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Release of XMage 1.4.28

by BetaSteward

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Release of XMage 1.4.28

Postby LevelX » 10 Mar 2018, 19:56

A new version of XMage (1.4.28) was released today.

Server will be updated with the next restart ( 08:00 CET).

Download the Launcher jar from to install and run Xmage.
XMage Launcher

If you updated to a new version and want to revert back to the previous version you can set your xmage home (use custom) to e.g. "" (or similar URLs related to the release number) in the settings of the launcher and restart. (Don't forget to set it back to "" if you want again update to the newest version later.)

Direct XMage downloads of the archive files (without launcher) can be found here:

1.4.28V0 (2018-03-10)

Older versions of 1.4.28:
- None
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Re: Release of XMage 1.4.28

Postby LevelX » 10 Mar 2018, 19:58

Release 1.4.28V0 (2018-03-10)


Added new set "Master 25";
Added a game log in JSON format to make external game analytics possible. You have to activate it in the preferences.
Added a "spectators allowed' option for match tables.

User interface (UI)

Added SVG icons support on x64 linux systems (startup error fix: cleanup \xmage\mage-client\lib folder and run update again, see #4421);


Added zendikar full art land drawings.

Deck editor

Added a singleton search option for deck editor search.


Added Banding keyword;


User interface (UI)

Fixed wrong feedback panel color for non active turn;


Fixed a bug of AI not handling pass action correctly so the AI got sometimes passive.
Added AI possibility to act after blockers are declared (e.g. boost for blocking or blocked creatures).


Fixed a problem with Animate Dead and bringing creatures with triggered abilities into play that had no targets. Maybe this could also fix some other problems related to rollbacks.
Fixed a bug of SacrificeAllCost (fixing a problem with Soulblast looping forever).
Fixed a bug that mana in the mana pool could not be used to pay mana costs that could only be payed with "you may spend mana as thought" effects (fixes #2581).
Fixed a problem to pay costs for e.g. triggering abilities while casting a spell.


Reworked flashback ability to fix some handling problems (fixes #4482 #3324 #215 #3435 #3883 #3337 #2183 #2447).
Fixed a bug with Menace, which accepted illegal blocks on some occasions


Assassin's Blade - Fixed that the attack condtion was not handled correctly.
Defiant Vanguard - Fixed bug of not destroying any creatures from blocking.
Dinosaur Hunter - Fixed that its ability also triggered for non combat damage.
Eye for an Eye - Didn't work previously at all.
Gaze of the Gorgon - Now correctly triggers at end of combat even if the original target is no longer on the battlefield.
Gilt-Leaf Archdruid - Fixed that control handling was wrong (fixes #4596).
Hellcarver Demon - Fixed being able to cast previously exiled nonland cards if they weren't cast yet.
Hushwing Gryff - Fixed that log message was sent out too often (fixes #4548).
No Mercy, Dread, Hot Soup - Fixed bug with the trigger killing creatures that reenter the battlefield while it's on the stack (fixes #4574).
Pandemonium - Made the creature entering the battlefield the source of the damage dealt instead of the enchantment.
Stifle - Fixed rule text and some other minor things also for other cards related to TargetActivatedAbility.
Torment of Hailfire - Fixed bug where opponents with effects that prevent sacrifice (like Sigarda, Host of Herons) could choose "sacrifice" to skip instances of the spell's effect.
Treetop Defense - Fixed that the attack condtion was not handled correctly.
A lot more card specific fixes not mentioned here.


Ayesha Tanaka in Legends
Baton of Morale in Ice Age
Battering Ram in Fourth Edition
Beacon of Destiny in Legions
Beast Walkers in Homelands
Benalish Hero in Unlimited Edition
Benalish Infantry in Weatherlight
Blaze of Glory in Unlimited Edition
Builder's Bane in Mirage
Camel in Arabian Nights
Cooperation in Ice Age
Crevasse in Legends
Cruel Fate in Portal
Deadfall in Legends
Deep Wood in Portal Second Age
Dire Wolves in Ice Age
Dread Charge in Portal
Errand of Duty in Masters Edition II
Eunuchs' Intrigues in Portal Three Kingdoms
Foreshadow in Visions
Formation in Ice Age
Fortified Area in Legends
Glyph of Doom in Legends
Goblin War Cry in Portal Second Age
Gosta Dirk in Legends
Great Wall in Legends
Harsh Justice in Portal
Heavy Fog in Portal Three Kingdoms
Helm of Chatzuk in Unlimited Edition
Honorable Passage in Visions
Icatian Infantry in Fallen Empires
Icatian Phalanx in Masters Edition II
Icatian Skirmishers in Fallen Empires
Just Fate in Portal Second Age
Karona's Zealot in Scourge
Kjeldoran Escort in Alliances
Kjeldoran Knight in Ice Age
Kjeldoran Phalanx in Ice Age
Kjeldoran Skycaptain in Masters Edition II
Kjeldoran Skyknight in Ice Age
Kjeldoran Warrior in Ice Age
Knights of Thorn in The Dark
Kongming's Contraptions in Portal Three Kingdoms
Lord Magnus in Legends
Mercadia's Downfall in Mercadian Masques
Mesa Pegasus in Unlimited Edition
Minion of the Wastes in Tempest
Mishra's War Machine in Revised Edition
Mistform Wakecaster in Legions
Morality Shift in Judgment
Mox Lotus in Unhinged
Nalathni Dragon in Media Inserts
Nameless Race in The Dark
Nature's Blessing in Masters Edition II
Noble Elephant in Mirage
Orim's Prayer in Tempest
Parallel Thoughts in Scourge
Penance in Exodus
Pikemen in The Dark
Power Leak in Unlimited Edition
Protective Sphere in Invasion
Proteus Machine in Scourge
Putrid Cyclops in Future Sight
Quagmire in Legends
Reverse Polarity in Revised Edition
Runesword in The Dark
Shah of Naar Isle in Future Sight
Shield Bearer in Masters Edition II
Soraya the Falconer in Homelands
Staff of the Ages in Ice Age
Steamflogger Boss in Unstable
Telekinetic Bonds in Judgment
Temporary Truce in Portal
Teremko Griffin in Mirage
The Fallen in The Dark
Thunderblade Charge in Future Sight
Timber Wolves in Unlimited Edition
Undertow in Legends
Uphill Battle in Mercadian Masques
Ur-Drago in Legends
Urza's Avenger in Fourth Edition
Urza's Engine in Alliances
Vodalian War Machine in Fallen Empires
Volunteer Reserves in Weatherlight
Wall of Caltrops in Legends
Wall of Shields in Ice Age
Wall of Vapor in Legends
War Elephant in Chronicles
Warrior's Stand in Portal Three Kingdoms
Whipgrass Entangler in Legions
Wind Shear in Visions
Wood Elemental in Masters Edition IV
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