Bug Reports 1.3.0 dev 2014-08-11

If you have encountered any problems while using XMage 1.3.0 dev 2014-07-19, you can post them here.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice.
If you get an error log please add that too.
Thank you for your help in detecting bugs.
Known issues not fixed yet
Sometimes the player that concedes wins game
Colored mana abilities stop working sometimes
I hope this is fixed now. But we have to wait and see.
Game stops unintended in the own upkeep and draw phase
Flying, Reach, Shadow or Intimidate does sometimes not prevent blocking
FIXES ALREADY DONE BUT NOT INSTALLED/RELEASED
* Fixed a bug that winning with alternate win condition (e.g. Biovisionary) did not set game end date. That leads to an null pointer exception in client.
* Portal - Fixed collector card numbers of Mountains.
* Convoke - Fixed that creatures with protection from color of convoke spell could not be tapped for convoke.
* Fixed can't counter ability that did not work correctly.
* Fixed a bug that mana source restrictins got lost with mana cost madification (e.g. cast Myr Superion while Etherium Sculptor in play).
* BattleCry - Fixed that power boost did not last until end of turn.
* Fixed a bug of each player sacrifice a creature/permanent effect, that permanent with shroud could not be sacrificed - locking the game (Barter in Blood, Akki Blizzard-Herder, Crack the Earth, Renounce the Guilds, Destructive Force, Smallpox, Death Cloud, Death Pit Offering, Tremble, Innocent Blood, Slum Reaper, Fleshbag Marauder, Ember Swallower, Wildfire, Anowon, the Ruin Sage.
* Combat - Fixed a bug were forced attackers could be set to not attacking.
* Proliferate - Fixed a bug that only creatures could be used for the proliferate add counter effect.
* Bubbling Cauldron - Fixed that the life loss was wrongly implemented as damage.
* Counterbalance - Fixed that converted mana comparison of spilt cards did not work correctly.
* Hisako, Minamp Sensai - Fixed that converted mana comparison of spilt cards did not work correctly.
* Leyline of Anticipation - Fixed that it only worked for creatures instead of all nonland permanents.
* Omniscience -Fixed that it now works as alternate casting costs (also with split/fused cards).
* Trickbind and Stifle - Fixed that the spells could wronly also counter spells.
* Voice of Resurgence - Fixed a bug that the triggered ability did not work if a token copy of Voice of Resurgence died.
* Wall of Roots - Fixed that Wall could not be used after beeing exiled and returned with Momentary Blink.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice.
If you get an error log please add that too.
Thank you for your help in detecting bugs.
Known issues not fixed yet
Sometimes the player that concedes wins game
Colored mana abilities stop working sometimes
I hope this is fixed now. But we have to wait and see.
Game stops unintended in the own upkeep and draw phase
Flying, Reach, Shadow or Intimidate does sometimes not prevent blocking
FIXES ALREADY DONE BUT NOT INSTALLED/RELEASED
* Fixed a bug that winning with alternate win condition (e.g. Biovisionary) did not set game end date. That leads to an null pointer exception in client.
* Portal - Fixed collector card numbers of Mountains.
* Convoke - Fixed that creatures with protection from color of convoke spell could not be tapped for convoke.
* Fixed can't counter ability that did not work correctly.
* Fixed a bug that mana source restrictins got lost with mana cost madification (e.g. cast Myr Superion while Etherium Sculptor in play).
* BattleCry - Fixed that power boost did not last until end of turn.
* Fixed a bug of each player sacrifice a creature/permanent effect, that permanent with shroud could not be sacrificed - locking the game (Barter in Blood, Akki Blizzard-Herder, Crack the Earth, Renounce the Guilds, Destructive Force, Smallpox, Death Cloud, Death Pit Offering, Tremble, Innocent Blood, Slum Reaper, Fleshbag Marauder, Ember Swallower, Wildfire, Anowon, the Ruin Sage.
* Combat - Fixed a bug were forced attackers could be set to not attacking.
* Proliferate - Fixed a bug that only creatures could be used for the proliferate add counter effect.
* Bubbling Cauldron - Fixed that the life loss was wrongly implemented as damage.
* Counterbalance - Fixed that converted mana comparison of spilt cards did not work correctly.
* Hisako, Minamp Sensai - Fixed that converted mana comparison of spilt cards did not work correctly.
* Leyline of Anticipation - Fixed that it only worked for creatures instead of all nonland permanents.
* Omniscience -Fixed that it now works as alternate casting costs (also with split/fused cards).
* Trickbind and Stifle - Fixed that the spells could wronly also counter spells.
* Voice of Resurgence - Fixed a bug that the triggered ability did not work if a token copy of Voice of Resurgence died.
* Wall of Roots - Fixed that Wall could not be used after beeing exiled and returned with Momentary Blink.