Bug Reports XMage 1.4.36 SOFTWARE
by BetaSteward
Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins
Bug Reports XMage 1.4.36 SOFTWARE
by JayDi » 06 Jun 2019, 20:33
If you have encountered any problems while using XMage 1.4.36 you can post them here.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice. If you get an error log please add that too. Also often does a gamelog file from the mage-client/gamelogs/ folder help to reproduce the problem.
Thank you for your help in detecting bugs.
Known Issues:
https://github.com/magefree/mage/issues
Already fixed but not available until the next XMage update
Look here before you post and describe a problem. Often the problems are already fixed and you only have to wait for the next update. If your problem is already mentioned as solved, there is no need to post it in this thread again.
See here: https://github.com/magefree/mage/wiki/Features-and-fixes-not-released-yet
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice. If you get an error log please add that too. Also often does a gamelog file from the mage-client/gamelogs/ folder help to reproduce the problem.
- Please use a separate post for each problem/bug.
- Don't report here problems concerning to install, start or connect xmage. Only game related problems of using xmage.
- Don't report here cards you would like to see implemented. Please report those card requests here:
http://www.slightlymagic.net/forum/viewtopic.php?f=70&t=19067
Thank you for your help in detecting bugs.
Known Issues:
https://github.com/magefree/mage/issues
Already fixed but not available until the next XMage update
Look here before you post and describe a problem. Often the problems are already fixed and you only have to wait for the next update. If your problem is already mentioned as solved, there is no need to post it in this thread again.
See here: https://github.com/magefree/mage/wiki/Features-and-fixes-not-released-yet
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Re: Bug Reports XMage 1.4.36 SOFTWARE
by Rainheart » 06 Jun 2019, 21:03
Wonderful, one of the most hyped cards and it's bugged... Scale Up removes static abilities from the creatures, at least it does for infect.
Devs: fixed
Devs: fixed
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Re: Bug Reports XMage 1.4.36 SOFTWARE
by JayDi » 06 Jun 2019, 21:11
It was bugged on beta server, but was fixed before today's release. Current versions (36v0) works fine with it:Rainheart wrote:Wonderful, one of the most hyped cards and it's bugged... Scale Up removes static abilities from the creatures, at least it does for infect.

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Re: Bug Reports XMage 1.4.36 SOFTWARE
by FlyingDelver » 06 Jun 2019, 21:45
Hello, I noticed a bug with the newly added card "Seasoned Pyromancer". When you play the card while only having 1 card in hand, the game demands a selection of 2 cards which results in a state of being locked in the selection for the cards to discard, since you can only select 1 card obviously.
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Re: Bug Reports XMage 1.4.36 SOFTWARE
by Rainheart » 07 Jun 2019, 12:07
It happened with the release version. I mean, it's supposed to not remove them. We're on the same page?JayDi wrote:It was bugged on beta server, but was fixed before today's release. Current versions (36v0) works fine with it:Rainheart wrote:Wonderful, one of the most hyped cards and it's bugged... Scale Up removes static abilities from the creatures, at least it does for infect.
Devs: fixed in 36v1
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Re: Bug Reports XMage 1.4.36 SOFTWARE
by NotNotNot » 07 Jun 2019, 12:39
Thousand Year Storm still doesn't work.
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Re: Bug Reports XMage 1.4.36 SOFTWARE
by JayDi » 07 Jun 2019, 12:40
Thank for report, I've got it. Now it will works fine (lose color/types, but keep abilities).Rainheart wrote:It happened with the release version. I mean, it's supposed to not remove them. We're on the same page?
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Re: Bug Reports XMage 1.4.36 SOFTWARE
by faanta » 08 Jun 2019, 21:24
Fist of all, I want to really thank the devs for all their work, I so happy about the new Oathbreaker Variant!
In the Oathbreaker Variant, when I play a signature spell, the game asks whether I want to put it into the Command Zone instead of the graveyard. However this isn't optional, the spell should always be put into the Command Zone upon resolution (see rule 9 https://weirdcards.org/oathbreaker-rules).
Also, (at least as I understand the rules) the additional cost to cast a signature spell can be reduced be cost reduction effects such as Affinity (e.g. Thoughtcast), just as with the Commander's tax (see for example Karador, Ghost Chieftain's gatherer entry). Currently, the tax is added after the reduction (see attached image).
In the Oathbreaker Variant, when I play a signature spell, the game asks whether I want to put it into the Command Zone instead of the graveyard. However this isn't optional, the spell should always be put into the Command Zone upon resolution (see rule 9 https://weirdcards.org/oathbreaker-rules).
Also, (at least as I understand the rules) the additional cost to cast a signature spell can be reduced be cost reduction effects such as Affinity (e.g. Thoughtcast), just as with the Commander's tax (see for example Karador, Ghost Chieftain's gatherer entry). Currently, the tax is added after the reduction (see attached image).
Re: Bug Reports XMage 1.4.36 SOFTWARE
by Elvenman24 » 09 Jun 2019, 06:50
Searching of Libraries in Commander game modes causes a player to disconnect and then reconnect and passing the ability.
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Re: Bug Reports XMage 1.4.36 SOFTWARE
by copperfield » 09 Jun 2019, 13:40
Anya, Merciless Angel does not loss her bonus the moment the player that fulfill her conditions losses
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Re: Bug Reports XMage 1.4.36 SOFTWARE
by copperfield » 09 Jun 2019, 16:09
Brass Herald put the revealed cards in my hand instead of just the one of the chosen type (Bear in this case)
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Re: Bug Reports XMage 1.4.36 SOFTWARE
by NorsteinBekkler » 09 Jun 2019, 16:30
Ephemerate returns the target creature to play tapped instead of untapped.
Which is a pity, since it blinks instantly whereas most blink cards return the permanents to play at end of turn, so you could use Ephemerate as a combat trick, untapping an otherwise tapped creature, if it worked correctly.
Which is a pity, since it blinks instantly whereas most blink cards return the permanents to play at end of turn, so you could use Ephemerate as a combat trick, untapping an otherwise tapped creature, if it worked correctly.
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Re: Bug Reports XMage 1.4.36 SOFTWARE
by BlackWyvern » 09 Jun 2019, 17:10
Minor typographical errors
Essence Sliver - Duplicate "its controller": Whenever a Sliver deals damage, its controllerits controller gains that much life.
Magma Sliver - Redundant "all": Target Sliver creature gets +1/+0 for each all Sliver creatures
Essence Sliver - Duplicate "its controller": Whenever a Sliver deals damage, its controllerits controller gains that much life.
Magma Sliver - Redundant "all": Target Sliver creature gets +1/+0 for each all Sliver creatures
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Re: Bug Reports XMage 1.4.36 SOFTWARE
by FlyingDelver » 09 Jun 2019, 21:10
Seasoned Pyromancer is now fixed when you have fewer than 2 cards in hand, however, he now demands all cards to be discarded at all times. This does not matter when the cards in hand are 2 or less or course, but I also had situations where I had four cards in hand and had to discard them all (also generating 3 or more tokens, which should not work that way)
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Re: Bug Reports XMage 1.4.36 SOFTWARE
by Days » 09 Jun 2019, 22:34
Amorphous Axe gives my creature Changeling, but isn't actually making it every creature type. Specifically, it isn't counting as a sliver to pick up the sliver abilities I control.
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