Re: Bug Reports XMage 1.4.30 SOFTWARE
Posted: 17 Jul 2018, 17:53
Ajani, Wise Counselor should also have a -9 ability and his first ability should say creature at the end
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Yes but this is part of the official rules now, so I don't want to be joining others' games where they neglect to modify this. It's annoying at the very least.MalcolmS wrote:you know you can set your own amount of free mulligans
It's also an official rule that you don't have free mulligans in standard. That doesn't mean Xmage should forbid people to play standard with free mulligans, same with brawlcheddarsuave wrote:Yes but this is part of the official rules now, so I don't want to be joining others' games where they neglect to modify this. It's annoying at the very least.MalcolmS wrote:you know you can set your own amount of free mulligans
All I'm saying is that the DEFAULT setting should be the official rule: 1 free mulligan.MalcolmS wrote:It's also an official rule that you don't have free mulligans in standard. That doesn't mean Xmage should forbid people to play standard with free mulligans, same with brawlcheddarsuave wrote:Yes but this is part of the official rules now, so I don't want to be joining others' games where they neglect to modify this. It's annoying at the very least.MalcolmS wrote:you know you can set your own amount of free mulligans
I think current implementation is correct. You can find more details here for example https://blogs.magicjudges.org/rulestips ... zas-lands/Days wrote:The interaction between Spreading Seas and Urza's Tower/Mine/Power Plant does not function properly. When one of the three is enchanted, it turns off the ability of its companions. Specifically, I had one Tower, two Mines, and one Power Plant in play, the Tower was under a Spreading Seas and the other lands were only making one colorless apiece. Nothing in the rules or the Gatherer rulings support that interaction.
This is one hundred percent correct.quercitron wrote:I think current implementation is correct. You can find more details here for example https://blogs.magicjudges.org/rulestips ... zas-lands/Days wrote:The interaction between Spreading Seas and Urza's Tower/Mine/Power Plant does not function properly. When one of the three is enchanted, it turns off the ability of its companions. Specifically, I had one Tower, two Mines, and one Power Plant in play, the Tower was under a Spreading Seas and the other lands were only making one colorless apiece. Nothing in the rules or the Gatherer rulings support that interaction.