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Bug Reports XMage 1.4.23 SOFTWARE

by BetaSteward

Moderators: noxx, Aurum, fireshoes, jeffwadsworth, BetaSteward, LevelX, North, escplan9, CCGHQ Admins

Re: Bug Reports XMage 1.4.23 SOFTWARE

Postby Exuviae » 18 Apr 2017, 19:55

My Wandering Fumarole could not block creature equipped with Sword of light and shadow. The game was detecting it as white or black.

I checked all other variables, im sure it was a bug.

escplan9: fixed beyond 1.4.23v1
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Re: Bug Reports XMage 1.4.23 SOFTWARE

Postby faanta » 18 Apr 2017, 20:32

Situation: I have Binding Mummy and Liliana, Death's Majesty, opponent controls a creature, I have Winged Shepherd in my graveyard.
I use Liliana's -3 to bring the Angel back into play, which is now also a Zombie, but Binding Mummy's ability doesn't trigger.

fixed beyond 1.4.23v1
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Re: Bug Reports XMage 1.4.23 SOFTWARE

Postby tself55 » 18 Apr 2017, 20:51

Approach of the Second Sun doesn't seem to be in the list of cards while editing a deck. It appears in the collection viewer, but I cannot add it to a deck.
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Re: Bug Reports XMage 1.4.23 SOFTWARE

Postby fireanimal » 18 Apr 2017, 20:53

Amonkhet - Pursue Glory - Cast during Pre-combat main phase, but attacking creatures did not get +2/+0 during attack phase.

this is correct behavior. the instant is a one-shot effect that only affects permanents at the time of resolution. During pre-combat phase where there are no attackers, this effect does not apply.
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Re: Bug Reports XMage 1.4.23 SOFTWARE

Postby marcsina » 18 Apr 2017, 21:03

Permeating Mass seems bugged, when it damages a creature with */* values like Dungrove Elder or Wayfaring Temple

the damaged creature should become a copy of Permeating Mass with 1/3 stats, but it keeps the stats from before


jeffwadsworth: fixed beyond 1.4.23v1
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Re: Bug Reports XMage 1.4.23 SOFTWARE

Postby NotNotNot » 18 Apr 2017, 21:20

Hapatra, Vizier of Poisons triggers when your opponent puts counters on things. I imagine every small fix like this in the game adds about half an hour to the update download so can't wait for that.

escplan9: fixed beyond 1.4.23v1
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Re: Bug Reports XMage 1.4.23 SOFTWARE

Postby BlackWyvern » 19 Apr 2017, 01:48

Damage is stored as a signed 32-bit integer.

Therefore when say.. A Coalhauler Swine equipped with Pariah's Shield, and a Darksteel Plate is comboed with a Fire Servant and Dictate of the Twin Gods and hit with an 1856 damage Acidic Soil...

Code: Select all
5:39 PM: BlackWyvern casts Acidic Soil [aad]
5:39 PM: Acidic Soil [aad] deals 1856 damage to Coalhauler Swine [f10]
5:39 PM: computer loses 176 life
5:39 PM: BlackWyvern puts Acidic Soil [aad] from stack into his or her graveyard
5:39 PM: Ability triggers: Coalhauler Swine [f10] - Whenever Coalhauler Swine [f10] is dealt damage, it deals that much damage to each player.
5:39 PM: computer loses 7424 life
5:39 PM: computer1 loses 7424 life
5:39 PM: computer loses 7424 life
5:39 PM: Coalhauler Swine [f10] deals 29696 damage to Coalhauler Swine [f10]
5:39 PM: Ability triggers: Coalhauler Swine [f10] - Whenever Coalhauler Swine [f10] is dealt damage, it deals that much damage to each player.
5:40 PM: computer loses 118784 life
5:40 PM: computer1 loses 118784 life
5:40 PM: computer loses 118784 life
5:40 PM: Coalhauler Swine [f10] deals 475136 damage to Coalhauler Swine [f10]
5:40 PM: Ability triggers: Coalhauler Swine [f10] - Whenever Coalhauler Swine [f10] is dealt damage, it deals that much damage to each player.
5:40 PM: computer loses 1900544 life
5:40 PM: computer1 loses 1900544 life
5:40 PM: computer loses 1900544 life
5:40 PM: Coalhauler Swine [f10] deals 7602176 damage to Coalhauler Swine [f10]
5:40 PM: Ability triggers: Coalhauler Swine [f10] - Whenever Coalhauler Swine [f10] is dealt damage, it deals that much damage to each player.
5:40 PM: computer loses 30408704 life
5:40 PM: computer1 loses 30408704 life
5:40 PM: computer loses 30408704 life
5:40 PM: Coalhauler Swine [f10] deals 121634816 damage to Coalhauler Swine [f10]
5:40 PM: Ability triggers: Coalhauler Swine [f10] - Whenever Coalhauler Swine [f10] is dealt damage, it deals that much damage to each player.
5:40 PM: computer loses 486539264 life
5:40 PM: computer1 loses 486539264 life
5:40 PM: computer loses 486539264 life
5:40 PM: Coalhauler Swine [f10] deals 1946157056 damage to Coalhauler Swine [f10]
5:40 PM: Ability triggers: Coalhauler Swine [f10] - Whenever Coalhauler Swine [f10] is dealt damage, it deals that much damage to each player.
It hits INTEGER_MAX, overflows, and stops the stack. I then cast a 50x Rolling Earthquake to kill the Platinum Angel that was keeping that bot alive, and it instantly OHKO'd me saying I was drawing from an empty library. :|

