It is currently 28 Oct 2021, 17:56
   
Text Size

Bug Reports XMage 1.4.47 Commander Legends

by BetaSteward

Moderators: TheElk801, BetaSteward, LevelX, North, noxx, JayDi, jeffwadsworth, CCGHQ Admins

Re: Bug Reports XMage 1.4.47 Commander Legends

Postby Legioned » 06 Jan 2021, 20:38

I have no idea how or why I lost the game...
Attachments
Game Loss.png
Legioned
 
Posts: 76
Joined: 02 Jan 2021, 07:03
Has thanked: 2 times
Been thanked: 1 time

Re: Bug Reports XMage 1.4.47 Commander Legends

Postby Legioned » 06 Jan 2021, 20:40

I will attempt to take a screenshot next time this happens, but:
1. If there are 1+ AIs in a game with 2+ humans.
2. A single human player loses/concedes the game.
3. An arbitrary winner will be declared shortly thereafter, usually within 5 minutes.
4. I have repeated these events over 15 times now.

This is all despite:
a) socketWriteTimeout and maxSecondsIdle being doubled or more.
b) No game timer being used/or game timer in use. Happens both ways.
c) No game events taking place to cause an automatic win or loss.
d) No ability to take a screenshot as the game window closes (and I keep my log closed by default), since it closes inside of 5 seconds.

EDIT: Picture of such an event occurring. Much of the time it seems to occur during the declare attackers step on a player turn.
Attachments
Game Loss.png
Last edited by Legioned on 21 Jan 2021, 05:37, edited 7 times in total.
Legioned
 
Posts: 76
Joined: 02 Jan 2021, 07:03
Has thanked: 2 times
Been thanked: 1 time

Re: Bug Reports XMage 1.4.47 Commander Legends

Postby Legioned » 07 Jan 2021, 06:22

EDIT: ignore me, I can't read
Attachments
Heavenly Blademaster.JPG
Last edited by Legioned on 07 Jan 2021, 18:05, edited 1 time in total.
Legioned
 
Posts: 76
Joined: 02 Jan 2021, 07:03
Has thanked: 2 times
Been thanked: 1 time

Re: Bug Reports XMage 1.4.47 Commander Legends

Postby MOCHAZO » 07 Jan 2021, 11:44

Can't use splice onto instant or sorcery from the card Splicer's skill.

From player vs player.
MOCHAZO
 
Posts: 1
Joined: 07 Jan 2021, 11:41
Has thanked: 0 time
Been thanked: 0 time

Re: Bug Reports XMage 1.4.47 Commander Legends

Postby BlackWyvern » 12 Jan 2021, 02:52

I can't find any good information for this issue on the GitHub except for one unreplied post. https://github.com/magefree/mage/issues/5079

AI will randomly, but almost always, enter a state where it takes upwards of 20s-3mins to resolve individual triggers on the stack, phase changes, or attack steps.

It's usually, but not always accompanied by an 'Ignoring messages out of order' in the client log, but seeing this message is a guaranteed death sentence for an AI game.
This, and https://github.com/magefree/mage/issues/6738 are the two biggest reasons I can't even use the program for reliable deck testing at the moment.

Both issues have been progressively getting worse over the course of the last few updates.
BlackWyvern
 
Posts: 74
Joined: 14 Dec 2016, 17:31
Has thanked: 0 time
Been thanked: 5 times

Re: Bug Reports XMage 1.4.47 Commander Legends

Postby Legioned » 17 Jan 2021, 20:40

As shown in the picture, I was unable to block other than goblin king, because they had mountainwalk. However, I had no mountains.
Attachments
Mountainwalk.png
Legioned
 
Posts: 76
Joined: 02 Jan 2021, 07:03
Has thanked: 2 times
Been thanked: 1 time

Re: Bug Reports XMage 1.4.47 Commander Legends

Postby Legioned » 18 Jan 2021, 05:36

3 human player game, commander FFA, The spell Fumble targeted Vona, who was equipped with Argentum Armor. It did return the creature and give me control of Argentum - however it did not attach as it should have.
Attachments
Fumble fail.jpg
Legioned
 
