Bug Reports XMage 1.4.23 SOFTWARE
by BetaSteward
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Re: Bug Reports XMage 1.4.23 SOFTWARE
by Konigsburg » 22 Apr 2017, 19:21
Produced a copy of the opponents Roil Elemental with Stolen Identity and used Cipher on that same token. The token's landfall ability then did trigger normally up to the point where a target creature could be selected. The selection was logged by XMage, but the effect simply did not work. The original Roil Elemental controlled by the other player worked as intended, though.
Edit: Opponent was AI, if that helps.
Edit: Opponent was AI, if that helps.
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Re: Bug Reports XMage 1.4.23 SOFTWARE
by xxSkedz24xx » 23 Apr 2017, 00:07
I'm having an issue with the localhost server. I've been playing Momir Basic against the AI and every time after a few turns the server stops recognizing any cards
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Re: Bug Reports XMage 1.4.23 SOFTWARE
by NittanyLionRoar » 23 Apr 2017, 02:29
My XMage just updated and everything looks great, except that when I am playing a game, the screen ends abruptly at the bottom and I cannot scroll to see all of the cards in my hand. I also cannot resize the window because it already fills the screen.
I am using Mac OS 10.12.14
I am using Mac OS 10.12.14
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Re: Bug Reports XMage 1.4.23 SOFTWARE
by spjspj » 23 Apr 2017, 07:18
spjspj - Can you upload a screen shot of what you're seeing?NittanyLionRoar wrote:My XMage just updated and everything looks great, except that when I am playing a game, the screen ends abruptly at the bottom and I cannot scroll to see all of the cards in my hand. I also cannot resize the window because it already fills the screen.
I am using Mac OS 10.12.14
Re: Bug Reports XMage 1.4.23 SOFTWARE
by booot » 23 Apr 2017, 09:55
On my own server, I play Momir Basic vs mad AI.
Often Momir ability create no creature... AI does not activate Momir Ability.
On logs, h2db has errors, "no found creature converted mana cost X".
I think, mad ai playing Momir Basic break card.db.
I saw this errors 1.4.20~
my config changes from default
IP to own ip
secondory port to 17172
servername to my own
only
Often Momir ability create no creature... AI does not activate Momir Ability.
On logs, h2db has errors, "no found creature converted mana cost X".
I think, mad ai playing Momir Basic break card.db.
I saw this errors 1.4.20~
my config changes from default
IP to own ip
secondory port to 17172
servername to my own
only
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Re: Bug Reports XMage 1.4.23 SOFTWARE
by booot » 23 Apr 2017, 10:17
In Momir, Creating Orator of Ojutai token trigger its triggered ability.
Really it don't be triggered.
jeffwadsworth: fixed beyond 1.4.23v2
Really it don't be triggered.
jeffwadsworth: fixed beyond 1.4.23v2
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Re: Bug Reports XMage 1.4.23 SOFTWARE
by xxSkedz24xx » 23 Apr 2017, 15:16
Actually, it will trigger regardless, because it entered the battlefield, but you won't draw because you didn't meet the condition that would allow you to drawbooot wrote:In Momir, Creating Orator of Ojutai token trigger its triggered ability.
Really it don't be triggered.
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Re: Bug Reports XMage 1.4.23 SOFTWARE
by Poit » 23 Apr 2017, 15:16
Hey, I just noticed that the third ability of Dreadship Reef can no longer be used, it is possible to pay , but no dialogue for choosing X or the types of mana appears.
jeffwadsworth: fixed beyond 1.4.23v3
jeffwadsworth: fixed beyond 1.4.23v3
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Re: Bug Reports XMage 1.4.23 SOFTWARE
by BlackWyvern » 23 Apr 2017, 16:03
Emblem Liliana from EMN's Liliana, the Last Hope generates zombie tokens without a set modifier, therefore always spawn as missing images.
- Code: Select all
WARN 2017-04-23 09:00:55,292 Token image file not found: null - - Zombie =>[Util4] CardImageUtils.generateTokenImagePath
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Re: Bug Reports XMage 1.4.23 SOFTWARE
by nerypa » 23 Apr 2017, 16:42
Commit // Memory currently allows a player to target lands even tough it shouldn't.
jeffwadsworth: fixed beyond 1.4.23v2
jeffwadsworth: fixed beyond 1.4.23v2
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Re: Bug Reports XMage 1.4.23 SOFTWARE
by tself55 » 23 Apr 2017, 19:35
well it is bugged now, single combat celebrant on the field with always watching and my opponent got infinite combat phases. so either you broke it with this new patch or you didnt test well enough.Mchammer23 wrote:Combat Celebrant is apparently bugged. I had two of them, swung both, exerted one to untap the rest and get another combat. Second combat, swing with the other celebrant, exert it to untap the rest and get another combat. Third combat, swing everything and I get to exert the one which had already been exerted this turn.
jeffwadsworth: This worked fine for me. I could never Exert the 2nd time.
Re: Bug Reports XMage 1.4.23 SOFTWARE
by patbou » 23 Apr 2017, 21:29
I confirm. It happened to me, and I was able to get infinite Combat phases. I rolled back, because I don't cheat. But the interface would have let me do it.
Re: Bug Reports XMage 1.4.23 SOFTWARE
by Konigsburg » 23 Apr 2017, 23:21
Wirefly Tokens produced by Wirefly Hive do not have flying. The tooltip of both the token and Wirefly Hive are also missing the relevant parts.
escplan9: fixed by 1.4.23v2
escplan9: fixed by 1.4.23v2
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Re: Bug Reports XMage 1.4.23 SOFTWARE
by Finbez » 24 Apr 2017, 05:04
Did some troubleshooting with my Hanweir Garrison problem and I'm pretty sure I've found the issue.
The problem is dependent on whether or not "Fall back to plain image based rendering" is checked or not in the preferences. If it is not checked, Garrison will be buggy and can't be added to a deck(and crashes games if it's played). Checked, everything works perfectly.
The problem is dependent on whether or not "Fall back to plain image based rendering" is checked or not in the preferences. If it is not checked, Garrison will be buggy and can't be added to a deck(and crashes games if it's played). Checked, everything works perfectly.
Re: Bug Reports XMage 1.4.23 SOFTWARE
by booot » 24 Apr 2017, 06:13
It has "When/Whenever/At [trigger event], if [condition], [effect]".xxSkedz24xx wrote:Actually, it will trigger regardless, because it entered the battlefield, but you won't draw because you didn't meet the condition that would allow you to drawbooot wrote:In Momir, Creating Orator of Ojutai token trigger its triggered ability.
Really it don't be triggered.
If condition is not met, it don't be trigger. (CR603.4)
jeffwadsworth: fixed beyond 1.4.23v2
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