Bug Reports 1.3.0 dev 2014-11-01

If you have encountered any problems while using XMage 1.3.0 dev 2014-11-01, you can post them here.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice. If you get an error log please add that too.
Thank you for your help in detecting bugs.
KNOWN ISSUES
- Because there were some changes to the version check in the new version, you don't get the message that you try to connect to a server with another release version. The message will be shown correctly again with the next updates trying to connect to the new version.
If you try to connect with a 2014-10-18 or older version you will get:
FIXES ALREADY DONE BUT NOT INSTALLED/RELEASED
- None
Released with version 1.3. dev 2014-11-01v4 (2014-11-08)
* Fixed a bug that continuous effects of cards that were put onto battlefield not under owner control could be applied using the owner as controller. Fixes #604 (I guess).
* Fixed a bug that set wrong or did not reset to owner the controllerId of card abilities (lead to cards on hand that could not be cast because of put to battlefield from opponent before (e.g. with Bribery) than bounced to own hand, but owner is not able to play the card).
* Fixed misspelled card names of MTGO Legacy Cube (~300 cards with a trailing blank) and Ben's Cube (3 typos).
* Fixed commander format check. It ignores now mana symbols of reminder text like used for Extort (fixes #553).
* Fixed Batwing Brume, Cankerous Thirst, Invert the Skies, Moonhold, Unnerving Assault, Tin Street Hooligan, Dawnglow Infusion, Firespout where the condition if a special kind of mana was paid was always false.
* Commander - Players no longer go to a sideboarding phase during commander matches.
* Changed handling of tooltip size calculation.
* Appetite for Brains - Fixed a bug that it could wrongly only exile creature cards.
* Aura Finesse - Fixed that the aura was wrongly also moved if the target creature was no valid target for the moved aura.
* Duskmantle Guildmage - Fixed possible NPE.
* Genesis Wave - Fixed that the cards were not revealed and it was not optional to put permanents to the battlefield.
* Living Death - Fixed a bug that wrongly all creatures were put onto battlefield under control of spell controller.
* Living End - Fixed a bug that wrongly all creatures were put onto battlefield under control of spell controller.
* Relic of Progenitus - Fixed cost from sacrifice to exile Relic of Progenitus.
* Squelch - Fixed that wrongly spells could be targeted.
* Suspension Field - Fixed that the enters the battlefield effect was not optional.
Released with version 1.3. dev 2014-11-01v3 (2014-11-04)
* Try to fix server problem that sometimes causes stop to update the list of open tables.
* Some minor changes to content of list of open tables.
* Fixed a bug that the real tournament start time was not saved.
* Alarm sound (6 seconds before auto pick) will now only played if no card was picked yet.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice. If you get an error log please add that too.
Thank you for your help in detecting bugs.
KNOWN ISSUES
- Because there were some changes to the version check in the new version, you don't get the message that you try to connect to a server with another release version. The message will be shown correctly again with the next updates trying to connect to the new version.
If you try to connect with a 2014-10-18 or older version you will get:
- Code: Select all
FATAL 2014-11-01 14:56:40,084 Unable to connect to server
java.lang.reflect.UndeclaredThrowableException
at com.sun.proxy.$Proxy8.registerClient(Unknown Source)
at mage.remote.SessionImpl.connect(SessionImpl.java:278)
FIXES ALREADY DONE BUT NOT INSTALLED/RELEASED
- None
Released with version 1.3. dev 2014-11-01v4 (2014-11-08)
* Fixed a bug that continuous effects of cards that were put onto battlefield not under owner control could be applied using the owner as controller. Fixes #604 (I guess).
* Fixed a bug that set wrong or did not reset to owner the controllerId of card abilities (lead to cards on hand that could not be cast because of put to battlefield from opponent before (e.g. with Bribery) than bounced to own hand, but owner is not able to play the card).
* Fixed misspelled card names of MTGO Legacy Cube (~300 cards with a trailing blank) and Ben's Cube (3 typos).
* Fixed commander format check. It ignores now mana symbols of reminder text like used for Extort (fixes #553).
* Fixed Batwing Brume, Cankerous Thirst, Invert the Skies, Moonhold, Unnerving Assault, Tin Street Hooligan, Dawnglow Infusion, Firespout where the condition if a special kind of mana was paid was always false.
* Commander - Players no longer go to a sideboarding phase during commander matches.
* Changed handling of tooltip size calculation.
* Appetite for Brains - Fixed a bug that it could wrongly only exile creature cards.
* Aura Finesse - Fixed that the aura was wrongly also moved if the target creature was no valid target for the moved aura.
* Duskmantle Guildmage - Fixed possible NPE.
* Genesis Wave - Fixed that the cards were not revealed and it was not optional to put permanents to the battlefield.
* Living Death - Fixed a bug that wrongly all creatures were put onto battlefield under control of spell controller.
* Living End - Fixed a bug that wrongly all creatures were put onto battlefield under control of spell controller.
* Relic of Progenitus - Fixed cost from sacrifice to exile Relic of Progenitus.
* Squelch - Fixed that wrongly spells could be targeted.
* Suspension Field - Fixed that the enters the battlefield effect was not optional.
Released with version 1.3. dev 2014-11-01v3 (2014-11-04)
* Try to fix server problem that sometimes causes stop to update the list of open tables.
* Some minor changes to content of list of open tables.
* Fixed a bug that the real tournament start time was not saved.
* Alarm sound (6 seconds before auto pick) will now only played if no card was picked yet.