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Bug Reports XMage 1.4.24 SOFTWARE

by BetaSteward

Moderators: noxx, Aurum, fireshoes, jeffwadsworth, BetaSteward, LevelX, North, escplan9, CCGHQ Admins

Re: Bug Reports XMage 1.4.24 SOFTWARE

Postby cheddarsuave » 09 Jul 2017, 20:48

Still an issue with being unable to see the "Tables" window if you have the Deck Editor open, then disconnect from a server, then reconnect to another server.
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Re: Bug Reports XMage 1.4.24 SOFTWARE

Postby Tris13 » 09 Jul 2017, 21:10

Breaker of Armies does not require defending player to block it with all creatures
It sets all creatures to automatically block Breaker of Armies, but defending player is able to hit undo and then assign blockers as wanted

jeffwadsworth : I tried to recreate this and could not. I could never undo the blocking.
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Re: Bug Reports XMage 1.4.24 SOFTWARE

Postby Steveman » 09 Jul 2017, 21:31

Had a bug with Ral Zarek's +1 ability where I accidentally targeted one of my own lands first for the "tap" effect and chose another land to untap and both of them ended up untapping.

This is what I got from the gamelog, doesn't specifically say that the Aether Hub untapped, but it did.

4:12 PM: Steve_Man activates: tap target permanent, then untap another target permanent. from Ral Zarek [589] targeting Aether Hub [b24] Mountain [4b3]

jeffwadsworth : Fixed beyond 1.4.24V2
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Re: Bug Reports XMage 1.4.24 SOFTWARE

Postby Tris13 » 10 Jul 2017, 04:46

Natural Order is not working
my opponent was able to search his deck but then the creature did not hit the battlefield, instead Natural order just went to his graveyard

jeffwadsworth : This worked fine for me. Please upload the log of the game.
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Re: Bug Reports XMage 1.4.24 SOFTWARE

Postby sephodan » 10 Jul 2017, 12:07

Abandoned Sarcophagus does work with all cards it seems.
I played a Sealed tournament against a human player and we both ended up playing it (I don't know if that has anything to do with it).
Some cards we cycled from our hands did not end up in the graveyard but got exiled instead. These cards include Countervailing Winds and Desert Cerodon. Other cards (like Moaning Wall) worked just fine.

Edit: accidentally also mentioned Magma Spray

jeffwadsworth : Fixed beyond 1.4.24V2
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Re: Bug Reports XMage 1.4.24 SOFTWARE

Postby booot » 10 Jul 2017, 13:26

When AI plays Momir Basic, I may have DB broken.

Code: Select all
org.h2.jdbc.JdbcSQLException: 一般エラー: "java.lang.IllegalStateException: Reading from cache:nio:/home/booot/mage-server/db/cards.h2.mv.db failed; file length -1 read length 768 at 2044210 [1.4.187/1]"
General error: "java.lang.IllegalStateException: Reading from cache:nio:/home/booot/mage-server/db/cards.h2.mv.db failed; file length -1 read length 768 at 2044210 [1.4.187/1]"; SQL statement:
SELECT * FROM `card` WHERE (`nightCard` = false AND `splitCardHalf` = false AND (`types` LIKE ? ) AND `convertedManaCost` = 7 )  [50000-187]
        at org.h2.message.DbException.getJdbcSQLException(DbException.java:345)
        at org.h2.message.DbException.get(DbException.java:168)
        at org.h2.message.DbException.convert(DbException.java:295)
...
Before thread I saw same.
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Re: Bug Reports XMage 1.4.24 SOFTWARE

Postby IcyJay » 10 Jul 2017, 22:34

Hello.

Kaya, Ghost Assassin is missing a subtype. This leads to an exception when another planeswalker enters the battlefield or she enters the battlefield with another walker on the field already under my control.

