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Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 12 Sep 2017, 19:44
by TheElk801
Dynamo345 wrote:Spotted it with my own eyes

The legend planeswalker rule it's not exactly implemented yet

Some guy had a mindsculpt Jace out then played a different Jace he still had to sacrifice one of them
This is known, planeswalkers have been made legendary but the uniqueness rule has not been removed yet.

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 13 Sep 2017, 23:47
by micktheemick
Jace, Cunning Castaway tokens created by the -5 ability.
(-5: Create two tokens that are copies of Jace, Cunning Castaway, except they're not legendary)

XMage makes you choose one copy of the Jace, Cunning Castaway tokens. If you have 6 counters on the PW itself (not tokens), it includes the original Jace in its count for the legendary rule.

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 14 Sep 2017, 01:01
by TheElk801
micktheemick wrote:XMage makes you choose one copy of the Jace, Cunning Castaway tokens. If you have 6 counters on the PW itself (not tokens), it includes the original Jace in its count for the legendary rule.
This is because the planeswalker uniqueness rule hasn't been removed yet. It'll work once that's been done which should be when Ixalan is fully released.

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 14 Sep 2017, 02:55
by Sabian
BUG - Atarka, World Render Does Not Give Double Strike

The card Atarka, World Render reads "Flying, trample. Whenever a Dragon you control attacks, it gains double strike until end of turn."

In Xmage Client 1.4.26V3, the card Atarka, World Render will not give double strike to itself or other Dragons. This has been tested with AI and Human opponents, both offline and online.

Atarka does not give himself double strike, nor does he give double strike to any other Dragons in play. This is using the card from the FRF Set. I also noticed that with some versions of the card there is a kicker cost. I have not seen this printed on any physical cards of Atarka, World Render.

I remember this card working in earlier versions of XMage. I just wanted to bring it to the attention of the forums on this issue.

Thank you.

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 14 Sep 2017, 16:00
by Mythrandil
Thraben sentry is incorrectly coded to trigger on any creature death, not just own creature.

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 14 Sep 2017, 17:17
by TheElk801
Mythrandil wrote:Thraben sentry is incorrectly coded to trigger on any creature death, not just own creature.
Fixed beyond 1.4.26V3

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 15 Sep 2017, 00:06
by micktheemick
TheElk801 wrote:
micktheemick wrote:XMage makes you choose one copy of the Jace, Cunning Castaway tokens. If you have 6 counters on the PW itself (not tokens), it includes the original Jace in its count for the legendary rule.
This is because the planeswalker uniqueness rule hasn't been removed yet. It'll work once that's been done which should be when Ixalan is fully released.
Cool! Thank you for the info!
--Mick

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 16 Sep 2017, 15:00
by horrible
I can't sort using the color column in the deck editor

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 16 Sep 2017, 17:19
by cryrix
Hey there, great job on the update ! Thanks guys.
Here are bugs i noted so far ;)

- Deathgorge Scavenger triggered ability is bugged (it allows the controller to target a card, but it does nothing : no gain of pv, no +1/+1 until eot effect)

LevelX: Fixed beyond 1.4.26V4

- Marauding looter ability triggering EOT is not a "may". It forces you to draw (and discard as normal).

LevelX: Fixed beyond 1.4.26V4

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 16 Sep 2017, 18:54
by Legend5555
Ixalan packs for draft and sealed are being created with only 10 cards, and contain only a small subset of the cards in Ixalan.

LevelX: I guess you talk about woogerworks server. It will update to 1.4.26V4 not until the next regular restart of the server.

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 16 Sep 2017, 21:00
by blub
when the ai casts snapcaster mage and goes to flashback a card, it goes in to an endless loop of text In the action tap. where you don't even get to concede, and have to restart xmage.

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 16 Sep 2017, 21:36
by ReapingWildOats
I had an error pop up and the link it told me to post in is locked. Is here correct?

