Bug Reports 1.0.3 final

If you have encountered any problems while using MAGE 1.0.3 final, you can post them here.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice.
If you get an error log please add that too.
Thank you for your help in detecting bugs.
Known Problems:
BUGS REPRODUCED BUT NOT FIXED YET
* Progenitor Mimic - Can copy any creature at upkeep instead of creating a copy. (bug reproduced, not fixed yet).
BUGS FIXED IN THE NEXT VERSION
* Kicker and Multikicker - Fixed a bug that the kicked status was not reset if needed (e.g. a Quag Vampires returning from exile of Fiend Hunter had again +1/+1 counters if he was kicked before).
* Fixed that win effect did not work if winning player was not first player in player list.
* Fixed conditional restriction and requirement effects that were handled as layered affects and did not work (Gift of the Deity, Tanglewalker, Way of the Thief, Bonds of Faith, Neurok Spy, Hazy Homunculus, Scrapdiver Serpent, Snapsail Glider, Steel of the Godhead, Bubbling Beebles, Bouncing Beebles).
* Fixed wrong tooltip text of cards that could flip (Kamigawa cycle).
* Fixed wrong mythic ratio of older sets leading sometimes to missing rare card for booster creation.
* Fixed that for some of the day / night cards the night side instead of the day side was found if the card was read from repository.
* Blinding Beam - Fixed that creatures did not untap one time later that were not tapped in the next untap phase.
* Black Lotus - Fixed wrong card number (shows wrong card image because of that).
* Burning Earth - Fixed that the ability was triggered by basic lands instead of non basic lands.
* Death Denied - Fixed the bug that only the first targeted card was returned to hand.
* Descendant of Soramaro - Fixed uncomplete tooltip text.
* Doubling Season - Fixed a bug that doubling boosting counters (+1/+1) created an error.
* Echoing Truth - Fixed that only the targeted permanent was returned and not all other permanents with the same name.
* Feed from the Real [SOK] - Fixed wrong rarity.
* Figure of Destiny - Fixed that the activated updates also lasts if Figure left battlefield and returned to it in some way.
* Flameblast Dragon - Fixed X cost payment of triggered ability.
* Guul Draz Vampire - Fixed that boost and Intimidate were applied if equiped with an equipment instead correctly an opponent had 10 or less life.
* Harmonic Sliver - Fixed that the ability was given to artefacts instead to slivers and target was not require.
* Horobi, Death's Wail - Fixed wrong rarity.
* Imposing Sovereign - Fixed that it wasn't applied to tokens coming into play
* Krosan Warchief - Fixed that the regnerate ability could target any creature type.
* Maelstrom Archangel - Fixed that more than one spell could be cast after the ability had triggered.
* Marsh Flitter - Fixed that it's ability gave +3/+3 instead of making Marsh Flitter to a 3/3.
* Mindsparker - Fixed that the ability did not trigger for the correct card types and colors.
* Mold Adder - Fixed that the ability did not trigger for the correct card types and colors.
* Oath of the Ancient Wood - Fixed that the ability was not optional.
* Otherworldly Journey - Fixed the missing Arcane subtype.
* Penumbra Spider - Fixed that it's ability triggerd if the Spider left battlefield instead of only if he dies.
* Reach of Branches - Fixed that its ability was also triggered by forests played by other players.
* Reveillark - Fixed that only one creature was put to battlefield when two were selected.
* Rusted Relic - Fixed that Rusted Relic didn't become an artifact.
* Test of Faith - Fixed that +1/+1 counters that a blocker got during combat already counted for damage dealt to the attacker.
* Trained Condor - Fixed that the gain flying ability could also target the condor itself.
* Traumatize [M14] - Fixed wrong rarity (was Mythic instead of rare).
* Verdeloth the Ancient - Fixed that it didn't effect Saprolings.
* Verdeloth the Ancient - Fixed that Verdeloth did not get +1/+1 if he becomes a Saproling.
* Warren Weirding - Fixed that only Goblins could be sacrificed instead of correctly all subtypes of creatures.
* Windreaders Sphinx - Fixed that the draw ability has to be optional.
