Bug Reports xmage 1.4.5

If you have encountered any problems while using XMage 1.4.5 you can post them here.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice. If you get an error log please add that too. Also often does a gamelog file from the mage-client/gamelogs/ folder help to reproduce the problem.
Thank you for your help in detecting bugs.
Known Issues:
https://github.com/magefree/mage/issues
Already fixed but not available until the next XMage update
* Fixed not correct working Commander 2015 decklists.
* Fixed a problem of returning cards from exile (e.g. Fiend Hunter) if the triggering permanent made multiple zone changes before the left battlefield triggered ability resolved to return the exiled permanents.
* Myriad - Fixed that wrongly also a token was created for the defending player.
* Fixed layer problem of BecomesCreatureSourceEffect (causes Chimeric Mass to die after entering the Battlefield).
* Fixed a bug where wrongly a card object was moved for a copied spell.
* Fixed a bug of cost reduction calculation.
* Fixed that some "dies this or another creature" triggered abilities did not work if the source died itself (e.g. Omnath, Locus of Rage).
* Fixed that the selected avatar image was not shown as avatar in the game.
* AI Player - Fixed that the AI for soem card effects could choose itself for choose opponent choice.
* AI Player - Fixed that the AI took mulligan in Mormir format.
* Fixed that draw effect was only applied to the first target (e.g. Wheel and Deal only one opponent draws 7 cards).
* Fixed that casting spells without mana costs did not work correctly for spells with mono hybrid mana costs (e.g. Beseech the Queen by Omniscience).
* Fixed a problem that the controller of triggered abilities was set to a false value if the source object of the triggered ability was removed from battlefield at the same time as other objects.
* Deck editor - Fixed a bug that prevented users to add cards to deck or sideboard (was caused by creatures with negative toughness and it was sorted by p/t).
* AEtherling - Fixed that Unblockability lasts permanently if once activated.
* Altar of Bone - Fixed that the searched card was not revealed.
* Amoeboid Changeling, Wings of Veles-Vel - Fixed that the character types were changed on the wrong layer.
* Bloodlord of Vaasgoth - Fixed that Vampires entering the battlefield did never bloodthirst from the Bloodlord.
* Boundless Realms - Fixed that the lands where moved to hand instead put onto the battelefield.
* Call to the Kindred - Fixed that it did not work correctly if the enchanted creatures had all creature types or changeling.
* Commune with Lava - Fixed that also opponents were able to cast the exiled cards.
* Conviction - Fixed that the activated ability had a mana costs of
instead of
.
* Corpse Augur - Fixed that all cards in target players graveyard were counted instead of only creature cards.
* Dromoka's Command - Fixed that the first mode could target Dromoka's Command itself.
* Erratic Explosion - Fixed that always no cards were revealed.
* Goblin Dynamo - Fixed wrong casting cost of 2nd ability.
* Grasp of Fate - Fixed that only the first target was exiled.
* Grinning Totem - Fixed that also opponents were able to cast the exiled cards.
* Homura, Human Ascendant - Fixed return flipped ability. Fixed that some of the Enchantment abilities were applied to all permanents instad of only creatures.
* Holy Light - Fixed not working -1/-1 unboost effect.
* Hostility - Fixed that it was was preventing damage to opponents regardless of source.
* Konda's Banner - Fix NullPointerException when equipped creature is destroyed.
* Koth of the Hammer - Fixed that the thirs ability was applied to all mountains in range instead of only controlled mountains.
* Oath of the Ancient Wood - Fixed that the +1/+1 counter was added to Oath of the Ancient Wood instead on target creature.
* Perplexing Chimera - Fixed that the control effect was not discarded as Perplexing Chimera changed zone.
* Phyrexian Furnace - Fixed the missing sacrifice cost.
* Rogue's Passage - Fixed wrong collectors number of C15 card.
* Savage Summoning - Fixed that the +1/+1 counter was not added.
* Suture Priest - Fixed that its first ability wasn't optional.
* Scrambleverse - Fixed that only players in range can get control of the permanets and added missing untap action.
* Spike Drone - Fixed that it eneterd the battlefield with two +1/+1 counters instead of one.
* Thada Adel, Acquisitor - Fixed that also opponents were able to cast the exiled cards.
* Xiahou Dun, the One-Eyed - Fixed missing horsemanship ability.
* Yavimaya Dryad - Fixed that the Forest was put onto battlefield under controllers control instead of target players control.
* Yomiji, Who Bars the Way - Fixed that it only returned creature permanents to hand.
* Zada, Hedron Grinder - Fixed that the spell copy target setting did not work correctly for targets that optional allowed more than one target creature (e.g. spells with Strive).
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice. If you get an error log please add that too. Also often does a gamelog file from the mage-client/gamelogs/ folder help to reproduce the problem.