This is the exception message:

Game exception occurred: java.lang.IllegalArgumentException: no subtype for Kaya exists
Server version: 1.4.24V2
mage.constants.SubType.byDescription(SubType.java:368)
mage.game.GameImpl.checkStateBasedActions(GameImpl.java:1954)
mage.game.GameImpl.checkStateAndTriggered(GameImpl.java:1610)
mage.game.GameImpl.playPriority(GameImpl.java:1264)
mage.game.turn.Step.priority(Step.java:87)
mage.game.turn.Phase.playStep(Phase.java:210)
mage.game.turn.Phase.play(Phase.java:115)
mage.game.turn.Turn.play(Turn.java:153)
mage.game.GameImpl.playTurn(GameImpl.java:822)
mage.game.GameImpl.play(GameImpl.java:731)
mage.game.GameImpl.start(GameImpl.java:695)
mage.server.game.GameWorker.call(GameWorker.java:60)
java.util.concurrent.FutureTask.run(FutureTask.java:266)
java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
java.lang.Thread.run(Thread.java:748)
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Re: Bug Reports XMage 1.4.24 SOFTWARE

Postby jioosting » 10 Jul 2017, 23:40

Solemnity still seems to not be working with Undying and Persist. If I sacrifice Kitchen Finks or Geralf's Messenger than they come back with the counter. It does work with Lost Auramancers and infect damage.
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Re: Bug Reports XMage 1.4.24 SOFTWARE

Postby BrassAngel42 » 10 Jul 2017, 23:57

Game froze up while the opponent was trying to handle a Blinkmoth Urn that was just cast on the previous turn.

Unable to post an error because
Your post looks too spamy for a new user, please remove off-site URLs.
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Re: Bug Reports XMage 1.4.24 SOFTWARE

Postby BrassAngel42 » 11 Jul 2017, 00:33

Phyrexian Dreadnought comes into play as a 13/13 instead of a 12/12.

Fireshoes: The power and toughness is set correctly in the file. Perhaps another effect was boosting its power, such as Mikaeus, the Unhallowed.
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Re: Bug Reports XMage 1.4.24 SOFTWARE

Postby Keden » 11 Jul 2017, 05:01

I was playing against another player to test a deck.

I had Sphinx of the Final Word on the battlefield, and my opponent was able to Dispel my Negate.

^according to the text on Sphinx of the Final Word he shouldn't be able to do this.

Edit: Seems like all my spells can get countered while Sphinx of the Final Word is in play
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Re: Bug Reports XMage 1.4.24 SOFTWARE

Postby SixtensPappa448 » 11 Jul 2017, 18:26

Vile manifestation just stays as a 0/4, even if I have cards in GY.

jeffwadsworth: It would help if you had a screenshot of the board or a log of the game. The code looks okay to me.
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Re: Bug Reports XMage 1.4.24 SOFTWARE

Postby bravelion83 » 11 Jul 2017, 21:15

In the last game I played, the AI used God-Pharaoh's Gift ability on an Inferno Jet it had in its graveyard. It resulted in an Inferno Jet token with no power and toughness onto the battlefield... Screenshot attached (Windows 7).
Attachments
ScreenShot130.png
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Re: Bug Reports XMage 1.4.24 SOFTWARE

Postby fhattori » 12 Jul 2017, 05:22

I cannot create a new table. It keeps returning the following error message:
"Server error: Card not found - Countersquall - CON for deck - null Possible reason is, that you use cards in your deck, that are only supported in newer versions of the server. So it can help use the same card from another set, that´s already supported from this server."

The versions is 1.4.24V2 on xmage.de server.

escplan9: this error almost always indicates the server just needs to be rebooted. Should be working fine now.
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Re: Bug Reports XMage 1.4.24 SOFTWARE

Postby NoGue2k » 12 Jul 2017, 07:23

Solemnity not working with undying and persist.

it works with Phyrexian Unlife.


| Open
Image


spjspj: Fixed beyond 1.4.24V2
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