Bug Reports XMage 1.4.47 Commander Legends
by BetaSteward
Moderators: TheElk801, BetaSteward, LevelX, North, noxx, JayDi, jeffwadsworth, CCGHQ Admins
Re: Bug Reports XMage 1.4.47 Commander Legends
by Legioned » 06 Jan 2021, 20:38
I have no idea how or why I lost the game...
Re: Bug Reports XMage 1.4.47 Commander Legends
by Legioned » 06 Jan 2021, 20:40
I will attempt to take a screenshot next time this happens, but:
1. If there are 1+ AIs in a game with 2+ humans.
2. A single human player loses/concedes the game.
3. An arbitrary winner will be declared shortly thereafter, usually within 5 minutes.
4. I have repeated these events over 15 times now.
This is all despite:
a) socketWriteTimeout and maxSecondsIdle being doubled or more.
b) No game timer being used/or game timer in use. Happens both ways.
c) No game events taking place to cause an automatic win or loss.
d) No ability to take a screenshot as the game window closes (and I keep my log closed by default), since it closes inside of 5 seconds.
1. If there are 1+ AIs in a game with 2+ humans.
2. A single human player loses/concedes the game.
3. An arbitrary winner will be declared shortly thereafter, usually within 5 minutes.
4. I have repeated these events over 15 times now.
This is all despite:
a) socketWriteTimeout and maxSecondsIdle being doubled or more.
b) No game timer being used/or game timer in use. Happens both ways.
c) No game events taking place to cause an automatic win or loss.
d) No ability to take a screenshot as the game window closes (and I keep my log closed by default), since it closes inside of 5 seconds.
Last edited by Legioned on 17 Jan 2021, 01:19, edited 6 times in total.
Re: Bug Reports XMage 1.4.47 Commander Legends
by Legioned » 07 Jan 2021, 06:22
EDIT: ignore me, I can't read
Last edited by Legioned on 07 Jan 2021, 18:05, edited 1 time in total.
Re: Bug Reports XMage 1.4.47 Commander Legends
by MOCHAZO » 07 Jan 2021, 11:44
Can't use splice onto instant or sorcery from the card Splicer's skill.
From player vs player.
From player vs player.
- MOCHAZO
- Posts: 1
- Joined: 07 Jan 2021, 11:41
- Has thanked: 0 time
- Been thanked: 0 time
Re: Bug Reports XMage 1.4.47 Commander Legends
by BlackWyvern » 12 Jan 2021, 02:52
I can't find any good information for this issue on the GitHub except for one unreplied post. https://github.com/magefree/mage/issues/5079
AI will randomly, but almost always, enter a state where it takes upwards of 20s-3mins to resolve individual triggers on the stack, phase changes, or attack steps.
It's usually, but not always accompanied by an 'Ignoring messages out of order' in the client log, but seeing this message is a guaranteed death sentence for an AI game.
This, and https://github.com/magefree/mage/issues/6738 are the two biggest reasons I can't even use the program for reliable deck testing at the moment.
Both issues have been progressively getting worse over the course of the last few updates.
AI will randomly, but almost always, enter a state where it takes upwards of 20s-3mins to resolve individual triggers on the stack, phase changes, or attack steps.
It's usually, but not always accompanied by an 'Ignoring messages out of order' in the client log, but seeing this message is a guaranteed death sentence for an AI game.
This, and https://github.com/magefree/mage/issues/6738 are the two biggest reasons I can't even use the program for reliable deck testing at the moment.
Both issues have been progressively getting worse over the course of the last few updates.
- BlackWyvern
- Posts: 71
- Joined: 14 Dec 2016, 17:31
- Has thanked: 0 time
- Been thanked: 5 times
50 posts
• Page 4 of 4 • 1, 2, 3, 4
Who is online
Users browsing this forum: No registered users and 4 guests