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Re: Bug Reports 1.3.0 dev 2014-11-01

PostPosted: 05 Nov 2014, 14:34
by LevelX
iLex wrote:And there's also a bug. When I open a deck, make some changes and try to save it under the same name, an error occured (see screenshot). I have to save it under a new name otherwise the changes will not apply.
screenshot.jpg


Greets,

Lex
Can't reproduce this problem yet.
So which OS do you use?
Which steps do you do exactly?
It happens always?
Can you post what's witten to the client log (../mage-client/mageclient.log) when the error happens?

Re: Bug Reports 1.3.0 dev 2014-11-01

PostPosted: 05 Nov 2014, 14:37
by emerald000
iLex wrote:Aaaand another bug. Sorry, guys.

My opponent played Crystalline Nautilus. Next turn I play Sign in Blood with target: Nautilus.
He has to sacrifice it (cause of the effect) and though he will lose 3 life cause to sacrifice a creature means that it dies.

The bug: He didn't lose 3 life. It doesn't matter whether it died from Sign in Blood or not. It only has to day THE TURN it was targeted by Sign in Blood.

BUG DESCRIPTION SEEMS WRONG
I assume you are talking about Searing Blood. The Crystalline Nautilus will die before Searing Blood resolves, which means the delayed triggered ability won't have been created when it dies. Also, the spell fizzles since the target is now illegal. So it is correct that the opponent doesn't lose 3 life.

Re: Bug Reports 1.3.0 dev 2014-11-01

PostPosted: 05 Nov 2014, 21:45
by iLex
LevelX wrote:
iLex wrote:And there's also a bug. When I open a deck, make some changes and try to save it under the same name, an error occured (see screenshot). I have to save it under a new name otherwise the changes will not apply.
screenshot.jpg


Greets,

Lex
Can't reproduce this problem yet.
So which OS do you use?
Which steps do you do exactly?
It happens always?
Can you post what's witten to the client log (../mage-client/mageclient.log) when the error happens?
- OS: Windows 8.1
- Open a deck, make some changes, klick "save" and double klick on the name of the deck (it's the same that I've opened)
- It happens always
- Log says:

FATAL 2014-11-05 22:43:50,821 java.lang.NullPointerException =>[AWT-EventQueue-0] DeckEditorPanel.btnSaveActionPerformed
FATAL 2014-11-05 22:43:50,822 =>[AWT-EventQueue-0] EDTExceptionHandler.handle
java.lang.NullPointerException
at mage.client.deckeditor.DeckEditorPanel.btnSaveActionPerformed(DeckEditorPanel.java:728)
at mage.client.deckeditor.DeckEditorPanel.access$1500(DeckEditorPanel.java:82)
at mage.client.deckeditor.DeckEditorPanel$6.actionPerformed(DeckEditorPanel.java:539)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)

Re: Bug Reports 1.3.0 dev 2014-11-01

PostPosted: 05 Nov 2014, 22:41
by iLex
LevelX wrote:
iLex wrote:Aaaand another bug. Sorry, guys.

My opponent played Crystalline Nautilus. Next turn I play Sign in Blood with target: Nautilus.
He has to sacrifice it (cause of the effect) and though he will lose 3 life cause to sacrifice a creature means that it dies.

The bug: He didn't lose 3 life. It doesn't matter whether it died from Sign in Blood or not. It only has to day THE TURN it was targeted by Sign in Blood.
Seems like you are talking about another card than "Sign in Blood" which only targets a player.
Maybe you can still post the correct name of the involved card, so I can ceck it?
Yeah, I meant "Searing Blood". And as you said, it's not a bug.

Re: Bug Reports 1.3.0 dev 2014-11-01

PostPosted: 06 Nov 2014, 08:41
by JeskaiCharmer
I played Tin Street Hooligan for RG, got to select the artifact; artifact wasn't destroyed (it was something dinky like a signet). IDK if anyone else has seen this issue.

FIXED

Re: Bug Reports 1.3.0 dev 2014-11-01

PostPosted: 06 Nov 2014, 13:10
by The0retico
Just a suggestion - it would be great if the graveyard view opened automatically after you confirm thatyou want to exile cards when casting a spell with delve.

Re: Bug Reports 1.3.0 dev 2014-11-01

PostPosted: 06 Nov 2014, 14:59
by Heris
My opponent cast Genesis Wave but the X cards weren't revealed to me.

FIXED

Re: Bug Reports 1.3.0 dev 2014-11-01

PostPosted: 06 Nov 2014, 20:20
by emerald000
Brago, King Eternal is missing its second ability.

FIXED

Re: Bug Reports 1.3.0 dev 2014-11-01

PostPosted: 06 Nov 2014, 23:57
by iLex
Dredge
Primal Forcemage

are still missed.

YES

Re: Bug Reports 1.3.0 dev 2014-11-01

PostPosted: 07 Nov 2014, 01:26
by HawksSoc
Hi to anyone who may be able to help me. I am having extreme difficulty logging into Xmage today, receiving a lengthy error message when trying to do so. This is also the case with friends of mine on separate computers. Can anyone offer advice? The error message is attached as it would not let me copy and paste.

ddd.png


USE OF OLD XMAGE VERSION

Re: Bug Reports 1.3.0 dev 2014-11-01

PostPosted: 07 Nov 2014, 07:06
by LevelX
HawksSoc wrote:Hi to anyone who may be able to help me. I am having extreme difficulty logging into Xmage today, receiving a lengthy error message when trying to do so. This is also the case with friends of mine on separate computers. Can anyone offer advice? The error message is attached as it would not let me copy and paste.
Use the 2014-11-01 XMage version. Your problem is described in the first post (known issues).

Re: Bug Reports 1.3.0 dev 2014-11-01

PostPosted: 07 Nov 2014, 11:25
by mrcaterpillar
Relic of Progenitus currently functions incorrectly. The card's second ability states
{1}, Exile Relic of Progenitus: Exile all cards from all graveyards. Draw a card.

however the when the ability goes on the stack in xmage it reads
{1}, Sacrifice Relic of Progenitus: Exile all cards from all graveyards. Draw a card.
While this functionally performs the same, it has the side effect of triggering cards like Disciple of the Vault, which it shouldn't.

FIXED

Re: Bug Reports 1.3.0 dev 2014-11-01

PostPosted: 07 Nov 2014, 21:34
by ABagOfFritos
Image

I don't know what happened. Rebild link because new user.

FIXED

Re: Bug Reports 1.3.0 dev 2014-11-01

PostPosted: 08 Nov 2014, 05:44
by Mainiack11
Sideboarding does not occur between the games in a match. You sit at the tables screen until the timer runs out and game two of the round begins.

I've encountered this in standard and in modern.

Upon further testing, the bug seems to only appear for the players who joined the lobby. The game creator is able to sideboard.

Re: Bug Reports 1.3.0 dev 2014-11-01

PostPosted: 08 Nov 2014, 08:29
by LevelX
Mainiack11 wrote:Sideboarding does not occur between the games in a match. You sit at the tables screen until the timer runs out and game two of the round begins.

I've encountered this in standard and in modern.

Upon further testing, the bug seems to only appear for the players who joined the lobby. The game creator is able to sideboard.
Seems to be caused by using not the current v4 client.
I will probably release a new full version today to get this solved for all.