Posts: 76
Joined: 02 Jan 2021, 07:03
Has thanked: 2 times
Been thanked: 1 time

Re: Bug Reports XMage 1.4.47 Commander Legends

Postby illuknisaa » 18 Jan 2021, 18:16

Freyalise's Winds doesn't remove all wind counters. Only one per permanent.
illuknisaa
 
Posts: 112
Joined: 20 Apr 2017, 20:11
Has thanked: 0 time
Been thanked: 4 times

Re: Bug Reports XMage 1.4.47 Commander Legends

Postby pulgalipe » 21 Jan 2021, 00:37

By any chance any of guys are able to download images from scryfall source?
I've been trying to do it for a few days without any luck.
pulgalipe
 
Posts: 25
Joined: 10 Aug 2015, 05:13
Has thanked: 8 times
Been thanked: 1 time

Re: Bug Reports XMage 1.4.47 Commander Legends

Postby Legioned » 21 Jan 2021, 16:43

Ophiomancer failed to create a snake token during the computer's upkeep.
Attachments
Ophiomancer.png
Legioned
 
Posts: 76
Joined: 02 Jan 2021, 07:03
Has thanked: 2 times
Been thanked: 1 time

Re: Bug Reports XMage 1.4.47 Commander Legends

Postby Legioned » 23 Jan 2021, 07:03

As in the screenshot, Magus of the Future was played first, Bolas's Citadel second. I was unable to use Bolas's Citadel in either main phase this turn, though I could use it for a land the following turn. 2 human players, 2 AI.
Attachments
Magus&Bolas.png
Legioned
 
Posts: 76
Joined: 02 Jan 2021, 07:03
Has thanked: 2 times
Been thanked: 1 time

Re: Bug Reports XMage 1.4.47 Commander Legends

Postby Legioned » 24 Jan 2021, 19:15

Almost everything went perfect here, except no draw off of my own Elemental Bond from the hydra token created via Zaxara, the Exemplary.
Attachments
No draw.png
Legioned
 
Posts: 76
Joined: 02 Jan 2021, 07:03
Has thanked: 2 times
Been thanked: 1 time

Re: Bug Reports XMage 1.4.47 Commander Legends

Postby Legioned » 24 Jan 2021, 19:34

Just like above, almost everything perfect except no trigger on Gyre Sage via the hydra created from Zaxara, the Exemplary by using Mass Manipulation. Did get the triggers on both Champion of Lambholt and Simic Ascendancy.

Edit: I was able to repeat this in another game. Gyre Sage alone is not triggering from hydra creation.
Attachments
No trigger Zax.png
Legioned
 
Posts: 76
Joined: 02 Jan 2021, 07:03
Has thanked: 2 times
Been thanked: 1 time

Re: Bug Reports XMage 1.4.47 Commander Legends

Postby Legioned » 29 Jan 2021, 22:37

Mindslaver failed to control AI turn. 3 AI, 1 Human.
Attachments
Mindslaver.png
Legioned
 
Posts: 76
Joined: 02 Jan 2021, 07:03
Has thanked: 2 times
Been thanked: 1 time

Re: Bug Reports XMage 1.4.47 Commander Legends

Postby Legioned » 30 Jan 2021, 05:53

Boros Fury-Shield doesn't correctly calculate given creatures that use toughness instead of power for combat damage (IE Doran, the Siege Tower or Arcades, the Strategist). I assume other cards similar to it will fail as well (IE Reverse Damage, Deflecting Palm).
Legioned
 
Posts: 76
Joined: 02 Jan 2021, 07:03
Has thanked: 2 times
Been thanked: 1 time

PreviousNext

Return to XMage

Who is online

Users browsing this forum: No registered users and 12 guests


Who is online

In total there are 12 users online :: 0 registered, 0 hidden and 12 guests (based on users active over the past 10 minutes)
Most users ever online was 1922 on 07 Jun 2021, 06:01

Users browsing this forum: No registered users and 12 guests

Login Form