- Please use a separate post for each problem/bug.
- Don't report here problems concerning to install, start or connect xmage. Only game related problems of using xmage.
- Don't report here cards you would like to see implemented. You can report it in this two threads:
http://www.slightlymagic.net/forum/viewtopic.php?f=70&t=4554
http://www.slightlymagic.net/forum/viewtopic.php?f=70&t=14062
Thank you for your help in detecting bugs.
Known Issues:
https://github.com/magefree/mage/issues
Already fixed but not available until the next XMage update
* Fixed not correct working Commander 2015 decklists.
* Fixed a problem of returning cards from exile (e.g. Fiend Hunter) if the triggering permanent made multiple zone changes before the left battlefield triggered ability resolved to return the exiled permanents.
* Myriad - Fixed that wrongly also a token was created for the defending player.
* Fixed layer problem of BecomesCreatureSourceEffect (causes Chimeric Mass to die after entering the Battlefield).
* Fixed a bug where wrongly a card object was moved for a copied spell.
* Fixed a bug of cost reduction calculation.
* Fixed that some "dies this or another creature" triggered abilities did not work if the source died itself (e.g. Omnath, Locus of Rage).
* Fixed that the selected avatar image was not shown as avatar in the game.
* AI Player - Fixed that the AI for soem card effects could choose itself for choose opponent choice.
* AI Player - Fixed that the AI took mulligan in Mormir format.
* Fixed that draw effect was only applied to the first target (e.g. Wheel and Deal only one opponent draws 7 cards).
* Fixed that casting spells without mana costs did not work correctly for spells with mono hybrid mana costs (e.g. Beseech the Queen by Omniscience).
* Fixed a problem that the controller of triggered abilities was set to a false value if the source object of the triggered ability was removed from battlefield at the same time as other objects.
* Deck editor - Fixed a bug that prevented users to add cards to deck or sideboard (was caused by creatures with negative toughness and it was sorted by p/t).
* AEtherling - Fixed that Unblockability lasts permanently if once activated.
* Altar of Bone - Fixed that the searched card was not revealed.
* Amoeboid Changeling, Wings of Veles-Vel - Fixed that the character types were changed on the wrong layer.
* Bloodlord of Vaasgoth - Fixed that Vampires entering the battlefield did never bloodthirst from the Bloodlord.
* Boundless Realms - Fixed that the lands where moved to hand instead put onto the battelefield.
* Call to the Kindred - Fixed that it did not work correctly if the enchanted creatures had all creature types or changeling.
* Commune with Lava - Fixed that also opponents were able to cast the exiled cards.
* Conviction - Fixed that the activated ability had a mana costs of


* Corpse Augur - Fixed that all cards in target players graveyard were counted instead of only creature cards.
* Dromoka's Command - Fixed that the first mode could target Dromoka's Command itself.
* Erratic Explosion - Fixed that always no cards were revealed.
* Goblin Dynamo - Fixed wrong casting cost of 2nd ability.
* Grasp of Fate - Fixed that only the first target was exiled.
* Grinning Totem - Fixed that also opponents were able to cast the exiled cards.
* Homura, Human Ascendant - Fixed return flipped ability. Fixed that some of the Enchantment abilities were applied to all permanents instad of only creatures.
* Holy Light - Fixed not working -1/-1 unboost effect.
* Hostility - Fixed that it was was preventing damage to opponents regardless of source.
* Konda's Banner - Fix NullPointerException when equipped creature is destroyed.
* Koth of the Hammer - Fixed that the thirs ability was applied to all mountains in range instead of only controlled mountains.
* Oath of the Ancient Wood - Fixed that the +1/+1 counter was added to Oath of the Ancient Wood instead on target creature.
* Perplexing Chimera - Fixed that the control effect was not discarded as Perplexing Chimera changed zone.
* Phyrexian Furnace - Fixed the missing sacrifice cost.
* Rogue's Passage - Fixed wrong collectors number of C15 card.
* Savage Summoning - Fixed that the +1/+1 counter was not added.
* Suture Priest - Fixed that its first ability wasn't optional.
* Scrambleverse - Fixed that only players in range can get control of the permanets and added missing untap action.
* Spike Drone - Fixed that it eneterd the battlefield with two +1/+1 counters instead of one.
* Thada Adel, Acquisitor - Fixed that also opponents were able to cast the exiled cards.
* Xiahou Dun, the One-Eyed - Fixed missing horsemanship ability.
* Yavimaya Dryad - Fixed that the Forest was put onto battlefield under controllers control instead of target players control.
* Yomiji, Who Bars the Way - Fixed that it only returned creature permanents to hand.
* Zada, Hedron Grinder - Fixed that the spell copy target setting did not work correctly for targets that optional allowed more than one target creature (e.g. spells with Strive).