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Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 05 Nov 2017, 21:17
by kalamari5662
Got this error:

Code: Select all
Game exception occurred: java util NoSuchElementException
Server version: 1 4 26V8
java util HashMap$HashIterator nextNode(HashMap java:1439)
java util HashMap$KeyIterator next(HashMap java:1461)
mage player ai ComputerPlayer getRandomOpponent(ComputerPlayer java:2253)
mage player ai ComputerPlayer choose(ComputerPlayer java:151)
mage player ai ComputerPlayer choose(ComputerPlayer java:138)
mage cards a ArmoryAutomatonEffect apply(ArmoryAutomaton java:105)
mage abilities AbilityImpl resolve(AbilityImpl java:187)
mage abilities TriggeredAbilityImpl resolve(TriggeredAbilityImpl java:101)
mage game stack StackAbility resolve(StackAbility java:101)
mage game GameImpl resolve(GameImpl java:1388)
mage game GameImpl playPriority(GameImpl java:1338)
mage game turn Step priority(Step java:87)
mage game turn Phase playStep(Phase java:210)
mage game turn Phase play(Phase java:115)
mage game turn Turn play(Turn java:153)
mage game GameImpl playTurn(GameImpl java:856)
mage game GameImpl play(GameImpl java:765)
mage game GameImpl start(GameImpl java:729)
mage server game GameWorker call(GameWorker java:60)
java util concurrent FutureTask run(FutureTask java:266)
java util concurrent ThreadPoolExecutor runWorker(ThreadPoolExecutor java:1142)
java util concurrent ThreadPoolExecutor$Worker run(ThreadPoolExecutor java:617)
java lang Thread run(Thread java:748)

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 06 Nov 2017, 11:22
by Heris
My opponent had in play 3 Thaumatic Compass (2 of them were tokens) and 7 lands but at the beginning of his end step the 2 tokens didn't transform in Spires of Orazca while the non token one did. Of course the tokens should transform too.

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 06 Nov 2017, 14:15
by gcb
Heris wrote:My opponent had in play 3 Thaumatic Compass (2 of them were tokens) and 7 lands but at the beginning of his end step the 2 tokens didn't transform in Spires of Orazca while the non token one did. Of course the tokens should transform too.
Tokens and other copies of transformers (i.e. Clones) are unable to transform. However, this also applies in reverse - if you copy the card while it's transformed (face-down), the copy stays as the face-down side for as long as the copy effect is supposed to apply for.
https://mtg.gamepedia.com/Transform
"Double-faced" always refers to the physical card. It is neither a characteristic nor a copiable value. For example, a token can never be a double-faced permanent even if it's a copy of one.

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 06 Nov 2017, 14:27
by Heris
Hi gcb,
thanks for the reply, i didn't know that rule.

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 07 Nov 2017, 14:41
by MMLgamer
I used Body Double as a copy of my opponent's Elesh Norn, Grand Cenobite. For some reason, when I did, the game thought both Elesh Norns were on the battlefield.

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 09 Nov 2017, 00:47
by HarryPottersUncle
My game gets stuck during the mulligan whenever I include the card: Gleam of Authority. If the card is included in my deck the game gets stuck at the beginning. Whether I mulligan or not the game just hangs there. It won't progress. I've tried putting the card in my other decks that work and the same issue occurs.

TheElk801: Fixed beyond 1.4.26V8

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 11 Nov 2017, 06:58
by JurK
Hello,

I have found a bug.

If i use Aether vial to bring a Flickerwisp in play in the End Step of a Turn.
Flickerwisp comes in play so i can choose a target to exile that will return in the next end step.
But in the first next End Step the Exiled card is not coming back to the battlefield.

TheElk801: Fixed beyond 1.4.26V8

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 11 Nov 2017, 15:45
by Dynamo345
two bugs

one: rollback glitch is now just simply gives a extra turn (none of the spells cast return to the hand and lands uptap)


two : i Sunbirds Invocation into a Kodama's Reach and when i spliced Wear Away i diden't have to pay th splice cost thats wrong because there is no loop hole of casting splice cost with out paying the fee if the arcane cast before it is free or not.

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 12 Nov 2017, 19:18
by Ichilltv
OK i have the following very weird bug when i try to play with my mono white modern aura deck the game will get stuck in one of the following ways either I win the coin toss and get stuck on scry/when my turn should begin or the second way is when the opponent wins the toss cause then he will get stuck on scry or beginning of his turn. By getting stuck I mean that neither me or my opponent can confirm the action required to continue to the start of the game. The weird part is that my opponents client also gets stuck and on top of that neither of us can concede when we do it will say that player x has conceded but we will still stay stuck on the same screen. The only way to leave is to disconnect. Now continuing with the weirdness the same thing will happen if i play on local server against a bot.

Now this will only happen when i try to play this deck so my guess is that a card in that deck is causing the issue so here is a list of my deck:
Main:
12 Plains
3 Flagstones of Trokair
2 Ghost Quarter
2 Nykthos, Shrine to Nyx

2 Cartouche of Solidarity
4 Ethereal Armor
4 Favored Hoplite
4 Lagonna-Band Trailblazer
4 Hero of Iroas
4 Kor Spiritdancer
3 Akroan Skyguard
3 Daybreak Coronet
2 Gleam of Authority
3 Angelic Gift
3 Eidolon of Countless Battles
3 Pentarch Ward
2 Tezzeret's Gambit

Side:
3 Rest in Peace
3 Stony Silence
3 Grand Abolisher
2 Eidolon of Rhetoric
4 Leyline of Sanctity

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 13 Nov 2017, 04:49
by MuddyPaws
Root Sliver didn't prevent Sliver Legion from being countered by Mana Drain.

LevelX: Fixed beyond 1.4.24V8

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 16 Nov 2017, 05:34
by Chandra
Astral slide bug

If i cycle a creature before the start of the end phase of an opponents turn (this was against AI), the creature cycled out does not come back at the start of the end phase or any phase thereafter

TheElk801: Fixed beyond 1.4.26V8

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 16 Nov 2017, 11:40
by Quickster203
So I'm posting this in regards to a similar bug as Ichilltv with the, what i call, inf priority bug. I compared our decks and found that we both had one card in common. Gleam of Authority has a bug that is client breaking. I sent in a feedback, I've posted in reddit about the issue, and have figured out the issue.

Gleam of Authority is bugged.

TheElk801: Fixed beyond 1.4.26V8

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 17 Nov 2017, 10:43
by leovictory
I'm noticing that the creature tokens created with the Scarab god can't be killed with fatal push. Could you fix that please?
Anyway congratulations for the awesome job you are doing guys!

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 17 Nov 2017, 22:32
by TheElk801
leovictory wrote:I'm noticing that the creature tokens created with the Scarab god can't be killed with fatal push. Could you fix that please?
Anyway congratulations for the awesome job you are doing guys!
The Scarab God doesn't change the mana cost, so Fatal Push can't kill a token of a creature it couldn't otherwise kill.

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 17 Nov 2017, 23:56
by MalcolmS
Phyrexian Purge Says on Xmage: Destroy target creature.
What it should do is: Destroy any number of target creatures. Phyrexian Purge costs 3 life more to cast for each target.

TheElk801: Fixed beyond 1.4.26V8