(This is really more of just a gag post, but it did happen. I've been making a lot of obnoxious combo bugs posts, so figured you guys might appreciate a laugh.)
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Re: Bug Reports XMage 1.4.23 SOFTWARE

Postby Desdomen » 19 Apr 2017, 06:26

Nest of Scarabs does not produce tokens when -1/-1 counters are placed on creatures.

jeffwadsworth: It worked for me in testing. But, I did notice that it failed one time out of the 4 tests I ran.
LevelX2: Fixed beyond 1.4.23V3
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Re: Bug Reports XMage 1.4.23 SOFTWARE

Postby Raleth » 19 Apr 2017, 07:53

Seeker of Insight's activated ability is usable without casting a noncreature spell.

Code: Select all
2:44 AM: Turn 26 Computer Player 2 (3 - 23)
2:44 AM: Computer Player 2 draws a card
2:44 AM: Computer Player 2 casts Nef-Crop Entangler [d64]
2:44 AM: Computer Player 2 puts Nef-Crop Entangler [d64] from stack onto the Battlefield
2:44 AM: Ability triggers: Trespasser's Curse [8eb] - Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.
2:44 AM: Computer Player 2 loses 1 life
2:44 AM: Raleth gains 1 life
2:44 AM: Computer Player 2 activates: draw a card, then discard a card. from Seeker of Insight [6b1]
2:44 AM: Computer Player 2 draws a card
2:44 AM: Computer Player 2 discards Commit // Memory [6cc]
2:44 AM: Computer Player 2 puts Island [aef] from hand onto the Battlefield
2:44 AM: Computer Player 2 plays Island [aef]
This may have been an AI glitch. It worked fine for me.
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Re: Bug Reports XMage 1.4.23 SOFTWARE

Postby gangel77 » 19 Apr 2017, 16:56

playing 1v1 sealed AMK.

i was playing Oracle's Vault that lets u exile top card and play till end of turn.
Had 3 brick counters.

I exiled the... Rising Miasma -2/-2 aftermath spell but couldnt play it!

Maybe it thought it was already in "aftermath exile"??
I had full mana available.

it also happened to someone else against me, with a different aftermath card and they couldnt cast the first part of it either with the same exile shrine card.

jeffwadsworth: It worked for me in testing. Anything else in play?
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Re: Bug Reports XMage 1.4.23 SOFTWARE

Postby faanta » 19 Apr 2017, 17:46

Norn's Annex doesn't seem to work properly.
In a game against AI, the first creature attacking my opponent with that artifact triggered the payment of {w} or 2 life, as expected. On every subsequent attack, I was prompted whether I wanted to pay or not, but I didn't have to actually pay the cost (i.e. lose 2 life since I didn't have white mana).
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Re: Bug Reports XMage 1.4.23 SOFTWARE

Postby ALPH2 » 19 Apr 2017, 18:17

(Not exatly a bug)
Gideon Of The Trials emblem triggers an annoying game message that pops up every single time i have priority (when i should've lost already, obviously)

Please manage a fix ;)

Thanks!
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Re: Bug Reports XMage 1.4.23 SOFTWARE

Postby redthorn » 19 Apr 2017, 18:53

In a game against another player (1v1 sealed), I had a Glyph Keeper on board (cloned with Vizier of many faces).

First I played a Soulstinger and targeted the Glyph Keeper, the ability was countered. Then on the same main phase I played a Cartouche of Strength targeting the Glyph Keeper, that was also countered. Only the first should have been countered.
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Re: Bug Reports XMage 1.4.23 SOFTWARE

Postby escplan9 » 20 Apr 2017, 04:12

For everyone having download issues, try this one:
http://bit.ly/xmage_1_4_23V1d

That one worked for me. NOTE: this is a manual install and does not include a launcher. You extract the files there into a new folder like c:\Xmage and then run the startMageWin7.bat to use it (place a shortcut to the batch file on your desktop / wherever). Or if you already have the launcher "XMageLauncher-0.3.8.jar" can try to copy that over to the new location and use that.
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Re: Bug Reports XMage 1.4.23 SOFTWARE

Postby Mchammer23 » 20 Apr 2017, 05:56

Combat Celebrant is apparently bugged. I had two of them, swung both, exerted one to untap the rest and get another combat. Second combat, swing with the other celebrant, exert it to untap the rest and get another combat. Third combat, swing everything and I get to exert the one which had already been exerted this turn.

jeffwadsworth: This worked fine for me. I could never Exert the 2nd time.
escplan9: Also unable to duplicate exerting multiple times in one turn. He can attack while exerted if he is untapped, but cannot exert again. See: https://github.com/magefree/mage/issues/3195
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