Bug Reports XMage 1.4.31 SOFTWARE
by BetaSteward
Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins
Re: Bug Reports XMage 1.4.31 SOFTWARE
by K64 » 20 Aug 2018, 03:21
THANK YOU SO MUCH!!! I have been playing all night thanks to you!GiantHogweed wrote:The mods on this forum won't let me post links to their broken software. So, you'll have to replace the ((((((((((dot))))))))))) in the following address with a normal dot.K64 wrote:How do I download the previous version???
slightlymagic((((((((((dot)))))))))))net/forum/viewtopic.php?f=70&t=22238
You will want to click the link labeled xmage_1.4.30V7.zip
Hope that helps.
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Re: Bug Reports XMage 1.4.31 SOFTWARE
by Hanmace » 20 Aug 2018, 16:02
- Error Log | Open
- This was supposed to be an error log but the site told me it was 'too spammy.' You ask for an image or error log but the forum wont allow it.
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Re: Bug Reports XMage 1.4.31 SOFTWARE
by copperfield » 21 Aug 2018, 15:29
- | Open
The card Dawnbreak Reclaimer throw me this error:
- | Open
- Code: Select all
Game exception occurred: java . lang . IllegalStateException: Target wasn't handled . class:class mage . target . common . TargetCardInOpponentsGraveyard
Server version: 1 . 4 . 31V0
mage . player . ai . ComputerPlayer . choose(ComputerPlayer . java:414)
mage . player . ai . ComputerPlayer . choose(ComputerPlayer . java:119)
mage . cards . d . DawnbreakReclaimerEffect . apply(DawnbreakReclaimer . java:96)
mage . abilities . AbilityImpl . resolveMode(AbilityImpl . java:173)
mage . abilities . AbilityImpl . resolve(AbilityImpl . java:160)
mage . abilities . TriggeredAbilityImpl . resolve(TriggeredAbilityImpl . java:76)
mage . game . stack . StackAbility . resolve(StackAbility . java:77)
mage . game . GameImpl . resolve(GameImpl . java:1398)
mage . game . GameImpl . playPriority(GameImpl . java:1348)
mage . game . turn . EndPhase . playStep(EndPhase . java:41)
mage . game . turn . Phase . play(Phase . java:89)
mage . game . turn . Turn . play(Turn . java:127)
mage . game . GameImpl . playTurn(GameImpl . java:856)
mage . game . GameImpl . play(GameImpl . java:765)
mage . game . GameImpl . start(GameImpl . java:729)
mage . server . game . GameWorker . call(GameWorker . java:34)
java . util . concurrent . FutureTask . run(FutureTask . java:266)
java . util . concurrent . ThreadPoolExecutor . runWorker(ThreadPoolExecutor . java:1149)
java . util . concurrent . ThreadPoolExecutor$Worker . run(ThreadPoolExecutor . java:624)
java . lang . Thread . run(Thread . java:748)
Fixed in the next release.
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Re: Bug Reports XMage 1.4.31 SOFTWARE
by copperfield » 21 Aug 2018, 15:41
Another bug I found is that the card Varchild, Betrayer of Kjeldor from C18 does not produce tokens
both playing against the computer. (and the second are decks with only her as the commander and only basics (the other is a deck with a random and much higher cmc general, same deal)...)
Works fine in the next release.
both playing against the computer. (and the second are decks with only her as the commander and only basics (the other is a deck with a random and much higher cmc general, same deal)...)
Works fine in the next release.
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Re: Bug Reports XMage 1.4.31 SOFTWARE
by Heris » 22 Aug 2018, 15:08
My opponent cast Insult//Injury (the Insult part) and had in play 2 Soul-Scar Mage. Then he cast Shock on my Steel Leaf Champion but only 2 -1/-1 counters were placed on it instead of 4.
Re: Bug Reports XMage 1.4.31 SOFTWARE
by Xartah » 22 Aug 2018, 15:35
Both are replacement effects so the controller of the target creature chooses the order they are applied. The optimal play is to appply soul-scar mage first turning the damage into two -2/-2 counters and then the damage doubling from insult since there's no damage left to double.Heris wrote:My opponent cast Insult//Injury (the Insult part) and had in play 2 Soul-Scar Mage. Then he cast Shock on my Steel Leaf Champion but only 2 -1/-1 counters were placed on it instead of 4.
