Bug Reports 1.3.0 dev 2014-08-19

If you have encountered any problems while using XMage 1.3.0 dev 2014-08-19, you can post them here.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice.
If you get an error log please add that too.
Thank you for your help in detecting bugs.
Known issues not fixed yet
Sometimes the player that concedes wins game
Colored mana abilities stop working sometimes - I hope this is fixed now. But we have to wait and see.
Game stops unintended in the own upkeep and draw phase
Flying, Reach, Shadow or Intimidate does sometimes not prevent blocking - Happened lately mostly for Intimidate. I hope a change will fix /reduce this happening.
FIXES ALREADY DONE BUT NOT INSTALLED/RELEASED
* Fixed some put into graveyard effects that were implemented wrongly as triggered effects to replacment effects (Legacy Weapon, Progenitus, Darksteel Colossus, Blightsteel Colossus).
* Restrict activated abilities - Fixed a bug that restriction effects that prevented permanents from using activated abilities were not applied to activated mana abilities used to pay mana costs (e.g. Linvala, Keeper of Silence).
* Fixed a bug of exile target and search other zones function searching for wrong name (fixes #541). Concerned Eradicate, Scour, Sowing Salt and Splinter.
* Fixed a bug that causes a player that has reconnected to a game wrongly lose the game because of timeout if the game still lasts (normally played) for the defined timeout duration (600 seconds).
* Fix for colored mana producers starting only to produce colorless mana (new try to fix it).
* Bile Blight - Fixed a bug that it did not work correctly.
* Cavern of Souls - Fixed that conditional mana in the mana pool remembers correctly for which creature subtrype its usable.
* Dark Depths - Fixed to only put token into play if it was sacrificed successfully.
* Earthcraft - Fixed that the creature to tap was not handled as a not targeted effect.
* General's Kabuto - Fixed wrong casting costs of
, corrected to
.
* Illusionist's Gambit - Fixed that the effect prevented that the creatures removed from attacking could also not attack other players, block or use activated abilities.
* Jace, Architect of Thought - fixed first ability that wrongly stopped working as soon as Jace left battlefield.
* Kiki-Jiki, Mirror Breaker - Fixed that the copied token will be sacrificed instead of wrongly exiled.
* Plow Under - Fixed tooltip text.
* Rancor - Fixed missing trample effect.
* Spellskite - Fixed that it wrongly was possible to change a target to Spellskite if Spellsikte was already target of that same target definition.
* Venser, the Sojourner - Fixed that its first ability did wrongly filter for creature permanents instead of only permanents.
* Whirpool Rider -Fixed a concurent modifaction bug of his ability.
FIXED with XMage 1.3 2014-08-19v2
* Fixed a bug that caused mass boost / unboost of spells to be applied to objects coming into play later (e.g. Bile Blight).
Fixed alternate cost handling to be able to only user alternate MANA costs (fixes Dream Halls, Fist of Suns and Omniscience to supress wrongly also additional costs instead of only mana costs).
* Caged Sun - Fixed that the mana adding ability did not work (introduced with last update).
* Solitary Confinement - Fixed a but that the discard cost was not properly reset.
* Xenagos, the Reveler - Fixed handling of card selection to be optional.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice.
If you get an error log please add that too.
Thank you for your help in detecting bugs.
Known issues not fixed yet
Sometimes the player that concedes wins game
Colored mana abilities stop working sometimes - I hope this is fixed now. But we have to wait and see.
Game stops unintended in the own upkeep and draw phase
Flying, Reach, Shadow or Intimidate does sometimes not prevent blocking - Happened lately mostly for Intimidate. I hope a change will fix /reduce this happening.
FIXES ALREADY DONE BUT NOT INSTALLED/RELEASED
* Fixed some put into graveyard effects that were implemented wrongly as triggered effects to replacment effects (Legacy Weapon, Progenitus, Darksteel Colossus, Blightsteel Colossus).
* Restrict activated abilities - Fixed a bug that restriction effects that prevented permanents from using activated abilities were not applied to activated mana abilities used to pay mana costs (e.g. Linvala, Keeper of Silence).
* Fixed a bug of exile target and search other zones function searching for wrong name (fixes #541). Concerned Eradicate, Scour, Sowing Salt and Splinter.
* Fixed a bug that causes a player that has reconnected to a game wrongly lose the game because of timeout if the game still lasts (normally played) for the defined timeout duration (600 seconds).
* Fix for colored mana producers starting only to produce colorless mana (new try to fix it).
* Bile Blight - Fixed a bug that it did not work correctly.
* Cavern of Souls - Fixed that conditional mana in the mana pool remembers correctly for which creature subtrype its usable.
* Dark Depths - Fixed to only put token into play if it was sacrificed successfully.
* Earthcraft - Fixed that the creature to tap was not handled as a not targeted effect.
* General's Kabuto - Fixed wrong casting costs of


* Illusionist's Gambit - Fixed that the effect prevented that the creatures removed from attacking could also not attack other players, block or use activated abilities.
* Jace, Architect of Thought - fixed first ability that wrongly stopped working as soon as Jace left battlefield.
* Kiki-Jiki, Mirror Breaker - Fixed that the copied token will be sacrificed instead of wrongly exiled.
* Plow Under - Fixed tooltip text.
* Rancor - Fixed missing trample effect.
* Spellskite - Fixed that it wrongly was possible to change a target to Spellskite if Spellsikte was already target of that same target definition.
* Venser, the Sojourner - Fixed that its first ability did wrongly filter for creature permanents instead of only permanents.
* Whirpool Rider -Fixed a concurent modifaction bug of his ability.
FIXED with XMage 1.3 2014-08-19v2
* Fixed a bug that caused mass boost / unboost of spells to be applied to objects coming into play later (e.g. Bile Blight).
Fixed alternate cost handling to be able to only user alternate MANA costs (fixes Dream Halls, Fist of Suns and Omniscience to supress wrongly also additional costs instead of only mana costs).
* Caged Sun - Fixed that the mana adding ability did not work (introduced with last update).
* Solitary Confinement - Fixed a but that the discard cost was not properly reset.
* Xenagos, the Reveler - Fixed handling of card selection to be optional.