Re: Bug Reports XMage 1.4.30 SOFTWARE
A similar error occurs when damaging my opponent with from any source while having Rakdos, Lord of Riots in hand. Is reproducible easily on local server in a bot game.
Game exception occurred: mage.MageException: Iterated player priority after game exception too often, game ends!
Server version: 1.4.30V1
mage.game.GameImpl.playPriority(GameImpl.java:1397)
mage.game.turn.Step.priority(Step.java:87)
mage.game.turn.Phase.playStep(Phase.java:210)
mage.game.turn.Phase.play(Phase.java:115)
mage.game.turn.Turn.play(Turn.java:153)
mage.game.GameImpl.playTurn(GameImpl.java:883)
mage.game.GameImpl.play(GameImpl.java:792)
mage.game.GameImpl.start(GameImpl.java:756)
mage.server.game.GameWorker.call(GameWorker.java:60)
java.util.concurrent.FutureTask.run(FutureTask.java:266)
java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
java.lang.Thread.run(Thread.java:748)
edit:
Error is triggered when moving from end of combat to second main phase
TheElk801: Fixed beyond 1.4.30V1.
Game exception occurred: mage.MageException: Iterated player priority after game exception too often, game ends!
Server version: 1.4.30V1
mage.game.GameImpl.playPriority(GameImpl.java:1397)
mage.game.turn.Step.priority(Step.java:87)
mage.game.turn.Phase.playStep(Phase.java:210)
mage.game.turn.Phase.play(Phase.java:115)
mage.game.turn.Turn.play(Turn.java:153)
mage.game.GameImpl.playTurn(GameImpl.java:883)
mage.game.GameImpl.play(GameImpl.java:792)
mage.game.GameImpl.start(GameImpl.java:756)
mage.server.game.GameWorker.call(GameWorker.java:60)
java.util.concurrent.FutureTask.run(FutureTask.java:266)
java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
java.lang.Thread.run(Thread.java:748)
edit:
Error is triggered when moving from end of combat to second main phase
TheElk801: Fixed beyond 1.4.30V1.