Mage 1.0.2 was released

Posted:
11 May 2013, 20:56
by LevelX
The new version of MAGE (1.0.2) was released on 11th of May 2013.
The download can be found here.
The release includes the Dragon's Maze cards (1 missing), 5966 variant and 9657 cards in total.
The list of latest changes here.
You can see which cards are already implemented using the card tracker.[b]Attention: There now also is a 1.0.3 dev Version on the download site that can also be used to play on public server 2, that includes all newer fixes.
Re: Mage 1.0.2 was released

Posted:
12 May 2013, 00:58
by jeffwadsworth
This release may need the memory increase to PermSize, etc. My Win 7 64 bit system with java 1.7 will not open the client at all. The server runs fine.
Re: Mage 1.0.2 was released

Posted:
12 May 2013, 02:46
by missalexis
Hi,
I've tried running the past two releases on my Mac but have been unable to. I get the following:
./startClient.command
INFO [2013-05-11 22:44 [52:947]] NativeMethodAccessorImpl[AWT-EventQueue-0]: creating table 'version'
INFO [2013-05-11 22:44 [53:159]] NativeMethodAccessorImpl[AWT-EventQueue-0]: executed create table statement changed 0 rows: CREATE TABLE IF NOT EXISTS `version` (`version` BIGINT )
INFO [2013-05-11 22:44 [53:174]] NativeMethodAccessorImpl[AWT-EventQueue-0]: creating table 'card'
INFO [2013-05-11 22:44 [53:175]] NativeMethodAccessorImpl[AWT-EventQueue-0]: executed create table statement changed 0 rows: CREATE TABLE IF NOT EXISTS `card` (`name` VARCHAR , `cardNumber` INTEGER , `setCode` VARCHAR , `className` VARCHAR , `power` VARCHAR , `toughness` VARCHAR , `convertedManaCost` INTEGER , `rarity` VARCHAR , `types` VARCHAR , `subtypes` VARCHAR , `supertypes` VARCHAR , `manaCosts` VARCHAR , `rules` VARCHAR , `black` BOOLEAN , `blue` BOOLEAN , `green` BOOLEAN , `red` BOOLEAN , `white` BOOLEAN , `doubleFaced` BOOLEAN )
Re: Mage 1.0.2 was released

Posted:
12 May 2013, 10:47
by Slimmo
Awesome that u released another version of the game and it seems to be great so far except that I can't connect to any of the 2 public servers

Re: Mage 1.0.2 was released

Posted:
12 May 2013, 13:38
by LevelX
missalexis wrote:Hi,
I've tried running the past two releases on my Mac but have been unable to. I get the following:
./startClient.command
INFO [2013-05-11 22:44 [52:947]] NativeMethodAccessorImpl[AWT-EventQueue-0]: creating table 'version'
INFO [2013-05-11 22:44 [53:159]] NativeMethodAccessorImpl[AWT-EventQueue-0]: executed create table statement changed 0 rows: CREATE TABLE IF NOT EXISTS `version` (`version` BIGINT )
INFO [2013-05-11 22:44 [53:174]] NativeMethodAccessorImpl[AWT-EventQueue-0]: creating table 'card'
INFO [2013-05-11 22:44 [53:175]] NativeMethodAccessorImpl[AWT-EventQueue-0]: executed create table statement changed 0 rows: CREATE TABLE IF NOT EXISTS `card` (`name` VARCHAR , `cardNumber` INTEGER , `setCode` VARCHAR , `className` VARCHAR , `power` VARCHAR , `toughness` VARCHAR , `convertedManaCost` INTEGER , `rarity` VARCHAR , `types` VARCHAR , `subtypes` VARCHAR , `supertypes` VARCHAR , `manaCosts` VARCHAR , `rules` VARCHAR , `black` BOOLEAN , `blue` BOOLEAN , `green` BOOLEAN , `red` BOOLEAN , `white` BOOLEAN , `doubleFaced` BOOLEAN )
Log seems so far normal.
Others reported also not getting mage to run on a mac.
Did you test with 32bit or 64bit Java version?
On Windows 7 so far I can say, I get it only to run stable under Java 32 bit version. Running it with a 64 bit Java it freezes very soon also if I raise the allocated memory sizes.
Re: Mage 1.0.2 was released

