About deck shuffling(please read before applying criticism)
Posted: 30 Apr 2017, 15:33
So, I've been using Xmage for just over a year now, and I've asked around over the past year and I know for a fact that I'm not alone on this:
The RNG/Deck Hashing system, the way the program shuffles the decks, is skewed. I don't notice it much when I play EDH because it's a singleton format, but on any other format in 1v1 games it's VERY noticeable. 100% RNG isn't fully representative of actual deck shuffling, therefore if you have no IRL playgroup nor the money to freely buy cards(like me, it's why I use this thing so much), it becomes frustratingly difficult to properly playtest a deck before you decide to buy the cards. From the people I've talked to on the servers about this, I've heard everything from it being a minor inconvenience to them to people noticing that their paper decks literally become unable to get off the ground on Xmage. Example, I have a Standard deck, Servo Tribal, aggro, fast, very low curve and 22 land, it should run just fine in paper, but on Xmage? I either get way too many land or too few, and rarely do I get a reasonable amount of land in my opening hands.
If you've read all this, thanks, and I hope the devs can do something about this.
The RNG/Deck Hashing system, the way the program shuffles the decks, is skewed. I don't notice it much when I play EDH because it's a singleton format, but on any other format in 1v1 games it's VERY noticeable. 100% RNG isn't fully representative of actual deck shuffling, therefore if you have no IRL playgroup nor the money to freely buy cards(like me, it's why I use this thing so much), it becomes frustratingly difficult to properly playtest a deck before you decide to buy the cards. From the people I've talked to on the servers about this, I've heard everything from it being a minor inconvenience to them to people noticing that their paper decks literally become unable to get off the ground on Xmage. Example, I have a Standard deck, Servo Tribal, aggro, fast, very low curve and 22 land, it should run just fine in paper, but on Xmage? I either get way too many land or too few, and rarely do I get a reasonable amount of land in my opening hands.
If you've read all this, thanks, and I hope the devs can do something about this.