It is currently 27 Oct 2020, 05:55
   
Text Size

Bug Reports XMage 1.4.45 SOFTWARE

by BetaSteward

Moderators: TheElk801, BetaSteward, LevelX, North, noxx, JayDi, jeffwadsworth, CCGHQ Admins

Re: Bug Reports XMage 1.4.45 SOFTWARE

Postby Julen14 » 16 Oct 2020, 15:31

Hello,

I have a problem. I don't start XMage, I get this at startup, I can't get it to start I need help. Thanks for helping .

a greeting


2.PNG
Attachments
1.PNG
1.PNG (2.9 KiB) Viewed 98 times
Julen14
 
Posts: 3
Joined: 16 Oct 2020, 15:07
Has thanked: 0 time
Been thanked: 0 time

Re: Bug Reports XMage 1.4.45 SOFTWARE

Postby illuknisaa » 24 Oct 2020, 17:30

I casted Beck // Call using Windbrisk Heights ability. The game casted a fused version of the beck // call. I didn't have any other options. Fusing should only work from hand and no other zone.
illuknisaa
 
Posts: 99
Joined: 20 Apr 2017, 20:11
Has thanked: 0 time
Been thanked: 4 times

Re: Bug Reports XMage 1.4.45 SOFTWARE

Postby Tharkon » 24 Oct 2020, 19:28

When multiple creatures are unblocked and about to deal damage to me while I have a damage prevention effect active I don't get to choose which damage I want to prevent.

Rule 615.7
Some prevention effects generated by the resolution of a spell or ability refer to a specific amount of damage—for example, “Prevent the next 3 damage that would be dealt to target creature or player this turn.” These work like shields. Each 1 damage that would be dealt to the “shielded” creature or player is prevented. Preventing 1 damage reduces the remaining shield by 1. If damage would be dealt to the shielded creature or player by two or more applicable sources at the same time, the player or the controller of the creature chooses which damage the shield prevents. Once the shield has been reduced to 0, any remaining damage is dealt normally. Such effects count only the amount of damage; the number of events or sources dealing it doesn’t matter.
Tharkon
 
Posts: 37
Joined: 19 Jan 2019, 20:37
Has thanked: 0 time
Been thanked: 0 time

Re: Bug Reports XMage 1.4.45 SOFTWARE

Postby darksidex » 27 Oct 2020, 04:23

Unwinding Clock does not untap artifacts on other players untap steps. It appears to only untap artifact lands
darksidex
 
Posts: 1
Joined: 27 Oct 2020, 04:20
Has thanked: 0 time
Been thanked: 0 time

Previous

Return to XMage

Who is online

Users browsing this forum: No registered users and 13 guests


Who is online

In total there are 13 users online :: 0 registered, 0 hidden and 13 guests (based on users active over the past 10 minutes)
Most users ever online was 1371 on 09 Feb 2020, 16:22

Users browsing this forum: No registered users and 13 guests

Login Form