Bug Reports 1.3.0 dev 2014-07-19
If you have encountered any problems while using XMage 1.3.0 dev 2014-07-19, you can post them here.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice.
If you get an error log please add that too.
Thank you for your help in detecting bugs.
Known issues not fixed yet
Sometimes the player that concedes wins game
Colored mana abilities stop working sometimes
Game stops unintended in the own upkeep and draw phase
Flying, Reach or Intimidate does sometimes not prevent blocking
FIXES ALREADY DONE BUT NOT INSTALLED/RELEASED
* Tournament - Fixed a bug that prevented users from quitting a tournament. Also created some problems with users that were disconnected.
* Fixed wrong rarity of about 25 Magic 2015 card.
* Overload - Fixed that overload abilities of sorceries could be wrongly used with instant speed (Mizzium Mortars, Vandalblast and Teleportal).
* Burrenton Forge-Tender - Fixed that damage prevention did not work for sources that were stack objects. This was a common problem of TargetSource class.
* Cone of Flame - Fixed that damage to player was wrongly marked as combat damage and it was not possible to redirect to planeswalker.
* Cursed Scroll - Fixed target and damage handling.
* Hallowed Burial - Fixed exception bug of spell effect.
* Not of This World - Fixed a possible Null Pointer Exception.
* Rakdos, Lord of Riots - Fixed that game was locked if Rakdos was on hand caused by the new show playable cards feature.
* Show and Tell - Fixed that it was not optional to bring something onto the battlefield.
* Spellskite - Fixed that target could wrongly not be changed to spellskite in some cases.
Release Xmage.1.3.0.dev.2014-07-19v2 (2014-07-21)
* Fixed game freezing bugs of the show playable cards feature #457 (caused by DelverAbility, OfferingAbility, Rooftop Storm, Omniscience, Aluren).
* Brood Sliver - Fixed a bug that happened by text generation.
* Bottled Cloister - Fixed a Null Pointer Exception bug.
* Deep-Sea Kraken - Fixed a bug that oponent spells didn't trigger the ability to remove supend counters.
* Deicide - Fixed possible NPE bug.
* Genesis Wave - Fixed multiple bugs.
* Winds of Change - Fixed a Concurrent Modification Exception bug.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice.
If you get an error log please add that too.
Thank you for your help in detecting bugs.
Known issues not fixed yet
Sometimes the player that concedes wins game
Colored mana abilities stop working sometimes
Game stops unintended in the own upkeep and draw phase
Flying, Reach or Intimidate does sometimes not prevent blocking
FIXES ALREADY DONE BUT NOT INSTALLED/RELEASED
* Tournament - Fixed a bug that prevented users from quitting a tournament. Also created some problems with users that were disconnected.
* Fixed wrong rarity of about 25 Magic 2015 card.
* Overload - Fixed that overload abilities of sorceries could be wrongly used with instant speed (Mizzium Mortars, Vandalblast and Teleportal).
* Burrenton Forge-Tender - Fixed that damage prevention did not work for sources that were stack objects. This was a common problem of TargetSource class.
* Cone of Flame - Fixed that damage to player was wrongly marked as combat damage and it was not possible to redirect to planeswalker.
* Cursed Scroll - Fixed target and damage handling.
* Hallowed Burial - Fixed exception bug of spell effect.
* Not of This World - Fixed a possible Null Pointer Exception.
* Rakdos, Lord of Riots - Fixed that game was locked if Rakdos was on hand caused by the new show playable cards feature.
* Show and Tell - Fixed that it was not optional to bring something onto the battlefield.
* Spellskite - Fixed that target could wrongly not be changed to spellskite in some cases.
Release Xmage.1.3.0.dev.2014-07-19v2 (2014-07-21)
* Fixed game freezing bugs of the show playable cards feature #457 (caused by DelverAbility, OfferingAbility, Rooftop Storm, Omniscience, Aluren).
* Brood Sliver - Fixed a bug that happened by text generation.
* Bottled Cloister - Fixed a Null Pointer Exception bug.
* Deep-Sea Kraken - Fixed a bug that oponent spells didn't trigger the ability to remove supend counters.
* Deicide - Fixed possible NPE bug.
* Genesis Wave - Fixed multiple bugs.
* Winds of Change - Fixed a Concurrent Modification Exception bug.