Bug Reports 1.3.0 dev 2014-09-13

If you have encountered any problems while using XMage 1.3.0 dev 2014-09-13, you can post them here.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice.
If you get an error log please add that too.
Thank you for your help in detecting bugs.
Known issues not fixed yet
Game stops unintended in the own upkeep and draw phase
FIXES ALREADY DONE BUT NOT INSTALLED/RELEASED
* Table handling - Fixed a bug that if table owner tried to create a table with invalid deck, the table was added to the finished tables with no players.
* Fixed calculation of converted mana costs of spells on the stack that include multiple
in casting costs.
* Commander - Fixed that the commander replacement effect did not work if the commander spell on the stack was exiled.
* Morph Ability - Some fixes for displaying / handling morph cards/permanents.
* Commune with the Gods - Fixed that it was not possible to select none of the cards to go to hand.
* Daybreak Coronet - Fixed that it was not checked correctly if the target of Daybreak Coronet was still legal.
* Deflecting Palm - Fixed that damage dealing did not work if the source was a spell.
* Duneblast - Fixed that it was not possible to not select a creature if the controller had a creature on the battlefield.
* Karmic Justice - Fixed that it did not trigger for its own destroyment.
* Meandering Towershell - Fixed that it did not return to attack if no other creature was on the battlefield that could attack.
* Price of Glory - Fixed that ability only triggers if the non active player uses a land to produce a mana (intervening if clause).
* Savage Punch - Fixed that the conditional boost did not work correctly.
* Sidis Brood Tyrant - Fixed triggered ability not working as intended.
* Tormented Hero - Fixed wrong subtype (spelling error of Warrior).
Fixed with Release 2014-09-13v2 (2014-09-19)
* Morph - Fixed that static effects (eg. all your creatures gain vigilance) did not work for morphed creatures. Some more minor fixes to morph ability.
* Morph - Fixed that while creature was morphed not all other cardtypes (e.g. Artifact) or supertypes (e.g. Legendary) were removed.
* Fixed that deathtouch and lifelink did not work if the source permanent left the battlefield before the damage was dealt (e.g. Marath removing its last +1/+1 counter).
* Changed mana ability of some lands giving damage to SimpleManaAbility instead of BasicManaAbility so if enchanted with Nylea's Presence it gets the mana abilties also without damage.
* Raid - Fixed 6 cards with "Raid" and "enters the battlefield triggered ability" not handling the "intervening 'if' clause" rule correctly.
* Abzan Banner - Fixed wrong mana production.
* Avalanche Tusker - Fixed that the target creature did not have to block Avalanche Tusker itself.
* Bear's Companion - Fixed wrong token name.
* Bloodsoaked Champion - Fixed wrong name in tooltip text.
* Crackling Doom - Fixed that the sacrifice effect was not applied.
* Goblin Rabblemaster - Fixed that its attack boost value was not fixed until end of turn as the attack was declared.
* Jeering Instigator - Fixed tooltip text.
* Narset, Enlightened Master - Fixed a bug that if more than one card was cast from the exiled cards an java exception appeared.
* Sarkhan, the Dragonspeaker - Fixed that he was still a planeswalker after activating his first ability.
* Scout of the Borders - Fixed that the selected card didn't go to hand but also to graveyard.
* Siege Rhino - Fixed that it applies lose life effect instead of wrongly damage to opponents.
* Setessan Tactics - Fixed a bug that the granted fight ability did not work for token permanents.
* Sultai Flayer - Fixed that the dies triggered ability did check for power instead of toughness.
* Taigam's Scheming - Fixed wrong handling and tooltip text.
* Temur Ascendancy - Fixed that it triggered wrongly for all creatures instead of only controlled creatures.
* Vines of Vastwood - Fixed that it did not work correctly if cast on a creature controlled by an opponent.
* Zurgo Helmsmasher - Fixed that it got wrongly a +1/+1 counter also if a planeswalker was put into graveyard.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice.
If you get an error log please add that too.
Thank you for your help in detecting bugs.
Known issues not fixed yet
Game stops unintended in the own upkeep and draw phase
FIXES ALREADY DONE BUT NOT INSTALLED/RELEASED
* Table handling - Fixed a bug that if table owner tried to create a table with invalid deck, the table was added to the finished tables with no players.
* Fixed calculation of converted mana costs of spells on the stack that include multiple

* Commander - Fixed that the commander replacement effect did not work if the commander spell on the stack was exiled.
* Morph Ability - Some fixes for displaying / handling morph cards/permanents.
* Commune with the Gods - Fixed that it was not possible to select none of the cards to go to hand.
* Daybreak Coronet - Fixed that it was not checked correctly if the target of Daybreak Coronet was still legal.
* Deflecting Palm - Fixed that damage dealing did not work if the source was a spell.
* Duneblast - Fixed that it was not possible to not select a creature if the controller had a creature on the battlefield.
* Karmic Justice - Fixed that it did not trigger for its own destroyment.
* Meandering Towershell - Fixed that it did not return to attack if no other creature was on the battlefield that could attack.
* Price of Glory - Fixed that ability only triggers if the non active player uses a land to produce a mana (intervening if clause).
* Savage Punch - Fixed that the conditional boost did not work correctly.
* Sidis Brood Tyrant - Fixed triggered ability not working as intended.
* Tormented Hero - Fixed wrong subtype (spelling error of Warrior).
Fixed with Release 2014-09-13v2 (2014-09-19)
* Morph - Fixed that static effects (eg. all your creatures gain vigilance) did not work for morphed creatures. Some more minor fixes to morph ability.
* Morph - Fixed that while creature was morphed not all other cardtypes (e.g. Artifact) or supertypes (e.g. Legendary) were removed.
* Fixed that deathtouch and lifelink did not work if the source permanent left the battlefield before the damage was dealt (e.g. Marath removing its last +1/+1 counter).
* Changed mana ability of some lands giving damage to SimpleManaAbility instead of BasicManaAbility so if enchanted with Nylea's Presence it gets the mana abilties also without damage.
* Raid - Fixed 6 cards with "Raid" and "enters the battlefield triggered ability" not handling the "intervening 'if' clause" rule correctly.
* Abzan Banner - Fixed wrong mana production.
* Avalanche Tusker - Fixed that the target creature did not have to block Avalanche Tusker itself.
* Bear's Companion - Fixed wrong token name.
* Bloodsoaked Champion - Fixed wrong name in tooltip text.
* Crackling Doom - Fixed that the sacrifice effect was not applied.
* Goblin Rabblemaster - Fixed that its attack boost value was not fixed until end of turn as the attack was declared.
* Jeering Instigator - Fixed tooltip text.
* Narset, Enlightened Master - Fixed a bug that if more than one card was cast from the exiled cards an java exception appeared.
* Sarkhan, the Dragonspeaker - Fixed that he was still a planeswalker after activating his first ability.
* Scout of the Borders - Fixed that the selected card didn't go to hand but also to graveyard.
* Siege Rhino - Fixed that it applies lose life effect instead of wrongly damage to opponents.
* Setessan Tactics - Fixed a bug that the granted fight ability did not work for token permanents.
* Sultai Flayer - Fixed that the dies triggered ability did check for power instead of toughness.
* Taigam's Scheming - Fixed wrong handling and tooltip text.
* Temur Ascendancy - Fixed that it triggered wrongly for all creatures instead of only controlled creatures.
* Vines of Vastwood - Fixed that it did not work correctly if cast on a creature controlled by an opponent.
* Zurgo Helmsmasher - Fixed that it got wrongly a +1/+1 counter also if a planeswalker was put into graveyard.