Bug Reports 1.3.0 dev 2014-08-19
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Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins
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Bug Reports 1.3.0 dev 2014-08-19
by LevelX » 18 Aug 2014, 22:19
If you have encountered any problems while using XMage 1.3.0 dev 2014-08-19, you can post them here.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice.
If you get an error log please add that too.
Thank you for your help in detecting bugs.
Known issues not fixed yet
Sometimes the player that concedes wins game
Colored mana abilities stop working sometimes - I hope this is fixed now. But we have to wait and see.
Game stops unintended in the own upkeep and draw phase
Flying, Reach, Shadow or Intimidate does sometimes not prevent blocking - Happened lately mostly for Intimidate. I hope a change will fix /reduce this happening.
FIXES ALREADY DONE BUT NOT INSTALLED/RELEASED
* Fixed some put into graveyard effects that were implemented wrongly as triggered effects to replacment effects (Legacy Weapon, Progenitus, Darksteel Colossus, Blightsteel Colossus).
* Restrict activated abilities - Fixed a bug that restriction effects that prevented permanents from using activated abilities were not applied to activated mana abilities used to pay mana costs (e.g. Linvala, Keeper of Silence).
* Fixed a bug of exile target and search other zones function searching for wrong name (fixes #541). Concerned Eradicate, Scour, Sowing Salt and Splinter.
* Fixed a bug that causes a player that has reconnected to a game wrongly lose the game because of timeout if the game still lasts (normally played) for the defined timeout duration (600 seconds).
* Fix for colored mana producers starting only to produce colorless mana (new try to fix it).
* Bile Blight - Fixed a bug that it did not work correctly.
* Cavern of Souls - Fixed that conditional mana in the mana pool remembers correctly for which creature subtrype its usable.
* Dark Depths - Fixed to only put token into play if it was sacrificed successfully.
* Earthcraft - Fixed that the creature to tap was not handled as a not targeted effect.
* General's Kabuto - Fixed wrong casting costs of
, corrected to
.
* Illusionist's Gambit - Fixed that the effect prevented that the creatures removed from attacking could also not attack other players, block or use activated abilities.
* Jace, Architect of Thought - fixed first ability that wrongly stopped working as soon as Jace left battlefield.
* Kiki-Jiki, Mirror Breaker - Fixed that the copied token will be sacrificed instead of wrongly exiled.
* Plow Under - Fixed tooltip text.
* Rancor - Fixed missing trample effect.
* Spellskite - Fixed that it wrongly was possible to change a target to Spellskite if Spellsikte was already target of that same target definition.
* Venser, the Sojourner - Fixed that its first ability did wrongly filter for creature permanents instead of only permanents.
* Whirpool Rider -Fixed a concurent modifaction bug of his ability.
FIXED with XMage 1.3 2014-08-19v2
* Fixed a bug that caused mass boost / unboost of spells to be applied to objects coming into play later (e.g. Bile Blight).
Fixed alternate cost handling to be able to only user alternate MANA costs (fixes Dream Halls, Fist of Suns and Omniscience to supress wrongly also additional costs instead of only mana costs).
* Caged Sun - Fixed that the mana adding ability did not work (introduced with last update).
* Solitary Confinement - Fixed a but that the discard cost was not properly reset.
* Xenagos, the Reveler - Fixed handling of card selection to be optional.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice.
If you get an error log please add that too.
Thank you for your help in detecting bugs.
Known issues not fixed yet
Sometimes the player that concedes wins game
Colored mana abilities stop working sometimes - I hope this is fixed now. But we have to wait and see.
Game stops unintended in the own upkeep and draw phase
Flying, Reach, Shadow or Intimidate does sometimes not prevent blocking - Happened lately mostly for Intimidate. I hope a change will fix /reduce this happening.
FIXES ALREADY DONE BUT NOT INSTALLED/RELEASED
* Fixed some put into graveyard effects that were implemented wrongly as triggered effects to replacment effects (Legacy Weapon, Progenitus, Darksteel Colossus, Blightsteel Colossus).
* Restrict activated abilities - Fixed a bug that restriction effects that prevented permanents from using activated abilities were not applied to activated mana abilities used to pay mana costs (e.g. Linvala, Keeper of Silence).
* Fixed a bug of exile target and search other zones function searching for wrong name (fixes #541). Concerned Eradicate, Scour, Sowing Salt and Splinter.
* Fixed a bug that causes a player that has reconnected to a game wrongly lose the game because of timeout if the game still lasts (normally played) for the defined timeout duration (600 seconds).
* Fix for colored mana producers starting only to produce colorless mana (new try to fix it).
* Bile Blight - Fixed a bug that it did not work correctly.
* Cavern of Souls - Fixed that conditional mana in the mana pool remembers correctly for which creature subtrype its usable.
* Dark Depths - Fixed to only put token into play if it was sacrificed successfully.
* Earthcraft - Fixed that the creature to tap was not handled as a not targeted effect.
* General's Kabuto - Fixed wrong casting costs of


* Illusionist's Gambit - Fixed that the effect prevented that the creatures removed from attacking could also not attack other players, block or use activated abilities.
