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Re: Bug Reports XMage 1.4.28 SOFTWARE

PostPosted: 13 Mar 2018, 20:52
by kingmsr
Was searching on my deck editor and cant find more than 1 of each card. For example, if I search for "swamp" it will only show me a swamp from 1 edition. (already tried to reinstall, already tried to download the images again). Nothing worked so far.

LevelX: It's the "unique" option right to the search text field that causes this behaviour. With 1.4.28V1 the state set is saved in preferences.

Re: Bug Reports XMage 1.4.28 SOFTWARE

PostPosted: 13 Mar 2018, 21:42
by tjmines
Hi, when I play the Pulmonic Sliver and one of my slivers dies, the card is put on the top of my library without asking if I want that to happen. The text states:

"If the creature would be put into a graveyard, you may put it on top of your library instead."

So it's the player's choice.

LevelX: Fixed beyond 1.4.28V0

Re: Bug Reports XMage 1.4.28 SOFTWARE

PostPosted: 14 Mar 2018, 10:58
by cheddarsuave
Apparently curses are still bugged. They often just disappear upon entering the battlefield. In the attached pic, right after Curse of the Forsaken resolved, it hit the battlefield for a split second then went immediately to my graveyard.

Re: Bug Reports XMage 1.4.28 SOFTWARE

PostPosted: 14 Mar 2018, 14:55
by warum
The "Allow Spectators" checkbox when creating a table is not persistent, and resets every time to a ticked default. Power rating resets to 0 as well.

Re: Bug Reports XMage 1.4.28 SOFTWARE

PostPosted: 14 Mar 2018, 18:39
by warum
There's a bug with Clone Shell. If you get more than one etb trigger (like from Panharmonicon), when it dies only one death trigger resolves (the one that exiled a creature first I think) and puts a creature on the battlefield; even if there's a creature exiled with both etb triggers.

Re: Bug Reports XMage 1.4.28 SOFTWARE

PostPosted: 14 Mar 2018, 21:08
by tacdoog
hi, in deck-editor if i search a car like evolving wilds in all sets it shows me only the evolving wilds from FNMP. with other cards is the same problem like rancor. if i choose a block like ixalan than there is the evolving wilds of ixalan, bt if i search in all sets it show me only the one.

Re: Bug Reports XMage 1.4.28 SOFTWARE

PostPosted: 15 Mar 2018, 14:07
by Zilrene
Java/Game issue?

Game begins to bug out, and the window will replicate over it self... Clear, Replicate etc.

Attached a screenshot... I have a video available as well.

This is only happening on 1 machine I own.

64 Bit Windows 8.1
Java 1.81 (Tried Java 1.71 and older down to 1.21) and the problem persists.

I am unable to find any setting to alleviate the issue.
The only fix is to Kill the Java thread, Re open the game and hope it reconnects to the match.

Java Issue.jpg


LevelX: A known problem with java.
A fast screen fix can be to push "STRG + ALT + ARROW_DOWN" + "STRG + ALT + ARROW_UP".
But that does not fix the problem. Read here:
https://github.com/magefree/mage/issues/1514

Re: Bug Reports XMage 1.4.28 SOFTWARE

PostPosted: 15 Mar 2018, 18:44
by tehboss
Starfield of Nyx on the battlefield. Cast Enchanted Evening. When it comes into play, Lands didn't become creatures and die (or live in this case because Mirari's Wake is in play).

Re: Bug Reports XMage 1.4.28 SOFTWARE

PostPosted: 16 Mar 2018, 05:17
by igniteaxiom
skyshroud war beast counts snow lands as nonbasic

LevelX: Fixed beyond 1.4.28V0

Re: Bug Reports XMage 1.4.28 SOFTWARE

PostPosted: 16 Mar 2018, 05:20
by Zilrene
SKyshroud War Beasts reading Snow Covered swamps as non basic lands.

skyshroud war beast.JPG



LevelX: Fixed beyond 1.4.28V0

Re: Bug Reports XMage 1.4.28 SOFTWARE

PostPosted: 16 Mar 2018, 07:34
by Gorchiza
Hi there,

When updated to 1.4.28 I could not log in anymore. It said that expected 1.4.27 instead of the current version. Tried to download the launcher again from the site but still same error. Any suggestions on how to overcome this.

Re: Bug Reports XMage 1.4.28 SOFTWARE

PostPosted: 16 Mar 2018, 10:48
by frostownik
Playing an EDH game with 2 AI opponents.
Opponent has already cast a Faithless Looting, so it's in the graveyard. Some turns later, they flash it back, but somehow without paying any mana.

Will check if I'm also able to flashback for free, but I recall casting Dread Return by sacrificing creatures.

LevelX: Fixed beyond 1.4.28V0

Re: Bug Reports XMage 1.4.28 SOFTWARE

PostPosted: 16 Mar 2018, 12:08
by gibsonjareds
In EDH game with 3 human opponents. In first main phase, a player cast Primal Surge, allowing them to put ~70 permanents into the battlefield. This caused the match to halt. The text in the log on the side said it was moved from the stack to the graveyard, but the player was unable to take any actions. The player conceded, and nothing happened. The rest of us stuck around until the player hit 0:00 and nothing happened. The rest of us conceded, and nothing happened, so we exited the client. I didn't think to grab a screenshot of the entirety of that player's board state, but I'm not joking when I said he had 70+ permanents. Primal Surge was the only non permanent card the deck had, and he had 11 cards between his graveyard, hand, and exile.

Re: Bug Reports XMage 1.4.28 SOFTWARE

PostPosted: 16 Mar 2018, 12:58
by cheddarsuave
Just lost a draft because of this bug. Could not cast Hordeling Outburst on my T3, even though I had the right mana available. Tried rolling back 2 times and it still didn't work.

In the previous game, I was able to cast it successfully.

Re: Bug Reports XMage 1.4.28 SOFTWARE

PostPosted: 16 Mar 2018, 16:39
by faanta
When Primal Wellspring is used to cast an instant or sorcery with Mana Reflection on the battlefield, the spell is copied twice.

Edit: That is actually correct behavior, so never mind this report.

Primal Amulet just got even better :D