Posted:
12 May 2013, 13:39
by LevelX
Slimmo wrote:Awesome that u released another version of the game and it seems to be great so far except that I can't connect to any of the 2 public servers

Restarted the 2nd public server but there seems to be some problems that make the server unstable.
Re: Mage 1.0.2 was released

Posted:
12 May 2013, 15:30
by missalexis
LevelX wrote:
Did you test with 32bit or 64bit Java version?
On Windows 7 so far I can say, I get it only to run stable under Java 32 bit version. Running it with a 64 bit Java it freezes very soon also if I raise the allocated memory sizes.
I believe on a Mac Java 7+ is only 64 bit.
Is there a way to get it to run on a 64 bit version of Java?
Re: Mage 1.0.2 was released

Posted:
13 May 2013, 05:01
by LevelX
missalexis wrote:LevelX wrote:
Did you test with 32bit or 64bit Java version?
On Windows 7 so far I can say, I get it only to run stable under Java 32 bit version. Running it with a 64 bit Java it freezes very soon also if I raise the allocated memory sizes.
I believe on a Mac Java 7+ is only 64 bit.
Is there a way to get it to run on a 64 bit version of Java?
One way to get it to run on a Mac is using Netbeans 7.3, pulling the desired release with git, build the release and run it. If you try to do it and need some assistence with Netbeans open a separate thread therefore.
Re: Mage 1.0.2 was released

Posted:
17 May 2013, 17:43
by celzus
I installed 32 bit java and pointed the client and server to it (in the bat files), but it still breaks when starting a game and the log prints out of memory errors

The java jre is 7
I am using 64bit windows 7
Re: Mage 1.0.2 was released

Posted:
20 May 2013, 14:36
by LevelX
celzus wrote:I installed 32 bit java and pointed the client and server to it (in the bat files), but it still breaks when starting a game and the log prints out of memory errors

The java jre is 7
I am using 64bit windows 7
The client logs show the memory errors?
Which memory sizes are set in the ClientStartWin7.bat file?
If you enter "java -version" in the command window, what will be displayed?
Re: Mage 1.0.2 was released

Posted:
01 Jun 2013, 04:18
by xBOOSHWAx
I am having problems with running this on Mac, i would really appreciate if somebody could email me so that we could chat in more detail about this.
Re: Mage 1.0.2 was released

Posted:
03 Jun 2013, 08:06
by LevelX
xBOOSHWAx wrote:I am having problems with running this on Mac, i would really appreciate if somebody could email me so that we could chat in more detail about this.
It isn't probably much help for you but I can confirm (from other sources), that the MAGE client isn't working with the java 64 bit JRE on MAC systems.
However it's running on MAC system if started from IDE (e.g. Netscape). So it's not clear what the reason for this problem is. Currently the only know solution is to use an IDE, git clone the MAGE respository to your system and build and run MAGE with the IDE. If you want to connect to the public server, you habe to select the appropriate TAG or commit SHA for the repository to be able to connect.
Re: Mage 1.0.2 was released

Posted:
06 Jun 2013, 21:02
by xBOOSHWAx
How can I run mage on an IDE? I have netbeans, but idk exactly how to use it
Re: Mage 1.0.2 was released

Posted:
06 Jun 2013, 21:56
by LevelX
xBOOSHWAx wrote:How can I run mage on an IDE? I have netbeans, but idk exactly how to use it
Java JDK SE must be installed also (exists also bundled with netbeans).
Netbeans -> Team ->
Clone...
Enter Remote Repository:
https://github.com/magefree/mage.gitBranch: Master
Destination Directory: A local directory
When the clone is created. You must Open the "Mage Root" Project.
RMB (Right Mouse Button) on MAGE Root -> Build
When build is finished you can
RMB on Mage Client -> Run (select mage.client.MageFrame)
RMB on Mage Server -> Run (select mage.server.Main)