Bug Reports 1.3.0 dev 2014-07-11
If you have encountered any problems while using XMage 1.3.0 dev 2014-07-11, you can post them here.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice.
If you get an error log please add that too.
Thank you for your help in detecting bugs.
Known issues not fixed yet
Sometimes the player that concedes wins game
Colored mana abilities stop working sometimes
Game stops unintended in the own upkeep and draw phase
FIXES ALREADY DONE BUT NOT INSTALLED/RELEASED
* Fixed that spells with target amount distribution did not fizzle if all their targets were illegal at resolution (e.g. Electrolyze).
* Transmute - Fixed that transmute could be activated wrongy as instant instead of only at sorcery time.
* Not targeted selections - Fixed a bug where not targeted selections did trigger the target events (e.g. Kira, Great Glass-Spinner counter ability was triggered by taping creatures for convoke ability).
* Card download - Fixed a bug that prevented to download some cards with blanks in names from MtgImageSource.
* M15 - Fixed that booster generation did also generate cards that are only included in supplemental products and not in boosters.
* Fixed a bug that if you concede a game while your turn was controlled by another player (e.g. Mindslaver) the control by the other player was still active in the next game of the match.
* Fixed not working turn end effect (used by Time Stop and Sundial of the Infinite)
* Discard - Fixed that discard cost are valid if Rest in Peace is in play.
* Ajani Steadfast - Fix second ability affecting planeswalkers under the opponents control.
* Amphin Pathmage - Fix effect being CantBlockTargetEffect instead of CantBeBlockedTargetEffect.
* Astral Slide - Fixed that the exiled creature did not return at next end step.
* Athreos, God of Passage - Fixed that the triggered ability did not work.
* Back to Basics - Fixed that the skip effect was applied to all non basic permanents instead of only non basic lands.
* Belligerent Sliver - Fixed that other slivers got the ability as own ability.
* Brood Sliver - Fixed triggered ability (was gained to slivers instead being an ability from Brood Sliver.
* Cephalid Coliseum - Fixed wrong Threshold cost.
* Chain of Vapor - Fixed that wrong player was asked for target change of copied spell.
* Counterbalance - Fixed that it did not taking X value into account for calculating converted mana costs.
* Deftblade Elite - Fixed wrong activation cost.
* Descent into Madness - Fixed handling according the existing rules.
* Earnest Fellowship - Fix protection working wrong for multicolored creatures.
* Goblin Kaboomist - Fixed that the tokens activated ability did not work properly.
* Join the Ranks - Fixed that the created tokens had no Ally subtype and no name "Soldier Ally".
* Leonin Arbiter - Fixed a bug that AI doesn't pay
to search library.
* Liliana's Caress - Fixed target handling of opponent.
* Mirrorworks - Fixed that the triggered ability was also triggered by artifacts not controlled by the controller of Mirrorworks.
* Rage Extractor - Fixed that it did not taking X value into account for calculating converted mana costs.
* Rapid Hybridization - Fix token isn't put onto the battlefield when creature isn't destroyed.
* Siege Draon - Fixed that damage effect did not work if laneswalker was attacked.
* Spirit of the Labyrinth - Fixed that the draw restriction did not work for opponents.
* Skirk Prospector - Fixed wrong cost of the activated ability.
* Synase Sliver - Fixed triggered ability not letting controller draw a card.
* Tangle Wire - Fixed that the tap effect was handled wrongly targeted.
* Traproot Kami - Fix Traproot Kami incorrectly gets power from forests on the battlefield when it should only get toughness from them.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice.
If you get an error log please add that too.
Thank you for your help in detecting bugs.
Known issues not fixed yet
Sometimes the player that concedes wins game
Colored mana abilities stop working sometimes
Game stops unintended in the own upkeep and draw phase
FIXES ALREADY DONE BUT NOT INSTALLED/RELEASED
* Fixed that spells with target amount distribution did not fizzle if all their targets were illegal at resolution (e.g. Electrolyze).
* Transmute - Fixed that transmute could be activated wrongy as instant instead of only at sorcery time.
* Not targeted selections - Fixed a bug where not targeted selections did trigger the target events (e.g. Kira, Great Glass-Spinner counter ability was triggered by taping creatures for convoke ability).
* Card download - Fixed a bug that prevented to download some cards with blanks in names from MtgImageSource.
* M15 - Fixed that booster generation did also generate cards that are only included in supplemental products and not in boosters.
* Fixed a bug that if you concede a game while your turn was controlled by another player (e.g. Mindslaver) the control by the other player was still active in the next game of the match.
* Fixed not working turn end effect (used by Time Stop and Sundial of the Infinite)
* Discard - Fixed that discard cost are valid if Rest in Peace is in play.
* Ajani Steadfast - Fix second ability affecting planeswalkers under the opponents control.
* Amphin Pathmage - Fix effect being CantBlockTargetEffect instead of CantBeBlockedTargetEffect.
* Astral Slide - Fixed that the exiled creature did not return at next end step.
* Athreos, God of Passage - Fixed that the triggered ability did not work.
* Back to Basics - Fixed that the skip effect was applied to all non basic permanents instead of only non basic lands.
* Belligerent Sliver - Fixed that other slivers got the ability as own ability.
* Brood Sliver - Fixed triggered ability (was gained to slivers instead being an ability from Brood Sliver.
* Cephalid Coliseum - Fixed wrong Threshold cost.
* Chain of Vapor - Fixed that wrong player was asked for target change of copied spell.
* Counterbalance - Fixed that it did not taking X value into account for calculating converted mana costs.
* Deftblade Elite - Fixed wrong activation cost.
* Descent into Madness - Fixed handling according the existing rules.
* Earnest Fellowship - Fix protection working wrong for multicolored creatures.
* Goblin Kaboomist - Fixed that the tokens activated ability did not work properly.
* Join the Ranks - Fixed that the created tokens had no Ally subtype and no name "Soldier Ally".
* Leonin Arbiter - Fixed a bug that AI doesn't pay
to search library.* Liliana's Caress - Fixed target handling of opponent.
* Mirrorworks - Fixed that the triggered ability was also triggered by artifacts not controlled by the controller of Mirrorworks.
* Rage Extractor - Fixed that it did not taking X value into account for calculating converted mana costs.
* Rapid Hybridization - Fix token isn't put onto the battlefield when creature isn't destroyed.
* Siege Draon - Fixed that damage effect did not work if laneswalker was attacked.
* Spirit of the Labyrinth - Fixed that the draw restriction did not work for opponents.
* Skirk Prospector - Fixed wrong cost of the activated ability.
* Synase Sliver - Fixed triggered ability not letting controller draw a card.
* Tangle Wire - Fixed that the tap effect was handled wrongly targeted.
* Traproot Kami - Fix Traproot Kami incorrectly gets power from forests on the battlefield when it should only get toughness from them.