Bug Reports 1.1.0 dev 20130818

If you have encountered any problems while using MAGE 1.1.0 dev 20130818, you can post them here.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice.
If you get an error log please add that too.
Thank you for your help in detecting bugs.
Known Problems:
BUGS REPRODUCED BUT NOT FIXED YET
* Enlarge - Does not force the defender to block with one creature (but you can do it manually - so play fair).
BUGS FIXED IN THE NEXT VERSION
* Fixed text of cards with tooltip text containing "Other Other" and "you control you control" text parts.
* Anhilator Ability - Fixed a bug hat could happen if multiple creatures with Annihilator were on the battlefield (fixes #287).
* ConvokeAbility - Fixed that Convoke checks correctly for the colors of the tapped creature
instead of the colored mana costs of it (fixes #299).
* Detain effect - Fixed that detained permanents stayed detained until end of game if the controller of the detain effect left/lost the game before detain effect did end (fixes #304).
* Akoum Battlesinger - Fixed missing haste ability.
* Blinding Beam - Fixed that the players creatures don't untap effect lasted until end of game instead until the next untap phase of target player.
* Butcher of Malakir - Fixed that ability triggers for any dying creature instead of only controlled creatures.
* Doubling Season - Fixed that doubled counters were created named with all uppercase letters.
* Figure of Destiny - Fixed that effects didn't work correctly if Figure returned to battlefield.
* Fury Charm - Fixed that Suspended Cards could not be cast, if last counter was removed with Fury Charm.
* Progenitor Mimic - Fixed that the created copies could select a new target.
* Razia, Boros Archangel - Fixed wrong casting costs.
* Reach of Branches - Fixed wrong color and subtypes of the created token.
* Summoning Trap - Fixed error that occured if countered with Remand and fixed check that the counter was cast by opponent.
* Tolsimir Wolfblood - Fixed missing attribute of created token (token was no creature).
* Village Survivors - Fixed wrong condtion (Morbid instead of Fateful hour).
* Vorel of the Hull Clade - Fixed the bug, that only always one new counter was put on the target permanent of any type of counter that was already on the permanent instead of the amount that was already on the permanent before.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice.
If you get an error log please add that too.
Thank you for your help in detecting bugs.
Known Problems:
BUGS REPRODUCED BUT NOT FIXED YET
* Enlarge - Does not force the defender to block with one creature (but you can do it manually - so play fair).
BUGS FIXED IN THE NEXT VERSION
* Fixed text of cards with tooltip text containing "Other Other" and "you control you control" text parts.
* Anhilator Ability - Fixed a bug hat could happen if multiple creatures with Annihilator were on the battlefield (fixes #287).
* ConvokeAbility - Fixed that Convoke checks correctly for the colors of the tapped creature
instead of the colored mana costs of it (fixes #299).
* Detain effect - Fixed that detained permanents stayed detained until end of game if the controller of the detain effect left/lost the game before detain effect did end (fixes #304).
* Akoum Battlesinger - Fixed missing haste ability.
* Blinding Beam - Fixed that the players creatures don't untap effect lasted until end of game instead until the next untap phase of target player.
* Butcher of Malakir - Fixed that ability triggers for any dying creature instead of only controlled creatures.
* Doubling Season - Fixed that doubled counters were created named with all uppercase letters.
* Figure of Destiny - Fixed that effects didn't work correctly if Figure returned to battlefield.
* Fury Charm - Fixed that Suspended Cards could not be cast, if last counter was removed with Fury Charm.
* Progenitor Mimic - Fixed that the created copies could select a new target.
* Razia, Boros Archangel - Fixed wrong casting costs.
* Reach of Branches - Fixed wrong color and subtypes of the created token.
* Summoning Trap - Fixed error that occured if countered with Remand and fixed check that the counter was cast by opponent.
* Tolsimir Wolfblood - Fixed missing attribute of created token (token was no creature).
* Village Survivors - Fixed wrong condtion (Morbid instead of Fateful hour).
* Vorel of the Hull Clade - Fixed the bug, that only always one new counter was put on the target permanent of any type of counter that was already on the permanent instead of the amount that was already on the permanent before.