.java:1263)
mage.game.GameImpl.playPriority(GameImpl.java:1227)
mage.game.turn.Step.priority(Step.java:87)
mage.game.turn.Phase.playStep(Phase.java:206)
mage.game.turn.Phase.play(Phase.java:115)
mage.game.turn.Turn.play(Turn.java:143)
mage.game.GameImpl.playTurn(GameImpl.java:785)
mage.game.GameImpl.play(GameImpl.java:697)
mage.game.GameImpl.start(GameImpl.java:664)
mage.server.game.GameWorker.call(GameWorker.java:61)
java.util.concurrent.FutureTask.run(Unknown Source)
java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
java.lang.Thread.run(Unknown Source)

LevelX: Fixed beyond 1.4.2v3
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