* Jace, Architect of Thought - fixed first ability that wrongly stopped working as soon as Jace left battlefield.
* Kiki-Jiki, Mirror Breaker - Fixed that the copied token will be sacrificed instead of wrongly exiled.
* Plow Under - Fixed tooltip text.
* Rancor - Fixed missing trample effect.
* Spellskite - Fixed that it wrongly was possible to change a target to Spellskite if Spellsikte was already target of that same target definition.
* Venser, the Sojourner - Fixed that its first ability did wrongly filter for creature permanents instead of only permanents.
* Whirpool Rider -Fixed a concurent modifaction bug of his ability.
FIXED with XMage 1.3 2014-08-19v2
* Fixed a bug that caused mass boost / unboost of spells to be applied to objects coming into play later (e.g. Bile Blight).
Fixed alternate cost handling to be able to only user alternate MANA costs (fixes Dream Halls, Fist of Suns and Omniscience to supress wrongly also additional costs instead of only mana costs).
* Caged Sun - Fixed that the mana adding ability did not work (introduced with last update).
* Solitary Confinement - Fixed a but that the discard cost was not properly reset.
* Xenagos, the Reveler - Fixed handling of card selection to be optional.
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Re: Bug Reports 1.3.0 dev 2014-08-19
by Mainiack11 » 19 Aug 2014, 01:54
While playing against a human opponent, I was forced to play all of the lands and creatures exiled by Xenagos, the Reveler's -6 ability. This caused 2 Genesis Hydra's to enter play at X=0, as would happen.
The ability is a may ability. The optional part of the ability didn't appear until there were no more lands or creatures in the exiled pile.
FIXED
The ability is a may ability. The optional part of the ability didn't appear until there were no more lands or creatures in the exiled pile.
FIXED
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Re: Bug Reports 1.3.0 dev 2014-08-19
by cookiebait » 19 Aug 2014, 04:19
I used bile blight to kill two pack rats. I had to use sylvan caryatid to get my second mana. Once bile blight resolved, it killed the pack rats along with my sylvan caryatid.
FIXED
FIXED
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Re: Bug Reports 1.3.0 dev 2014-08-19
by Grahf » 19 Aug 2014, 11:38
Solitary Confinement works as if its ability trigger only on my NEXT upkeep, because on my "next next" upkeep sacrifice itself regardless if i chose discard, or not.
FIXED
FIXED
Re: Bug Reports 1.3.0 dev 2014-08-19
by ThatIrishGuy » 19 Aug 2014, 23:38
Stomping Ground, Temple of Malice and Blood Crypt tap for colorless instead of Red. I know it's a known issue with mana, just a heads up.
Colored mana abilities stop working sometimes
FIXED NOW (I HOPE)
Colored mana abilities stop working sometimes
FIXED NOW (I HOPE)
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Re: Bug Reports 1.3.0 dev 2014-08-19
by noxx » 20 Aug 2014, 03:53
We could figure out that this was because of choosing "Variant Magic - Commander" and "Commander Two Player Duel" in the client. Though you play with non-commander decks, Commander's rule would be still applied:ThatIrishGuy wrote:Stomping Ground, Temple of Malice and Blood Crypt tap for colorless instead of Red. I know it's a known issue with mana, just a heads up.
- Code: Select all
903.9. If mana would be added to a player's mana pool of a color that isn't in the color identity
of that player's commander, that amount of colorless mana is added to that player's mana pool instead.
Re: Bug Reports 1.3.0 dev 2014-08-19
by Mainiack11 » 20 Aug 2014, 05:15
When casting Genesis Hydra, the when cast trigger forces you to select a non-land permanent if there is one, even though it is a may trigger.
FIXED
FIXED
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Re: Bug Reports 1.3.0 dev 2014-08-19
by Andrew3331 » 20 Aug 2014, 06:29
Goyf shouldn't have been a legal target by the time pyroblast resolved. This occurs with a Painter's Servant naming blue in play:
07:57 Player 1 casts Red Elemental Blast (mode 2) targeting Tarmogoyf
07:58 Player 2 loses 1 life
07:58 Player 2 sacrificed Misty Rainforest
07:58 Player 2 activates: search your library for a Forest or Island and put it onto the battlefield. Then shuffle your library. from Misty Rainforest
07:58 Player 2 searches his or her library
07:58 Player 2 puts Tropical Island from library onto the Battlefield
07:58 Player 2 shuffles his or her library.
07:58 Player 2 casts Abrupt Decay targeting Painter's Servant
07:58 Painter's Servant died
07:58 Tarmogoyf died
Painter's Servant is not implemented correctly yet
https://github.com/magefree/mage/issues/408
07:57 Player 1 casts Red Elemental Blast (mode 2) targeting Tarmogoyf
07:58 Player 2 loses 1 life
07:58 Player 2 sacrificed Misty Rainforest
07:58 Player 2 activates: search your library for a Forest or Island and put it onto the battlefield. Then shuffle your library. from Misty Rainforest
07:58 Player 2 searches his or her library
07:58 Player 2 puts Tropical Island from library onto the Battlefield
07:58 Player 2 shuffles his or her library.
