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Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 26 Aug 2017, 12:47
by TheElk801
RobNow wrote: bribery counter did not work, the my opponent was able to attack bribery counter on it.
Was Gwafa Hazid in play at the time?

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 26 Aug 2017, 14:41
by TheElk801
cheddarsuave wrote:Bug with Sterling Grove (+ possibly more cards) and Curses. I tried to play a Curse of Misfortunes while I had a Sterling Grove on the field, XMage asked me to target a player, then Curse of Misfortunes promptly went to my graveyard. We tried rolling back twice and this bug still happened the same way.
I can't recreate this. Is there anything else about the game state that you can remember?

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 26 Aug 2017, 21:39
by TVsVeryOwn
Canadian Highlander points list hasn't been updated to the August 14th revision.

LevelX: Fixed beyond 1.4.26V2

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 27 Aug 2017, 01:23
by Banrok
Hammer of Nazahn is broken:

When you choose hammer of Nazahn off of Nazahn, Revered Bladesmiths' ability, you are asked if you want to put it on to the battle field:

if you click yes. nothing happens, you shuffle the library and you get nothing.
if you click no. nothing happens, you shuffle your library and you get nothing.

I have yet to attempt to tutor for it via other effects to see if the same thing happens.


Edit: seems that it can be tutored with Stoneforge Mystic, so may be just the interaction between Nazahn and his hammer that needs to be fixed.

LevelX: Fixed beyond 1.4.26V2

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 27 Aug 2017, 18:02
by Bobbington11
Dragon Tempest has it where it damages the dragon that enters the battlefield instead of target creature or player


Game log:
Bobbington11 puts Kolaghan, the Storm's Fury [9f0] from stack onto the Battlefield
1:52 PM: Ability triggers: Dragon Tempest [960] - Whenever a Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control. - targeting Sacred Cat [ae9]
1:52 PM: Ability triggers: Dragon Tempest [960] - Whenever a creature with flying enters the battlefield under your control, it gains haste until the end of turn.
1:52 PM: Kolaghan, the Storm's Fury [9f0] deals 2 damage to Kolaghan, the Storm's Fury [9f0]

LevelX: Fixed beyond 1.4.26V2

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 27 Aug 2017, 21:30
by cheddarsuave
The infinite loop macro still is broken. I click F8, enter the number of iterations, perform the actions, then click F8 again...but nothing happens. Tried this a number of times.

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 28 Aug 2017, 02:40
by Desdomen
War's Toll still tapping all opponents Lands instead of the expected fix. 8/27, after patch.

LevelX: Fixed beyond 1.4.26V2

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 28 Aug 2017, 07:13
by Soujids
Wanderwine Prophets sais champion a Mercenary instead of champion a merfolk

LevelX: Fixed beyond 1.4.26V2

Game Breaking Bug

PostPosted: 28 Aug 2017, 11:36
by Branhernan
Here's an annoying game breaking bug I've encountered:

Any time you cast something that requires you to select the order of triggered abilities while there is a window over the area where the triggered abilities window is going to pop up, the game essentially locks up.

Example Video : https://youtu.be/v9iKQVDPU6E

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 28 Aug 2017, 20:39
by Grahf
Last ability of The Scarab God triggers wrong at the next end step, not at the beggining of next end step.

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 28 Aug 2017, 22:12
by TheElk801
Grahf wrote:Last ability of The Scarab God triggers wrong at the next end step, not at the beggining of next end step.
Can you elaborate? It's supposed to trigger at the beginning of the next end step, does it not?

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 29 Aug 2017, 04:05
by Desdomen
Unsure if already fixed under the "Fixed trigger handling", but:

Grenzo, Havoc Raider -- Triggers off of non-combat damage originating from creatures.

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 29 Aug 2017, 08:01
by Grahf
TheElk801 wrote:
Grahf wrote:Last ability of The Scarab God triggers wrong at the next end step, not at the beggining of next end step.
Can you elaborate? It's supposed to trigger at the beginning of the next end step, does it not?
My bad. It was only a trigger, when scarab god died, not when he returned to hand.

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 29 Aug 2017, 11:19
by TheElk801
Desdomen wrote:Unsure if already fixed under the "Fixed trigger handling", but:

Grenzo, Havoc Raider -- Triggers off of non-combat damage originating from creatures.
Yeah, that's what was fixed.

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 29 Aug 2017, 22:17
by XMstrider
Here's a good one: my main deck and sideboard lost two cards after Game 1.

After Game 1, I selected 4 Leylines OTV and dragged them over to the main deck. Only 2 arrived. Sideboard was showing 11 cards (no LOTV's) and 63 card main deck with only 2 LOTV's. I play a 61 card main deck. I figured I must have made a mistake with the Deck Editor so I played on. After the game, I loaded the deck and there were the correct number of 4 LOTV's in the sideboard. So, where did they go? Anyone else with a similar drag and drop problem?