Bug Reports 1.3.0 dev 2014-07-30

If you have encountered any problems while using XMage 1.3.0 dev 2014-07-19, you can post them here.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice.
If you get an error log please add that too.
Thank you for your help in detecting bugs.
Known issues not fixed yet
Sometimes the player that concedes wins game
Colored mana abilities stop working sometimes
Game stops unintended in the own upkeep and draw phase
Flying, Reach, Shadow or Intimidate does sometimes not prevent blocking
FIXES ALREADY DONE BUT NOT INSTALLED/RELEASED
* Fixed some "enter the battlefield as a copy of " effects (e.g. Phyrexian Metamorph, Quicksilver Gargantuan) that were handled targeted and so protection abilities could prevent that a permanent was selected.
* Fixed a bug that prevented some continuous effects of permanents to work correctly if the permanents controller changed (e.g. play lands from your library with a controlled Courser of Kruphix).
* Fixed that looking in the top x cards while playing with the top card revealed shows wrongly the next card in library
* Abrupt Decay - Fixed that could it be countered by Kira, Great Glass-Spinner's ability.
* Banisher Priest - Fixed a bug that if Banisher Priest was copied by a token, the target creature exiled by the token did not return as the token left the battlefield.
* Cavern of Souls - Fixed that the "spell can't be countered" effect from the mana did not work when the cavern was no longer on the battlefield while the spell was cast.
* Encrust - Fixed that to deny the use of abilities did not work.
* Five-Alarm Fire - Fixed that the ability did not trigger.
* Genesis Hydra - Fixed that if other Genesis Hydra cards were brought into play with its ability, they got wrongly the same number of +X/+X counters as the origin Genesis Hydra.
* Hushwing Gryff - Fixed a bug that the effect was wrongly implemented as replacement effect with potential to repalce other replacement effects.
* Venser, the Sojourner - Fixed target of first ability to only allow to target permanents you own.
* Steel Hellkite - Fixed that the activated destroy ability of a Steel Hellkite copied with Phantasmal Image did not work.
Released Xmage 1.3 2014-07-30 (2014-08-03)
* Commander - Fixed that commander with flash wrongly couldn't be cast from command zone using flash.
* Fixed some minor issues concerning cards searching for permanent cards and bringing them onto the battlefield.
* ForcastAbility - Fixed that forecast ability wrongly did only work one time from hand for a card.
* Deicide - Fixed a bug that subtype was taken from permanent instead from card in exile. So Deicide did not allow to search for other God cards as long as the Theros God was only an enchantment as he was exiled.
* Genesis Hydra - Fixed that also non permanent cards had to be selected.
* Glacial Crasher - Fix that can't attack effect being applied to all permanents on the battlefield.
* Putrid Imp - Fixed duration of gain flying effect.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice.
If you get an error log please add that too.
Thank you for your help in detecting bugs.
Known issues not fixed yet
Sometimes the player that concedes wins game
Colored mana abilities stop working sometimes
Game stops unintended in the own upkeep and draw phase
Flying, Reach, Shadow or Intimidate does sometimes not prevent blocking
FIXES ALREADY DONE BUT NOT INSTALLED/RELEASED
* Fixed some "enter the battlefield as a copy of " effects (e.g. Phyrexian Metamorph, Quicksilver Gargantuan) that were handled targeted and so protection abilities could prevent that a permanent was selected.
* Fixed a bug that prevented some continuous effects of permanents to work correctly if the permanents controller changed (e.g. play lands from your library with a controlled Courser of Kruphix).
* Fixed that looking in the top x cards while playing with the top card revealed shows wrongly the next card in library
* Abrupt Decay - Fixed that could it be countered by Kira, Great Glass-Spinner's ability.
* Banisher Priest - Fixed a bug that if Banisher Priest was copied by a token, the target creature exiled by the token did not return as the token left the battlefield.
* Cavern of Souls - Fixed that the "spell can't be countered" effect from the mana did not work when the cavern was no longer on the battlefield while the spell was cast.
* Encrust - Fixed that to deny the use of abilities did not work.
* Five-Alarm Fire - Fixed that the ability did not trigger.
* Genesis Hydra - Fixed that if other Genesis Hydra cards were brought into play with its ability, they got wrongly the same number of +X/+X counters as the origin Genesis Hydra.
* Hushwing Gryff - Fixed a bug that the effect was wrongly implemented as replacement effect with potential to repalce other replacement effects.
* Venser, the Sojourner - Fixed target of first ability to only allow to target permanents you own.
* Steel Hellkite - Fixed that the activated destroy ability of a Steel Hellkite copied with Phantasmal Image did not work.
Released Xmage 1.3 2014-07-30 (2014-08-03)
* Commander - Fixed that commander with flash wrongly couldn't be cast from command zone using flash.
* Fixed some minor issues concerning cards searching for permanent cards and bringing them onto the battlefield.
* ForcastAbility - Fixed that forecast ability wrongly did only work one time from hand for a card.
* Deicide - Fixed a bug that subtype was taken from permanent instead from card in exile. So Deicide did not allow to search for other God cards as long as the Theros God was only an enchantment as he was exiled.
* Genesis Hydra - Fixed that also non permanent cards had to be selected.
* Glacial Crasher - Fix that can't attack effect being applied to all permanents on the battlefield.
* Putrid Imp - Fixed duration of gain flying effect.