616.1 If two or more replacement and/or prevention effects are attempting to modify the way an event affects an object or player, the affected object's controller (or its owner if it has no controller) or the affected player chooses one to apply, following the steps listed below.
Did you get an option on how to apply them or was it automatic?
Re: Bug Reports XMage 1.4.31 SOFTWARE
by Heris » 22 Aug 2018, 15:44
Thanks for the reply; yes i remember i got a option to choose what effect to apply first so i believe you're right.Xartah wrote:Both are replacement effects so the controller of the target creature chooses the order they are applied. The optimal play is to appply soul-scar mage first turning the damage into two -2/-2 counters and then the damage doubling from insult since there's no damage left to double.Heris wrote:My opponent cast Insult//Injury (the Insult part) and had in play 2 Soul-Scar Mage. Then he cast Shock on my Steel Leaf Champion but only 2 -1/-1 counters were placed on it instead of 4.
616.1 If two or more replacement and/or prevention effects are attempting to modify the way an event affects an object or player, the affected object's controller (or its owner if it has no controller) or the affected player chooses one to apply, following the steps listed below.
Did you get an option on how to apply them or was it automatic?
Re: Bug Reports XMage 1.4.31 SOFTWARE
by BlackWyvern » 23 Aug 2018, 07:24
Ugin, the Spirit Dragon -x is improperly exiling artifacts, lands, and other colorless permanents.
(Exiled 6x Plains, Nykthos, Canopy Vista, Mythic Monastery, Nimbus Maze, Damping Sphere, Defense Grid... While leaving 3x Islands, Jungle Shrine, all opponents mountains and forests.. With a -2x)
Hellkite Tyrant did not steal the Lightning Greaves attached to opponent's Harvester of Souls upon doing combat damage.
(Exiled 6x Plains, Nykthos, Canopy Vista, Mythic Monastery, Nimbus Maze, Damping Sphere, Defense Grid... While leaving 3x Islands, Jungle Shrine, all opponents mountains and forests.. With a -2x)
Hellkite Tyrant did not steal the Lightning Greaves attached to opponent's Harvester of Souls upon doing combat damage.
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Re: Bug Reports XMage 1.4.31 SOFTWARE
by faanta » 24 Aug 2018, 15:01
Dawn's Reflection enchanting a Command Tower lets me add 4 extra mana (not sure about other lands)
Re: Bug Reports XMage 1.4.31 SOFTWARE
by MalcolmS » 24 Aug 2018, 15:56
Emrakul's Hatcher is missing the word token and Confirm Suspicions is missing its reminder tekst making both of them not show up when searching for "token"
Re: Bug Reports XMage 1.4.31 SOFTWARE
by copperfield » 24 Aug 2018, 18:30
Windgrace's Judgment does not destroy all the targets, only the first one selected
(playing against the computer)
(playing against the computer)
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Re: Bug Reports XMage 1.4.31 SOFTWARE
by Xartah » 24 Aug 2018, 20:23
Was playing four person commander. One player started with Leyline of the Void on the battlefield. A few turns later he left xmage and his board was cleared but the game still acted as if leyline of the void was on the battlefield, resulting in all cards being exiled rather than put into the graveyard.
Re: Bug Reports XMage 1.4.31 SOFTWARE
by faanta » 24 Aug 2018, 20:42
Playing against AI, opponent's Thopter Spy Network triggered during their upkeep, creating a thopter although there were no artifacts in play at that moment (they were destroyed during the previous player's turn).
Re: Bug Reports XMage 1.4.31 SOFTWARE
by copperfield » 25 Aug 2018, 03:04
you sure there weren't artifact land in play? like Darksteel Citadel, which is also indestructible...faanta wrote:Playing against AI, opponent's Thopter Spy Network triggered during their upkeep, creating a thopter although there were no artifacts in play at that moment (they were destroyed during the previous player's turn).
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Re: Bug Reports XMage 1.4.31 SOFTWARE
by Anomen » 25 Aug 2018, 08:48
hello,
this image download Bug fixed ?
this image download Bug fixed ?
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