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Release of XMage 1.4.43 - Commander 2020 and Ikoria

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Release of XMage 1.4.43 - Commander 2020 and Ikoria

Postby JayDi » 20 Jun 2020, 08:25

A new version of XMage (1.4.43) was released today.

Download the Launcher jar from xmage.de to install and run Xmage.
XMage Launcher

Direct XMage downloads of the archive files (without launcher) can be found here:

1.4.43V0 (2020-06-20)
Download from github
Download from xmage.de
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Re: Release of XMage 1.4.43 - Commander 2020 and Ikoria

Postby JayDi » 20 Jun 2020, 08:27

# Release 1.4.43V0 (2020-06-20)

## New sets and cards
* New Commander 2020 (C21) set (all cards);
* New Ikoria: Lair of Behemoths (IKO) set (all cards except mutate);
* Updated Weatherlight (WTH) set (Choking Vines, Jangling Automaton, Coils of the Medusa);

## New game modes
* MTGO Vintage Cube (April 2020, #6575);

## Split cards improves
* Added plays from non hand zone support for fused spells;
* Added suspend/delay abilities support (#946, #6549);
* Added spliced effects support for fused spells, no more double splice pays (#6493, #6549);
* Added cost modification effects support for fused spells (#227, #2242, #6603, #6549);
* Fixed that it doesn't work with dynamic added abilities like flashback (#6327, #6470, #6549);
* UI: fixed double choose spell dialog (#5506, #6549);
* UI: improves playable cards highlights;
* UI: fixed wrong card names in rules text and hints (#6549);

## Gains control improves
* Now continuous effects don't forger original controller on lost control effects (#6581);
* Fixed that it can broke "can't attack effects" (goad) (#6581);
* Fixed that it can broke "until end of turn/step effects" (#6581);
* Fixed that it can broke cost modification effects (#6581);

## Special mana abilities improves
* Cards with Convoke, Delve, Assist and Improvise abilities calculates available mana and are visible as playable;
* AI can play that cards and use special mana as pay (except for Assist);
* Added MTG's rules and restrictions support for activation order of normal and special mana abilities (rule 601.2f, see #768);
* Added hints and improved messages;

## AI fixes
* Monomania - fixed that computer opponent keeps bad card in hand instead good;
* Rites of Spring - fixed that computer can discards full hand for lands;
* Sacred Rites - fixed that computer can discards full hand for boost;
* Wrench Mind - fixed that computer opponent don't try to use 1 card discard option instead 2 cards;
* Noggin Whack - fixed that it discards all revealed cards instead 2 selected;
* Oppressive Rays - fixed that it cast card on own spells (#6426);
* Exile from graveyard cost - now computer can use it with more efficiency;

# Images improves
* Added embalm ability tokens and missed Insect token from Amonkhet (see #3201);
* Added missing tokens (THB: Gold and Wall, WAR: Citizen, #6528);
* Added scryfall download support for Mystery Booster set;
* Fixed Star Wars download from grabbag images source;
* Fixed that some tokens uses wrong images of Elemental (#5834);
* Fixed that tokens in MTGO render mode did not use a variety of images (all same named tokens uses same image);
* Fixed wrong Wurm token image for some sets (#5604);

# UI improves
* Improved London Mulligan (cards and card's order do by one choose dialog instead two, #6520);
* Choose spell to cast dialog - added card name for spell abilities (split, adventure, additional spell, etc, see #6549);
* Computer opponents now named by unique names, fixed problem with graveyard windows;
* Fixed broken rarity sorting in card grid (#6508);
* Fixed that tokens with X doesn't show in Card Viewer (#6541);
* Fixed wrong card type displaying order on cards (#6055);
* Fixed wrong color order in color choice dialogs (#6630, #6628);

## Other
* Import: added mtgjson decks support (#6490);
* Game: new commander rules for zone leaves (now it triggers as state base actions, #6620);
* Game: new companion rules for activation it once per game (#6597);
* Game: updated ban lists;
* Game: fixed problems with win/lose on empty draw condition (example: Laboratory Maniac, see #1681 #6553);
* Game: fixed that commander color sources can be broken and not allows to cast cards for available mana (#6617);
* Game: fixed world rule with range of influence (#6590, #545);
* Game: fixed wrong timestamps of layer effects from dynamic added abilities (example: Blood Moon and Urborg, Tomb of Yawgmoth, see #6585);
* Server: improved compatibility with newest Java and OpenJDK versions (#6531);
* Cards: added card hints to Tezzeret, Master of Metal, Tezzeret's Simulacrum, Vraska's Conquistador and other;
* Cards: fixed many cards with typo or wrong texts;