* Yeva's Forcemage - Made target of triggered ability mandatory.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice.
If you get an error log please add that too.
Thank you for your help in detecting bugs.
Known Problems:
BUGS REPRODUCED BUT NOT FIXED YET
* Progenitor Mimic - Can copy any creature at upkeep instead of creating a copy. (bug reproduced, not fixed yet).
BUGS FIXED IN THE NEXT VERSION
* Kicker and Multikicker - Fixed a bug that the kicked status was not reset if needed (e.g. a Quag Vampires returning from exile of Fiend Hunter had again +1/+1 counters if he was kicked before).
* Fixed that win effect did not work if winning player was not first player in player list.
* Fixed conditional restriction and requirement effects that were handled as layered affects and did not work (Gift of the Deity, Tanglewalker, Way of the Thief, Bonds of Faith, Neurok Spy, Hazy Homunculus, Scrapdiver Serpent, Snapsail Glider, Steel of the Godhead, Bubbling Beebles, Bouncing Beebles).
* Fixed wrong tooltip text of cards that could flip (Kamigawa cycle).
* Fixed wrong mythic ratio of older sets leading sometimes to missing rare card for booster creation.
* Fixed that for some of the day / night cards the night side instead of the day side was found if the card was read from repository.
* Blinding Beam - Fixed that creatures did not untap one time later that were not tapped in the next untap phase.
* Black Lotus - Fixed wrong card number (shows wrong card image because of that).
* Burning Earth - Fixed that the ability was triggered by basic lands instead of non basic lands.
* Death Denied - Fixed the bug that only the first targeted card was returned to hand.
* Descendant of Soramaro - Fixed uncomplete tooltip text.
* Doubling Season - Fixed a bug that doubling boosting counters (+1/+1) created an error.
* Echoing Truth - Fixed that only the targeted permanent was returned and not all other permanents with the same name.
* Feed from the Real [SOK] - Fixed wrong rarity.
* Figure of Destiny - Fixed that the activated updates also lasts if Figure left battlefield and returned to it in some way.
* Flameblast Dragon - Fixed X cost payment of triggered ability.
* Guul Draz Vampire - Fixed that boost and Intimidate were applied if equiped with an equipment instead correctly an opponent had 10 or less life.
* Harmonic Sliver - Fixed that the ability was given to artefacts instead to slivers and target was not require.
* Horobi, Death's Wail - Fixed wrong rarity.
* Imposing Sovereign - Fixed that it wasn't applied to tokens coming into play
* Krosan Warchief - Fixed that the regnerate ability could target any creature type.
* Maelstrom Archangel - Fixed that more than one spell could be cast after the ability had triggered.
* Marsh Flitter - Fixed that it's ability gave +3/+3 instead of making Marsh Flitter to a 3/3.
* Mindsparker - Fixed that the ability did not trigger for the correct card types and colors.
* Mold Adder - Fixed that the ability did not trigger for the correct card types and colors.
* Oath of the Ancient Wood - Fixed that the ability was not optional.
* Otherworldly Journey - Fixed the missing Arcane subtype.
* Penumbra Spider - Fixed that it's ability triggerd if the Spider left battlefield instead of only if he dies.
* Reach of Branches - Fixed that its ability was also triggered by forests played by other players.
* Reveillark - Fixed that only one creature was put to battlefield when two were selected.
* Rusted Relic - Fixed that Rusted Relic didn't become an artifact.
* Test of Faith - Fixed that +1/+1 counters that a blocker got during combat already counted for damage dealt to the attacker.
* Trained Condor - Fixed that the gain flying ability could also target the condor itself.
* Traumatize [M14] - Fixed wrong rarity (was Mythic instead of rare).
* Verdeloth the Ancient - Fixed that it didn't effect Saprolings.
* Verdeloth the Ancient - Fixed that Verdeloth did not get +1/+1 if he becomes a Saproling.
* Warren Weirding - Fixed that only Goblins could be sacrificed instead of correctly all subtypes of creatures.
* Windreaders Sphinx - Fixed that the draw ability has to be optional.
* Yeva's Forcemage - Made target of triggered ability mandatory.