Re: Bug Reports 1.3.0 dev 2014-03-15
Primeval Titan with double strike deals all damage (on first, and so second combat phase) to Heliod, God of the Sun, no damage trample to player.
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Thanks, I could reproduce and fix it.The0retico wrote:Here you are.LevelX wrote:Can't reproduce this.The0retico wrote:I was able to fetch with Scalding Tarn while my opponent had Extirpate on the stack.
Do you have the game log of this game?
This is correct behaviour.Grahf wrote:Primeval Titan with double strike deals all damage (on first, and so second combat phase) to Heliod, God of the Sun, no damage trample to player.
No way thats correct.The0retico wrote:This is correct behaviour.Grahf wrote:Primeval Titan with double strike deals all damage (on first, and so second combat phase) to Heliod, God of the Sun, no damage trample to player.
Reading here I also don't think it's the correct behaviour as it happened described by Grahf.The0retico wrote:This is correct behaviour.Grahf wrote:Primeval Titan with double strike deals all damage (on first, and so second combat phase) to Heliod, God of the Sun, no damage trample to player.
I can't reproduce this problem.Grahf wrote:Primeval Titan with double strike deals all damage (on first, and so second combat phase) to Heliod, God of the Sun, no damage trample to player.
Yeah, maybe he choose 6 to heliod.LevelX wrote:I can't reproduce this problem.Grahf wrote:Primeval Titan with double strike deals all damage (on first, and so second combat phase) to Heliod, God of the Sun, no damage trample to player.
The first six damage (first strike) were dealt to Heliod.
During the normal damage step I was asked to assign 0-6 damage to Heliod.
If I choose 0, the opponent gets 6 damage.
Do you have the game log of the game it happened?
It was caused by "Rest in Peace" that prevented sacrifice permanent to be valid. It's fixed in v7.The0retico wrote:After a spectator joined i had two Delver triggers on the stack. I let one resolve not showing the card and once i got priority i tried to activate Scalding Tarn, but nothing happened. The game did not froze, i was able to passpriority and continue playing, but i couldn't activate the fetchland anymore.