Code: Select all
Game exception occurred: java.lang.ClassCastException: mage.cards.b.BishopsSoldier cannot be cast to mage.filter.predicate.ObjectPlayer
Server version: 1.4.26V4
mage.filter.predicate.other.OwnerPredicate.apply(OwnerPredicate.java:41)
mage.filter.predicate.Predicates$NotPredicate.apply(Predicates.java:148)
mage.filter.predicate.Predicates$AndPredicate.apply(Predicates.java:172)
mage.filter.FilterImpl.match(FilterImpl.java:62)
mage.filter.FilterCard.match(FilterCard.java:78)
mage.filter.FilterCard.match(FilterCard.java:90)
mage.cards.CardsImpl.getCards(CardsImpl.java:137)
mage.target.TargetCard.canChoose(TargetCard.java:111)
mage.target.Targets.lambda$canChoose$2(Targets.java:132)
java.util.stream.MatchOps$1MatchSink.accept(MatchOps.java:90)
java.util.ArrayList$ArrayListSpliterator.tryAdvance(ArrayList.java:1351)
java.util.stream.ReferencePipeline.forEachWithCancel(ReferencePipeline.java:126)
java.util.stream.AbstractPipeline.copyIntoWithCancel(AbstractPipeline.java:498)
java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:485)
java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:471)
java.util.stream.MatchOps$MatchOp.evaluateSequential(MatchOps.java:230)
java.util.stream.MatchOps$MatchOp.evaluateSequential(MatchOps.java:196)
java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234)
java.util.stream.ReferencePipeline.allMatch(ReferencePipeline.java:454)
mage.target.Targets.canChoose(Targets.java:132)
mage.abilities.AbilityImpl.canChooseTargetAbility(AbilityImpl.java:906)
mage.abilities.AbilityImpl.canChooseTarget(AbilityImpl.java:900)
mage.abilities.ActivatedAbilityImpl.canActivate(ActivatedAbilityImpl.java:223)
mage.players.PlayerImpl.canPlay(PlayerImpl.java:2463)
mage.players.PlayerImpl.getUseableActivatedAbilitiesHalfImpl(PlayerImpl.java:1299)
mage.players.PlayerImpl.getUseableActivatedAbilities(PlayerImpl.java:1347)
mage.player.human.HumanPlayer.priority(HumanPlayer.java:810)
mage.game.GameImpl.playPriority(GameImpl.java:1263)
mage.game.turn.Step.priority(Step.java:87)
mage.game.turn.Phase.playStep(Phase.java:210)
mage.game.turn.EndPhase.playStep(EndPhase.java:73)
mage.game.turn.Phase.play(Phase.java:115)
mage.game.turn.Turn.play(Turn.java:153)
mage.game.GameImpl.playTurn(GameImpl.java:802)
mage.game.GameImpl.play(GameImpl.java:711)
mage.game.GameImpl.start(GameImpl.java:675)
mage.server.game.GameWorker.call(GameWorker.java:60)
java.util.concurrent.FutureTask.run(FutureTask.java:266)
java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
java.lang.Thread.run(Thread.java:745)
edit: for context I was trying to activate Deadeye Tracker on my opponents end step.

Re: Bug Reports XMage 1.4.26 SOFTWARE // No Visible Hand

PostPosted: 16 Sep 2017, 21:57
by Sabatouer
On the Woogerworks USA server, after updating to 1.4.26, I can't seem to view the cards that I've drawn, nor can I mulligan/keep. A lot of people in the chat are also complaining about their drawn hands not being visible, but they get replies that tell them to "downgrade to the previous version."

Is there a way to downgrade? Does the server just need to be updated?

I've attached a screenshot of my most recent joined Free-For-All Commander. In the box below the chat, you can see the action of "draws seven cards," but there's nothing on my screen besides the players.

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 16 Sep 2017, 22:29
by Copernicus
Thanks for getting Ixalan up so early!
I ran into a few small bugs:

Gilded Sentinal looks like a 0/0 (at least during draft), should be 3/3.
Entrancing Melody only let me target creatures with cmc less than X, should be exactly X. Text prompt said to target something with X or less.
Dive Down gave +3/+3 instead of +0/+3.

Re: Bug Reports XMage 1.4.26 SOFTWARE

PostPosted: 17 Sep 2017, 00:55
by Drglord
Dowsing Dagger gives 0/1 plants instead of 0/2 plants as it should.

Thanks for the fast implementation.

P.S. will there be a future implementation of a new standard or different block? Cause now people play olds cards together with new and it's kinda confusing and not realistic.

Thanks again keep up the good work.