Re: Card Requests
Posted: 08 Apr 2018, 04:58
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+1TheGrIMP wrote:Chaos Orb
There are quite a few of us playing the Old School 93-94 format as Freeform and Chaos Orb is THE defining card of that format. In paper, the card has received the following errata:
Chaos Orb
2
Artifact
1, Tap: Choose a nontoken permanent on the battlefield. If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, and lands resting on the chosen permanent, destroy that permanent. Then destroy Chaos Orb.
(Note: because of how Chaos Orb is worded, with it being destroyed after a flip, it can still be Disenchanted or Shattered in response to the activation. This is consistent with the wording of Chaos Orb not being sacrificed upon activation, as it probably would with modern templating.)
Since flipping isn't possible, I suggest that you give Chaos Orb an 80% probability of success.
Thank you!
+1TheGrIMP wrote:Chaos Orb
There are quite a few of us playing the Old School 93-94 format as Freeform and Chaos Orb is THE defining card of that format. In paper, the card has received the following errata:
Chaos Orb
2
Artifact
1, Tap: Choose a nontoken permanent on the battlefield. If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, and lands resting on the chosen permanent, destroy that permanent. Then destroy Chaos Orb.
(Note: because of how Chaos Orb is worded, with it being destroyed after a flip, it can still be Disenchanted or Shattered in response to the activation. This is consistent with the wording of Chaos Orb not being sacrificed upon activation, as it probably would with modern templating.)
Since flipping isn't possible, I suggest that you give Chaos Orb an 80% probability of success.
Thank you!