## Abilities fixes
* Ability resolved X times -- added card hints (example: Ashling the Pilgrim);
* Add mana of the chosen color - added info about chosen color to ability choose dialog (#6677);
* As an additional cost to cast - fixed wrong text (reveal cost, etc);
* As long as Intet remains on the battlefield - fixed that condition were reapplied as the card returned to battlefield;
* Balance effects - fixed wrong calculations for sacrifice step (6595, #6593, #6532);
* Boost effects - fixed wrong text for zero values (-0/-1, -1/-0, etc);
* Can't attack protection - fixed that it can broke or freeze the game with goad effects (#6599, #6405, #4999, #4270);
* Cost reduction effects - fixed that some cards with cost reduction ability don't visible as playable;
* Damage target effects - fixed that some cards can't make damage after source of effect was destroyed (example: Unlicensed Disintegration, see #6614);
* Devour abilities - fixed that it doesn't trigger simultaneous events after multiple permanents sacrifice (#6254, #6273);
* Discard cards by multiple players - fixed rollback error;
* Emerge ability - fixed that the creature to sacrifice had to be selected twice;
* Madness ability - fixed that it ask about madness cast two times (#6674);
* Multistep effects (rules 608.2) - improved compatibility between applied effects in the steps (e.g. it can correct process destroyed creatures and apply next step's effect to it);
* Name card abilities - fixed that it can't find split cards or fused spells with entered name (part of #6603, #6549);
* Play card from non hand zone - fixed that additional non-mana costs such as discard or sacrifice are not required to cast spells (#6580);
* Replacements effects - fixed that effects from same named cards applies at random order instead user selected (example: Palisade Giants, see #6298);
* Target card in opponent graveyard - fixed wrong highlighting and broken choices for some cards (#6504);
* Target card in opponent's hand - fixed that some cards can't chooses from another player's hand (example: Mind Warp, Gruesome Discovery, see #6532);
* Triggered abilities with modes - fixed that player can skip mode selection (example: skip lose game with Demonic Pact, see #6524);
* Untap lands - fixed wrong dialog message (#6615);

## Cards fixes
* Abandon Hope - fixed that it targeting any player;
* Alexi, Zephyr Mage - fixed wrong text;
* Ana Battlemage - fixed that it targeting only opponents;
* Angel of Serenity - fixed wrong interaction on controller/owner leaves the game (#6502);
* Archon of Valor's Reach - fixed rollback error on copies (#6596);
* Bazaar Trademage - fixed that it use replacement effect instead trigger (#6582);
* Biomancer's Familiar - fixed cost reduction effect working wrongly for up to 2 mana (#6343);
* Bronzehide Lion - fixed that it use Indestructibility while on battlefield instead of end of the turn;
* Cavalier of Flame - fixed wrong discard triggers;
* Cavern of Souls, Boseiju, Who Shelters All - fixed that it preventing counterspells even after permanent was bounced (#6634, #1219);
* Crosis, the Purger - fixed wrong hand for discard;
* Dead-Iron Sledge - fixed that it doesn't work properly if equipped creature is blocking (#6445);
* Dead Reckoning - fixed that it make combat damage instead non-combat;
* Deadeye Tracker - fixed that it able to target two different graveyards but just one gets exiled (#6472);
* Decoy Gambit - fixed that it applies both effects on yes and nothing on no (#6605);
* Desertion - fixed wrong replacement effect;
* Distended Mindbender - fixed the not working card selection from target players hand;
* Expansion // Explosion - added card hint;
* Grip of Chaos - fixed a problem of handling the target not correctly (#6344);
* Haldan, Avid Arcanist - fixed not working mana any color effect (#6564);
* Icon of Ancestry - fixed some problems with card like no draw (#6333, #6509);
* Infiltration Lens - fixed that it doesn't trigger multiple times (#6444);
* Kaervek's Spite - fixed not working life loses effect;
* Knollspine Dragon - removed redundant drew card info text;
* Mairsil, the Pretender - fixed rollback error (#6632);
* Marrow-Gnawer - fixed casting cost order and rules text (#6523);
* Meddling Mage - fixed that if you naming morph creature, you cannot use its morph ability (#6569);
* Memnarch - fixed that the card type changing effect did not work correctly (#6461);
* Mirari - fixed that the triggering spell was not copied (#6338);
* Muldrotha, the Gravetide - fixed that it play one per turn instead one per permanent type (#6461);
* Nacatl War-Pride - fixed wrong copied tokens (#6545);
* Oath of Lim-Dul - fixed that it discard cards non simultaneously;
* Preacher - fixed wrong interaction with tokens (#6625);
* Qasali Ambusher - fixed that it can't be casted without mana cost (#6540, #6573);
* Quartzwood Crasher - fixed that it not triggering on damage (#6521, #6512);
* Rielle, the Everwise - fixed that it doesn't triggering properly (#6530, #6489);
* Sakashima the Impostor - fixed that it doesn't trigger after dies (#6586);
* See the Truth - fixed that it draws 3 cards all the time (#6646);
* Shark Typhoon - fixed that Shark Tokens gets 0/0 instead CMC (#6572);
* Shifting Shadows - fixed not proper handling of gained triggered abilities (#6571);
* Skull Rend - fixed wrong discard and damage effects order;
* Starfield of Nyx - fixed that it affect opponent creatures (#6638);
* Tectonic Giant - fixed that it also triggers on activated abilities instead only for spells (#6397);
* Training Grounds - fixed rollback error;
* Urborg, Tomb of Yawgmoth - fixed wrong interaction with pain cost from Horizon lands (#6142);
* Varchild's War-Riders - fixed that it allows to select controller as new token owner (#6491);
* Wildwood Scourge - Fixed the missing check for "non Hydra" creatures;
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