MAGE 1.2.0 was released
by BetaSteward
Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins
MAGE 1.2.0 was released
by LevelX » 31 Dec 2013, 16:38
The new dev version of MAGE (1.2.0) was released today.
The download can be found here.
There are bug fixes and over 676 new cards. Most from Commander 2013 set and also a lot of fixes/improvemnets to the handling of the commander format. E.g. you can now play commander also in multiplayer format.
Changelog here.
Server 2 will be setup soon to run with the new version only.
The download can be found here.
There are bug fixes and over 676 new cards. Most from Commander 2013 set and also a lot of fixes/improvemnets to the handling of the commander format. E.g. you can now play commander also in multiplayer format.
Changelog here.
Server 2 will be setup soon to run with the new version only.
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LevelX - DEVELOPER
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Re: MAGE 1.2.0 was released
by Slimmo » 01 Jan 2014, 21:33
Nice, its nice to see MAGE making progress. By the way how is the development of Two-Headed Giant coming along? I really want that to the part of MAGE
Re: MAGE 1.2.0 was released
by LevelX » 07 Jan 2014, 10:39
As already said this would arise a lot of severe problems in UI and handling of the game. To be honest, I don't see it in the near future.Slimmo wrote:Nice, its nice to see MAGE making progress. By the way how is the development of Two-Headed Giant coming along? I really want that to the part of MAGE
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LevelX - DEVELOPER
- Posts: 1677
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- Been thanked: 374 times
Re: MAGE 1.2.0 was released
by Noobshock » 07 Jan 2014, 13:51
I hope there will be more improvements to the UI in the future. Development seems to have come to an almost halt in that department
Re: MAGE 1.2.0 was released
by Slimmo » 07 Jan 2014, 14:26
Oh I see, I must have forgotten it if you told me before somewhere. That is unfortunate in that case I hope you can gather things together and develop a new and awesome UI as you were about to get before but got a sudden stop
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