Bug Reports xmage 1.4.15
by BetaSteward
Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins
Re: Bug Reports xmage 1.4.15
by LunaticSoul » 22 Sep 2016, 15:49
Teferis Puzzlebox doesn't put the cards under your library, instead they vanish from the game (can't be tutored)
LevelX: Fixed beyond 1.4.15v4
LevelX: Fixed beyond 1.4.15v4
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Re: Bug Reports xmage 1.4.15
by Khaos » 22 Sep 2016, 22:21
Hey, I've noticed 2 bugs regarding Karn Liberated:
1.: in multiplayer games it 'revives' players but according to the rules on the gatherer players that were removed from the game aka lost or quit wont be part of the next game.
2.: as far as I know when you exile things with Karn then replace him with another one the second Karns ult should Include the cards exiled with the first one, currently only the cards exiled by the exact same one count as exiled by Karn
Fireshoes: When a card refers to itself by name it means 'this object' not 'card with this name'. Cards exiled by the first Karn should be shuffled into their owners' libraries for the restarted game.
1.: in multiplayer games it 'revives' players but according to the rules on the gatherer players that were removed from the game aka lost or quit wont be part of the next game.
2.: as far as I know when you exile things with Karn then replace him with another one the second Karns ult should Include the cards exiled with the first one, currently only the cards exiled by the exact same one count as exiled by Karn
Fireshoes: When a card refers to itself by name it means 'this object' not 'card with this name'. Cards exiled by the first Karn should be shuffled into their owners' libraries for the restarted game.
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Re: Bug Reports xmage 1.4.15
by WizKid » 22 Sep 2016, 22:31
The oaths are broken. When i cast a pw with oath of gideon in play it gets perma locked on the trigger. Some window comes up and just keeps refreshing no matter what i click. Freezes game and i have to exit xmage entirely to get out of it and lose my game.
PLEASE FIX!!!
LevelX: Which Planeswalker did you use? I was not able to reproduce that problem. Got the window to choose the order, but that worked without a problem.
PLEASE FIX!!!
LevelX: Which Planeswalker did you use? I was not able to reproduce that problem. Got the window to choose the order, but that worked without a problem.
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Re: Bug Reports xmage 1.4.15
by fireshoes » 23 Sep 2016, 03:16
Nature's Way incorrectly deals the damage to the opponent's targeted creature, rather than your controlled creature dealing the damage.
LevelX: Fixed beyond 1.4.15v5
LevelX: Fixed beyond 1.4.15v5
Re: Bug Reports xmage 1.4.15
by reverendvile » 23 Sep 2016, 07:42
Another random issue I've dealt with....for some reason when xmage is running, my PC will not hide my taskbar until I exit the program.
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Re: Bug Reports xmage 1.4.15
by NotNotNot » 23 Sep 2016, 08:28
Played a Metalwork Collosus for 0, cast Morbid Curiosity on it. Opponent plays Revolutionary Rebuff, I paid the cost but drew no cards. I'm guessing Morbid Curiosity looked at the cost that was paid to play it not the actually CMC.
Last edited by NotNotNot on 23 Sep 2016, 18:28, edited 1 time in total.
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Re: Bug Reports xmage 1.4.15
by Tsunamiis » 23 Sep 2016, 16:44
I'm having problems controlling another players turn with the Emrakul trigger, i've only been testing new standard so far so I don't know if the interactions with oldercards works. I take their turn, can see their hand but do not get to tap lands, or cast spells.
Re: Bug Reports xmage 1.4.15
by TDS » 23 Sep 2016, 23:41
I was playing sealed and my opponent cast Accomplished Automaton making a servo token. Then, (in the same turn) he rolled back the turn to the start and the servo was still there after the rollback.
Re: Bug Reports xmage 1.4.15
by Finbez » 23 Sep 2016, 23:57
Currently you cannot pay the Emerge cost on cards exile with Chandra, Torch of Defiance's +1 ability. Chandra does not dictate that you can't pay alternative costs so you should be able to cast them with emerge.
Re: Bug Reports xmage 1.4.15
by Khaos » 24 Sep 2016, 10:10
I've found another issue with Karn Liberated the starting player after restarting should be the controller of karn and also from my previous reply karn still revives players but players that left the gane should not be in the new game
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Re: Bug Reports xmage 1.4.15
by Dynamo345 » 24 Sep 2016, 16:14
ok now i can't connect to the game at all
I hit the connect button and it just locks there and then the connect button will light up again.
I hit the connect button and it just locks there and then the connect button will light up again.
KLD deck = invalid?
by steveklien » 25 Sep 2016, 19:12
I just built a couple of Kaladesh decks, but I can't use them! I keep getting an error message for an "invalid deck" that reads like this:
"Flight: invalid set: S00"
There aren't any cards in the deck that aren't Standard legal -- most, if not all, are from KLD. What's going on?
"Flight: invalid set: S00"
There aren't any cards in the deck that aren't Standard legal -- most, if not all, are from KLD. What's going on?
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Re: Bug Reports xmage 1.4.15
by shaithan » 25 Sep 2016, 19:15
Constant server crashes sense 1.4.15v4 was implimented espacially on Xgmage.de:17171 this need to be fixed ASAP
Re: Bug Reports xmage 1.4.15
by mazvaikis » 25 Sep 2016, 19:23
There is a bug with Oath of Nissa. If you "miss" with it (no pickable cards among the top 3), the game keeps those cards on top of the library (presuming in the same order). You don't get a prompt where you choose in what order cards go to the bottom of the library.
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Re: Bug Reports xmage 1.4.15
by MrMarlon » 25 Sep 2016, 19:36
Still getting disconnected from xmage.de all the time, with the game/tournament usually getting lost in the process. Come on, fix it already! The game's unplayable this way.
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