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Re: Bug Reports 1.3.0 dev 2015-03-14

PostPosted: 12 May 2015, 13:21
by LevelX
Mortdercai wrote:Hi, the triggered ability of sun scorch regent does not trigger when the opponent casts spells, noticed the bug during play testing with ai.
It worked in my test under normal circumstances.
Any idea what was special in your case?
(e.g. Tokens, Creature dies, replacement effects, etc.)

Re: Bug Reports 1.3.0 dev 2015-03-14

PostPosted: 16 May 2015, 03:34
by DuckOfOregon
Last 4 times I've used Otherworldy Journey it hasn't given creatures the +1/+1 counter.

LevelX: Fixed beyond xmage1.4.0v0

Re: Bug Reports 1.3.0 dev 2015-03-14

PostPosted: 16 May 2015, 17:16
by DuckOfOregon
Couldn't exile Breaking/Enterings in opponent's deck with Surgical Extraction

LevelX: Fixed beyond v1.4.0v0

Re: Bug Reports 1.3.0 dev 2015-03-14

PostPosted: 25 May 2015, 10:04
by Kirro
The cancel button doesn't work on mana artifacts that produce more than 2 colors (Darksteel Ingot and Coalition Relic tested)
EDIT: Includes lands as well. Except Reflecting Pool because it uses its own code for the choices menu.

LevelX: Fixed with 1.4.0v2

Re: Bug Reports 1.3.0 dev 2015-03-14

PostPosted: 26 May 2015, 15:26
by Kirro
If you Hive Mind an opponent's Rest for the Weary and redirect its target to yourself when it's not your turn, the game spits out this message and rolls back to before Rest for the Weary was cast.
| Open
Game exception occurred: java.lang.NullPointerException
Server version: 1.4.0v2
mage.abilities.condition.common.LandfallCondition.apply(LandfallCondition.java:24)
mage.abilities.decorator.ConditionalOneShotEffect.apply(ConditionalOneShotEffect.java:75)
mage.abilities.AbilityImpl.resolve(AbilityImpl.java:202)
mage.game.stack.Spell.resolve(Spell.java:201)
mage.game.GameImpl.resolve(GameImpl.java:1204)
mage.game.GameImpl.playPriority(GameImpl.java:1166)
mage.game.turn.Step.priority(Step.java:87)
mage.game.turn.Phase.playStep(Phase.java:203)
mage.game.turn.Phase.play(Phase.java:115)
mage.game.turn.Turn.play(Turn.java:143)
mage.game.GameImpl.playTurn(GameImpl.java:738)
mage.game.GameImpl.play(GameImpl.java:661)
mage.game.GameImpl.start(GameImpl.java:628)
mage.game.GameImpl.start(GameImpl.java:613)
mage.server.game.GameWorker.call(GameWorker.java:60)
java.util.concurrent.FutureTask.run(Unknown Source)
java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
java.lang.Thread.run(Unknown Source)


LevelX: Fixed beyond 1.4.0v2