07:58 Player 2 casts Abrupt Decay targeting Painter's Servant
07:58 Painter's Servant died
07:58 Tarmogoyf died
Painter's Servant is not implemented correctly yet
https://github.com/magefree/mage/issues/408
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Re: Bug Reports 1.3.0 dev 2014-08-19
by noxx » 20 Aug 2014, 06:39
Thanks, has been fixedMainiack11 wrote:When casting Genesis Hydra, the when cast trigger forces you to select a non-land permanent if there is one, even though it is a may trigger.
Re: Bug Reports 1.3.0 dev 2014-08-19
by LevelX » 20 Aug 2014, 10:05
We only did find out that as we thought we could reproduce the problem this was the reason the mana was replaced. So we could not reproduce the bug yet.noxx wrote:We could figure out that this was because of choosing "Variant Magic - Commander" and "Commander Two Player Duel" in the client. Though you play with non-commander decks, Commander's rule would be still applied:
But if the bug occurs on public server, it occurs also in standard matches. That's a thing I have already verified myself.
Thought for the time I deactived Commander games on the public server (3 days) the bug did not occur.
But that doesn't proove anything yet, because the bug does not occur very often at all.
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Re: Bug Reports 1.3.0 dev 2014-08-19
by ahefe » 20 Aug 2014, 21:19
i were not able to respond to a liliana of the veil -2 ability on the stack. neither could i animate my tapped treetop village nor tap godless shrine or twilight mire for mana.
NOT REPRODUCABLE
NOT REPRODUCABLE
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Re: Bug Reports 1.3.0 dev 2014-08-19
by juanmiguel » 20 Aug 2014, 22:33
I was playing and suddenly got the error on the picture. I try to close it but keeps appearing and I can't do anything.
https://github.com/magefree/mage/issues/451
Also I was playing and I had a 6/6 Polukranos, World Eater on the battlefield and a Nissa, Worldwaker, my opponent attacked Nissa, Worldwaker with Scavenging Ooze with 1 counter (3/3), and I blocked. He used Ghor-Clan Rampager on his Scavenging Ooze so it became a 7/7, but, even tho he ensured me he asigned 6 damage to Polukranos, World Eater, he didn't kill it but killed Nissa.
I CAN'T REPRODUCE
One last thing: Plow Under seems to be missimplemented because when you read the "implemented text" it says "put target land on top of its owner's library" instead of "put two target ..."
FIXED
Hope it was helpful.
https://github.com/magefree/mage/issues/451
Also I was playing and I had a 6/6 Polukranos, World Eater on the battlefield and a Nissa, Worldwaker, my opponent attacked Nissa, Worldwaker with Scavenging Ooze with 1 counter (3/3), and I blocked. He used Ghor-Clan Rampager on his Scavenging Ooze so it became a 7/7, but, even tho he ensured me he asigned 6 damage to Polukranos, World Eater, he didn't kill it but killed Nissa.
I CAN'T REPRODUCE
One last thing: Plow Under seems to be missimplemented because when you read the "implemented text" it says "put target land on top of its owner's library" instead of "put two target ..."
FIXED
Hope it was helpful.
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Re: Bug Reports 1.3.0 dev 2014-08-19
by b1chmonkey » 21 Aug 2014, 05:40
Received an error message that reads the following:
java.lang.illegalArgumentException: Comparison method violates its general contract!
This occurred while playing against another human.
I had attacked with Archangel of Thune and after gaining life, the +1 counter trigger went onto the stack. It was at this point the error popped up. I shut the program down and restarted it (which put me into the same point in the game) and as soon as I clicked done to allow the counter trigger to take place, the error would occur again. I repeated the shut down and restart several times with the same results.
https://github.com/magefree/mage/issues/451
java.lang.illegalArgumentException: Comparison method violates its general contract!
This occurred while playing against another human.
I had attacked with Archangel of Thune and after gaining life, the +1 counter trigger went onto the stack. It was at this point the error popped up. I shut the program down and restarted it (which put me into the same point in the game) and as soon as I clicked done to allow the counter trigger to take place, the error would occur again. I repeated the shut down and restart several times with the same results.
https://github.com/magefree/mage/issues/451
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Re: Bug Reports 1.3.0 dev 2014-08-19
by fireshoes » 21 Aug 2014, 17:35
Yesterday I was in an 8-player M15 draft, when basic mountains started only tapping for colorless mana. It occurred in my match as well as another in the same draft.LevelX wrote:We only did find out that as we thought we could reproduce the problem this was the reason the mana was replaced. So we could not reproduce the bug yet.noxx wrote:We could figure out that this was because of choosing "Variant Magic - Commander" and "Commander Two Player Duel" in the client. Though you play with non-commander decks, Commander's rule would be still applied:
But if the bug occurs on public server, it occurs also in standard matches. That's a thing I have already verified myself.
Thought for the time I deactived Commander games on the public server (3 days) the bug did not occur.
But that doesn't proove anything yet, because the bug does not occur very often at all.
FIXED
Re: Bug Reports 1.3.0 dev 2014-08-19
by juanmiguel » 22 Aug 2014, 09:01
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